# Generic 3D Diffusion Adapter Using Controlled Multi-View Editing

arXiv: https://arxiv.org/abs/2403.12032 · HTML: https://mlsanity.com/paper/2403.12032/

## Key facts

- Cited by 47 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 55 of its 69 references that are in the map.
- First posted on arXiv 18 Mar 2024.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 30 of 55)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and Generation](https://mlsanity.com/paper/2201.12086/) (2022)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)
- [DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Steps](https://mlsanity.com/paper/2206.00927/) (2022)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [IP-Adapter: Text Compatible Image Prompt Adapter for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2308.06721/) (2023)
- [RePaint: Inpainting using Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2201.09865/) (2022)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation](https://mlsanity.com/paper/2305.16213/) (2023)
- [Real-ESRGAN: Training Real-World Blind Super-Resolution with Pure Synthetic Data](https://mlsanity.com/paper/2107.10833/) (2021)
- [Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representations](https://mlsanity.com/paper/1906.01618/) (2019)
- [Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation](https://mlsanity.com/paper/2303.13873/) (2023)
- [SyncDreamer: Generating Multiview-consistent Images from a Single-view Image](https://mlsanity.com/paper/2309.03453/) (2023)
- [Google Scanned Objects: A High-Quality Dataset of 3D Scanned Household Items](https://mlsanity.com/paper/2204.11918/) (2022)
- [One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization](https://mlsanity.com/paper/2306.16928/) (2023)
- [Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model](https://mlsanity.com/paper/2310.15110/) (2023)
- [Zero-Shot Text-Guided Object Generation with Dream Fields](https://mlsanity.com/paper/2112.01455/) (2021)
- [Latent-NeRF for Shape-Guided Generation of 3D Shapes and Textures](https://mlsanity.com/paper/2211.07600/) (2022)

## Built on by (most cited first, 30 of 47)

- [VoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D Space](https://mlsanity.com/paper/2508.19247/) (2025)
- [Instant3dit: Multiview Inpainting for Fast Editing of 3D Objects](https://mlsanity.com/paper/2412.00518/) (2024)
- [Tailor3D: Customized 3D Assets Editing and Generation with Dual-Side Images](https://mlsanity.com/paper/2407.06191/) (2024)
- [NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks](https://mlsanity.com/paper/2510.15019/) (2025)
- [PrEditor3D: Fast and Precise 3D Shape Editing](https://mlsanity.com/paper/2412.06592/) (2024)
- [EditP23: 3D Editing via Propagation of Image Prompts to Multi-View](https://mlsanity.com/paper/2506.20652/) (2025)
- [Kiss3DGen: Repurposing Image Diffusion Models for 3D Asset Generation](https://mlsanity.com/paper/2503.01370/) (2025)
- [Geometry in Style: 3D Stylization via Surface Normal Deformation](https://mlsanity.com/paper/2503.23241/) (2025)
- [CMD: Controllable Multiview Diffusion for 3D Editing and Progressive Generation](https://mlsanity.com/paper/2505.07003/) (2025)
- [Edit360: 2D Image Edits to 3D Assets from Any Angle](https://mlsanity.com/paper/2506.10507/) (2025)
- [Pro3D-Editor : A Progressive-Views Perspective for Consistent and Precise 3D Editing](https://mlsanity.com/paper/2506.00512/) (2025)
- [3D-LATTE: Latent Space 3D Editing from Textual Instructions](https://mlsanity.com/paper/2509.00269/) (2025)
- [TrAME: Trajectory-Anchored Multi-View Editing for Text-Guided 3D Gaussian Splatting Manipulation](https://mlsanity.com/paper/2407.02034/) (2024)
- [Towards Scalable and Consistent 3D Editing](https://mlsanity.com/paper/2510.02994/) (2025)
- [AnchorFlow: Training-Free 3D Editing via Latent Anchor-Aligned Flows](https://mlsanity.com/paper/2511.22357/) (2025)
- [FlexiTex: Enhancing Texture Generation via Visual Guidance](https://mlsanity.com/paper/2409.12431/) (2024)
- [TV-3DG: Mastering Text-to-3D Customized Generation with Visual Prompt](https://mlsanity.com/paper/2410.21299/) (2024)
- [StochSync: Stochastic Diffusion Synchronization for Image Generation in Arbitrary Spaces](https://mlsanity.com/paper/2501.15445/) (2025)
- [Elevating 3D Models: High-Quality Texture and Geometry Refinement from a Low-Quality Model](https://mlsanity.com/paper/2507.11465/) (2025)
- [VideoFrom3D: 3D Scene Video Generation via Complementary Image and Video Diffusion Models](https://mlsanity.com/paper/2509.17985/) (2025)
- [MeshPad: Interactive Sketch-Conditioned Artist-Reminiscent Mesh Generation and Editing](https://mlsanity.com/paper/2503.01425/) (2025)
- [Part-X-MLLM: Part-aware 3D Multimodal Large Language Model](https://mlsanity.com/paper/2511.13647/) (2025)
- [Feedforward 3D Editing via Text-Steerable Image-to-3D](https://mlsanity.com/paper/2512.13678/) (2025)
- [Sharp-It: A Multi-view to Multi-view Diffusion Model for 3D Synthesis and Manipulation](https://mlsanity.com/paper/2412.02631/) (2024)
- [ScanEdit: Hierarchically-Guided Functional 3D Scan Editing](https://mlsanity.com/paper/2504.15049/) (2025)
- [Native 3D Editing with Full Attention](https://mlsanity.com/paper/2511.17501/) (2025)
- [ShapeUP: Scalable Image-Conditioned 3D Editing](https://mlsanity.com/paper/2602.05676/) (2026)
- [A3D: Does Diffusion Dream about 3D Alignment?](https://mlsanity.com/paper/2406.15020/) (2024)
- [CraftMesh: High-Fidelity Generative Mesh Manipulation via Poisson Seamless Fusion](https://mlsanity.com/paper/2509.13688/) (2025)
- [Vinedresser3D: Agentic Text-guided 3D Editing](https://mlsanity.com/paper/2602.19542/) (2026)

## Abstract (arXiv)

Open-domain 3D object synthesis has been lagging behind image synthesis due to limited data and higher computational complexity. To bridge this gap, recent works have investigated multi-view diffusion but often fall short in either 3D consistency, visual quality, or efficiency. This paper proposes MVEdit, which functions as a 3D counterpart of SDEdit, employing ancestral sampling to jointly denoise multi-view images and output high-quality textured meshes. Built on off-the-shelf 2D diffusion models, MVEdit achieves 3D consistency through a training-free 3D Adapter, which lifts the 2D views of the last timestep into a coherent 3D representation, then conditions the 2D views of the next timestep using rendered views, without uncompromising visual quality. With an inference time of only 2-5 minutes, this framework achieves better trade-off between quality and speed than score distillation. MVEdit is highly versatile and extendable, with a wide range of applications including text/image-to-3D generation, 3D-to-3D editing, and high-quality texture synthesis. In particular, evaluations demonstrate state-of-the-art performance in both image-to-3D and text-guided texture generation tasks. Additionally, we introduce a method for fine-tuning 2D latent diffusion models on small 3D datasets with limited resources, enabling fast low-resolution text-to-3D initialization.
