# 3DGS-Calib: 3D Gaussian Splatting for Multimodal SpatioTemporal Calibration

arXiv: https://arxiv.org/abs/2403.11577 · HTML: https://mlsanity.com/paper/2403.11577/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Builds on 20 of its 34 references that are in the map.
- First posted on arXiv 18 Mar 2024.

## Builds on (most cited first, 20 of 20)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [BARF: Bundle-Adjusting Neural Radiance Fields](https://mlsanity.com/paper/2104.06405/) (2021)
- [KITTI-360: A Novel Dataset and Benchmarks for Urban Scene Understanding in 2D and 3D](https://mlsanity.com/paper/2109.13410/) (2021)
- [Gaussian Splatting SLAM](https://mlsanity.com/paper/2312.06741/) (2023)
- [SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM](https://mlsanity.com/paper/2312.02126/) (2023)
- [DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes](https://mlsanity.com/paper/2312.07920/) (2023)
- [GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting](https://mlsanity.com/paper/2311.11700/) (2023)
- [COLMAP-Free 3D Gaussian Splatting](https://mlsanity.com/paper/2312.07504/) (2023)
- [KISS-ICP: In Defense of Point-to-Point ICP -- Simple, Accurate, and Robust Registration If Done the Right Way](https://mlsanity.com/paper/2209.15397/) (2022)
- [Human Gaussian Splatting: Real-time Rendering of Animatable Avatars](https://mlsanity.com/paper/2311.17113/) (2023)
- [SWAG: Splatting in the Wild images with Appearance-conditioned Gaussians](https://mlsanity.com/paper/2403.10427/) (2024)
- [Pixel-level Extrinsic Self Calibration of High Resolution LiDAR and Camera in Targetless Environments](https://mlsanity.com/paper/2103.01627/) (2021)
- [CROSSFIRE: Camera Relocalization On Self-Supervised Features from an Implicit Representation](https://mlsanity.com/paper/2303.04869/) (2023)
- [MOISST: Multimodal Optimization of Implicit Scene for SpatioTemporal calibration](https://mlsanity.com/paper/2303.03056/) (2023)
- [Automatic Extrinsic Calibration for Lidar-Stereo Vehicle Sensor Setups](https://mlsanity.com/paper/1705.04085/) (2017)
- [SOAC: Spatio-Temporal Overlap-Aware Multi-Sensor Calibration using Neural Radiance Fields](https://mlsanity.com/paper/2311.15803/) (2023)
- [INF: Implicit Neural Fusion for LiDAR and Camera](https://mlsanity.com/paper/2308.14414/) (2023)

## Built on by (most cited first, 12 of 12)

- [3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities](https://mlsanity.com/paper/2407.17418/) (2024)
- [GaRField++: Reinforced Gaussian Radiance Fields for Large-Scale 3D Scene Reconstruction](https://mlsanity.com/paper/2409.12774/) (2024)
- [Refining Ground Truth Poses in Autonomous Driving Datasets via Neural Rendering](https://mlsanity.com/paper/2504.15776/) (2025)
- [SAGOnline: Segment Any Gaussians Online](https://mlsanity.com/paper/2508.08219/) (2025)
- [UniQueR: Unified Query-based Feedforward 3D Reconstruction](https://mlsanity.com/paper/2603.22851/) (2026)
- [Robust LiDAR-Camera Calibration with 2D Gaussian Splatting](https://mlsanity.com/paper/2504.00525/) (2025)
- [Targetless LiDAR-Camera Calibration with Neural Gaussian Splatting](https://mlsanity.com/paper/2504.04597/) (2025)
- [MrGS: Multi-modal Radiance Fields with 3D Gaussian Splatting for RGB-Thermal Novel View Synthesis](https://mlsanity.com/paper/2511.22997/) (2025)
- [Drive-Through 3D Vehicle Exterior Reconstruction via Dynamic-Scene SfM and Distortion-Aware Gaussian Splatting](https://mlsanity.com/paper/2603.26638/) (2026)
- [Native-Domain Cross-Attention for Camera-LiDAR Extrinsic Calibration Under Large Initial Perturbations](https://mlsanity.com/paper/2603.29414/) (2026)
- [SpectralSplat: Appearance-Disentangled Feed-Forward Gaussian Splatting for Driving Scenes](https://mlsanity.com/paper/2604.03462/) (2026)
- [Geometry-Preserving in 3D Gaussian Splatting for LiDAR-Camera Extrinsic Calibration](https://mlsanity.com/paper/2606.20103/) (2026)

## Abstract (arXiv)

Reliable multimodal sensor fusion algorithms require accurate spatiotemporal calibration. Recently, targetless calibration techniques based on implicit neural representations have proven to provide precise and robust results. Nevertheless, such methods are inherently slow to train given the high computational overhead caused by the large number of sampled points required for volume rendering. With the recent introduction of 3D Gaussian Splatting as a faster alternative to implicit representation methods, we propose to leverage this new rendering approach to achieve faster multi-sensor calibration. We introduce 3DGS-Calib, a new calibration method that relies on the speed and rendering accuracy of 3D Gaussian Splatting to achieve multimodal spatiotemporal calibration that is accurate, robust, and with a substantial speed-up compared to methods relying on implicit neural representations. We demonstrate the superiority of our proposal with experimental results on sequences from KITTI-360, a widely used driving dataset.
