# 3DGS-ReLoc: 3D Gaussian Splatting for Map Representation and Visual ReLocalization

arXiv: https://arxiv.org/abs/2403.11367 · HTML: https://mlsanity.com/paper/2403.11367/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 21 references that are in the map.
- First posted on arXiv 17 Mar 2024.

## Builds on (most cited first, 15 of 15)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis](https://mlsanity.com/paper/2308.09713/) (2023)
- [NICE-SLAM: Neural Implicit Scalable Encoding for SLAM](https://mlsanity.com/paper/2112.12130/) (2021)
- [KITTI-360: A Novel Dataset and Benchmarks for Urban Scene Understanding in 2D and 3D](https://mlsanity.com/paper/2109.13410/) (2021)
- [SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM](https://mlsanity.com/paper/2312.02126/) (2023)
- [DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes](https://mlsanity.com/paper/2312.07920/) (2023)
- [Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting](https://mlsanity.com/paper/2401.01339/) (2024)
- [VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction](https://mlsanity.com/paper/2402.17427/) (2024)
- [Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting](https://mlsanity.com/paper/2312.10070/) (2023)
- [Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering](https://mlsanity.com/paper/2311.18561/) (2023)
- [SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM](https://mlsanity.com/paper/2402.03246/) (2024)
- [Cross-modality image synthesis from unpaired data using CycleGAN: Effects of gradient consistency loss and training data size](https://mlsanity.com/paper/1803.06629/) (2018)
- [P2-Net: Joint Description and Detection of Local Features for Pixel and Point Matching](https://mlsanity.com/paper/2103.01055/) (2021)
- [SemCal: Semantic LiDAR-Camera Calibration using Neural MutualInformation Estimator](https://mlsanity.com/paper/2109.10270/) (2021)
- [Contrastive Learning of Features between Images and LiDAR](https://mlsanity.com/paper/2206.12071/) (2022)

## Built on by (most cited first, 15 of 15)

- [3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities](https://mlsanity.com/paper/2407.17418/) (2024)
- [What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models](https://mlsanity.com/paper/2512.03422/) (2025)
- [Sketch and Patch: Efficient 3D Gaussian Representation for Man-Made Scenes](https://mlsanity.com/paper/2501.13045/) (2025)
- [Unsupervised Multi-view UAV Image Geo-localization via Iterative Rendering](https://mlsanity.com/paper/2411.14816/) (2024)
- [HGSLoc: 3DGS-based Heuristic Camera Pose Refinement](https://mlsanity.com/paper/2409.10925/) (2024)
- [Digital Twin Generation from Visual Data: A Survey](https://mlsanity.com/paper/2504.13159/) (2025)
- [SplatPose: Geometry-Aware 6-DoF Pose Estimation from Single RGB Image via 3D Gaussian Splatting](https://mlsanity.com/paper/2503.05174/) (2025)
- [Robust LiDAR-Camera Calibration with 2D Gaussian Splatting](https://mlsanity.com/paper/2504.00525/) (2025)
- [Virtual Memory for 3D Gaussian Splatting](https://mlsanity.com/paper/2506.19415/) (2025)
- [3DGS_LSR:Large_Scale Relocation for Autonomous Driving Based on 3D Gaussian Splatting](https://mlsanity.com/paper/2507.05661/) (2025)
- [LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming](https://mlsanity.com/paper/2408.14823/) (2024)
- [SF-Loc: A Visual Mapping and Geo-Localization System based on Sparse Visual Structure Frames](https://mlsanity.com/paper/2412.01500/) (2024)
- [GSFeatLoc: Visual Localization Using Feature Correspondence on 3D Gaussian Splatting](https://mlsanity.com/paper/2504.20379/) (2025)
- [G2ARD-GS: Geometry-Guided Anchor-Regularized Gaussian Splatting Distillation](https://mlsanity.com/paper/2608.05704/) (2026)
- [GS-CPE: Unified 6-Degree-of-Freedom Camera Pose Estimation via 3D Gaussian Splatting](https://mlsanity.com/paper/2608.10938/) (2026)

## Abstract (arXiv)

This paper presents a novel system designed for 3D mapping and visual relocalization using 3D Gaussian Splatting. Our proposed method uses LiDAR and camera data to create accurate and visually plausible representations of the environment. By leveraging LiDAR data to initiate the training of the 3D Gaussian Splatting map, our system constructs maps that are both detailed and geometrically accurate. To mitigate excessive GPU memory usage and facilitate rapid spatial queries, we employ a combination of a 2D voxel map and a KD-tree. This preparation makes our method well-suited for visual localization tasks, enabling efficient identification of correspondences between the query image and the rendered image from the Gaussian Splatting map via normalized cross-correlation (NCC). Additionally, we refine the camera pose of the query image using feature-based matching and the Perspective-n-Point (PnP) technique. The effectiveness, adaptability, and precision of our system are demonstrated through extensive evaluation on the KITTI360 dataset.
