# Precise-Physics Driven Text-to-3D Generation

arXiv: https://arxiv.org/abs/2403.12438 · HTML: https://mlsanity.com/paper/2403.12438/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 25 of its 41 references that are in the map.
- First posted on arXiv 19 Mar 2024.

## Builds on (most cited first, 25 of 25)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation](https://mlsanity.com/paper/2305.16213/) (2023)
- [DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation](https://mlsanity.com/paper/2309.16653/) (2023)
- [Point-E: A System for Generating 3D Point Clouds from Complex Prompts](https://mlsanity.com/paper/2212.08751/) (2022)
- [SAL: Sign Agnostic Learning of Shapes from Raw Data](https://mlsanity.com/paper/1911.10414/) (2019)
- [Shap-E: Generating Conditional 3D Implicit Functions](https://mlsanity.com/paper/2305.02463/) (2023)
- [Physics-informed neural networks with hard constraints for inverse design](https://mlsanity.com/paper/2102.04626/) (2021)
- [CLIP-Forge: Towards Zero-Shot Text-to-Shape Generation](https://mlsanity.com/paper/2110.02624/) (2021)
- [Deep Hidden Physics Models: Deep Learning of Nonlinear Partial Differential Equations](https://mlsanity.com/paper/1801.06637/) (2018)
- [Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstruction](https://mlsanity.com/paper/2205.15848/) (2022)
- [AutoSDF: Shape Priors for 3D Completion, Reconstruction and Generation](https://mlsanity.com/paper/2203.09516/) (2022)
- [Diffusion-SDF: Text-to-Shape via Voxelized Diffusion](https://mlsanity.com/paper/2212.03293/) (2022)
- [An Expert's Guide to Training Physics-informed Neural Networks](https://mlsanity.com/paper/2308.08468/) (2023)
- [CAN-PINN: A Fast Physics-Informed Neural Network Based on Coupled-Automatic-Numerical Differentiation Method](https://mlsanity.com/paper/2110.15832/) (2021)
- [Bi-level Physics-Informed Neural Networks for PDE Constrained Optimization using Broyden's Hypergradients](https://mlsanity.com/paper/2209.07075/) (2022)
- [Few-Shot Physically-Aware Articulated Mesh Generation via Hierarchical Deformation](https://mlsanity.com/paper/2308.10898/) (2023)
- [Dynamically configured physics-informed neural network in topology optimization applications](https://mlsanity.com/paper/2312.06993/) (2023)

## Built on by (most cited first, 10 of 10)

- [CAST: Component-Aligned 3D Scene Reconstruction from an RGB Image](https://mlsanity.com/paper/2502.12894/) (2025)
- [Generating Physically Stable and Buildable Brick Structures from Text](https://mlsanity.com/paper/2505.05469/) (2025)
- [Atlas3D: Physically Constrained Self-Supporting Text-to-3D for Simulation and Fabrication](https://mlsanity.com/paper/2405.18515/) (2024)
- [Grounding Creativity in Physics: A Brief Survey of Physical Priors in AIGC](https://mlsanity.com/paper/2502.07007/) (2025)
- [Evolutionary Optimization of Physics-Informed Neural Networks: Evo-PINN Frontiers and Opportunities](https://mlsanity.com/paper/2501.06572/) (2025)
- [PhyMAGIC: Physical Motion-Aware Generative Inference with Confidence-guided LLM](https://mlsanity.com/paper/2505.16456/) (2025)
- [NeuSpring: Neural Spring Fields for Reconstruction and Simulation of Deformable Objects from Videos](https://mlsanity.com/paper/2511.08310/) (2025)
- [From 2D to 3D Cognition: A Brief Survey of General World Models](https://mlsanity.com/paper/2506.20134/) (2025)
- [Generating Physically Sound Designs from Text and a Set of Physical Constraints](https://mlsanity.com/paper/2602.02213/) (2026)
- [PG-3DGS: Optimizing 3D Gaussian Splatting to Satisfy Physics Objectives](https://mlsanity.com/paper/2605.11266/) (2026)

## Abstract (arXiv)

Text-to-3D generation has shown great promise in generating novel 3D content based on given text prompts. However, existing generative methods mostly focus on geometric or visual plausibility while ignoring precise physics perception for the generated 3D shapes. This greatly hinders the practicality of generated 3D shapes in real-world applications. In this work, we propose Phy3DGen, a precise-physics-driven text-to-3D generation method. By analyzing the solid mechanics of generated 3D shapes, we reveal that the 3D shapes generated by existing text-to-3D generation methods are impractical for real-world applications as the generated 3D shapes do not conform to the laws of physics. To this end, we leverage 3D diffusion models to provide 3D shape priors and design a data-driven differentiable physics layer to optimize 3D shape priors with solid mechanics. This allows us to optimize geometry efficiently and learn precise physics information about 3D shapes at the same time. Experimental results demonstrate that our method can consider both geometric plausibility and precise physics perception, further bridging 3D virtual modeling and precise physical worlds.
