# SceneSense: Diffusion Models for 3D Occupancy Synthesis from Partial Observation

arXiv: https://arxiv.org/abs/2403.11985 · HTML: https://mlsanity.com/paper/2403.11985/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 32 of its 41 references that are in the map.
- First posted on arXiv 18 Mar 2024.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 30 of 32)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equations](https://mlsanity.com/paper/2108.01073/) (2021)
- [Structured Denoising Diffusion Models in Discrete State-Spaces](https://mlsanity.com/paper/2107.03006/) (2021)
- [Demystifying MMD GANs](https://mlsanity.com/paper/1801.01401/) (2018)
- [Diffusion Models: A Comprehensive Survey of Methods and Applications](https://mlsanity.com/paper/2209.00796/) (2022)
- [Planning with Diffusion for Flexible Behavior Synthesis](https://mlsanity.com/paper/2205.09991/) (2022)
- [BEVFusion: Multi-Task Multi-Sensor Fusion with Unified Bird's-Eye View Representation](https://mlsanity.com/paper/2205.13542/) (2022)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [Semantic Scene Completion from a Single Depth Image](https://mlsanity.com/paper/1611.08974/) (2016)
- [Reliable Fidelity and Diversity Metrics for Generative Models](https://mlsanity.com/paper/2002.09797/) (2020)
- [DiffusionDet: Diffusion Model for Object Detection](https://mlsanity.com/paper/2211.09788/) (2022)
- [Dense Depth Priors for Neural Radiance Fields from Sparse Input Views](https://mlsanity.com/paper/2112.03288/) (2021)
- [Flexible Diffusion Modeling of Long Videos](https://mlsanity.com/paper/2205.11495/) (2022)
- [Habitat 3.0: A Co-Habitat for Humans, Avatars and Robots](https://mlsanity.com/paper/2310.13724/) (2023)
- [SceneFormer: Indoor Scene Generation with Transformers](https://mlsanity.com/paper/2012.09793/) (2020)
- [NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)](https://mlsanity.com/paper/2210.00379/) (2022)
- [ProDiff: Progressive Fast Diffusion Model For High-Quality Text-to-Speech](https://mlsanity.com/paper/2207.06389/) (2022)
- [DDP: Diffusion Model for Dense Visual Prediction](https://mlsanity.com/paper/2303.17559/) (2023)
- [3D Sketch-aware Semantic Scene Completion via Semi-supervised Structure Prior](https://mlsanity.com/paper/2003.14052/) (2020)
- [S3CNet: A Sparse Semantic Scene Completion Network for LiDAR Point Clouds](https://mlsanity.com/paper/2012.09242/) (2020)
- [3D Semantic Scene Completion: a Survey](https://mlsanity.com/paper/2103.07466/) (2021)
- [Learning-based 3D Occupancy Prediction for Autonomous Navigation in Occluded Environments](https://mlsanity.com/paper/2011.03981/) (2020)
- [LegoNet: A Fast and Exact Unlearning Architecture](https://mlsanity.com/paper/2210.16023/) (2022)

## Built on by (most cited first, 8 of 8)

- [DiffCP: Ultra-Low Bit Collaborative Perception via Diffusion Model](https://mlsanity.com/paper/2409.19592/) (2024)
- [Online Diffusion-Based 3D Occupancy Prediction at the Frontier with Probabilistic Map Reconciliation](https://mlsanity.com/paper/2409.10681/) (2024)
- [Octree Diffusion for Semantic Scene Generation and Completion](https://mlsanity.com/paper/2509.16483/) (2025)
- [MatterDoor: Sampling Zero-shot Spatio-semantic Priors using Generative Models](https://mlsanity.com/paper/2510.11014/) (2025)
- [Robust Robotic Exploration and Mapping Using Generative Occupancy Map Synthesis](https://mlsanity.com/paper/2506.20049/) (2025)
- [BEACON: Language-Conditioned Navigation Affordance Prediction under Occlusion](https://mlsanity.com/paper/2603.09961/) (2026)
- [FlatLands: Generative Floormap Completion From a Single Egocentric View](https://mlsanity.com/paper/2603.16016/) (2026)
- [Trajectory-Level Mode Guidance for Controllable Diffusion-Based Multi-Robot Motion Planning](https://mlsanity.com/paper/2609.36530/) (2026)

## Abstract (arXiv)

When exploring new areas, robotic systems generally exclusively plan and execute controls over geometry that has been directly measured. When entering space that was previously obstructed from view such as turning corners in hallways or entering new rooms, robots often pause to plan over the newly observed space. To address this we present SceneScene, a real-time 3D diffusion model for synthesizing 3D occupancy information from partial observations that effectively predicts these occluded or out of view geometries for use in future planning and control frameworks. SceneSense uses a running occupancy map and a single RGB-D camera to generate predicted geometry around the platform at runtime, even when the geometry is occluded or out of view. Our architecture ensures that SceneSense never overwrites observed free or occupied space. By preserving the integrity of the observed map, SceneSense mitigates the risk of corrupting the observed space with generative predictions. While SceneSense is shown to operate well using a single RGB-D camera, the framework is flexible enough to extend to additional modalities. SceneSense operates as part of any system that generates a running occupancy map `out of the box', removing conditioning from the framework. Alternatively, for maximum performance in new modalities, the perception backbone can be replaced and the model retrained for inference in new applications. Unlike existing models that necessitate multiple views and offline scene synthesis, or are focused on filling gaps in observed data, our findings demonstrate that SceneSense is an effective approach to estimating unobserved local occupancy information at runtime. Local occupancy predictions from SceneSense are shown to better represent the ground truth occupancy distribution during the test exploration trajectories than the running occupancy map.
