# SpikeNeRF: Learning Neural Radiance Fields from Continuous Spike Stream

arXiv: https://arxiv.org/abs/2403.11222 · HTML: https://mlsanity.com/paper/2403.11222/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 25 of its 50 references that are in the map.
- First posted on arXiv 17 Mar 2024.

## Builds on (most cited first, 25 of 25)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes](https://mlsanity.com/paper/2011.13084/) (2020)
- [Depth-supervised NeRF: Fewer Views and Faster Training for Free](https://mlsanity.com/paper/2107.02791/) (2021)
- [Surrogate Gradient Learning in Spiking Neural Networks](https://mlsanity.com/paper/1901.09948/) (2019)
- [RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputs](https://mlsanity.com/paper/2112.00724/) (2021)
- [FastNeRF: High-Fidelity Neural Rendering at 200FPS](https://mlsanity.com/paper/2103.10380/) (2021)
- [NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Images](https://mlsanity.com/paper/2111.13679/) (2021)
- [Deblur-NeRF: Neural Radiance Fields from Blurry Images](https://mlsanity.com/paper/2111.14292/) (2021)
- [E-RAFT: Dense Optical Flow from Event Cameras](https://mlsanity.com/paper/2108.10552/) (2021)
- [TimeLens: Event-based Video Frame Interpolation](https://mlsanity.com/paper/2106.07286/) (2021)
- [VisEvent: Reliable Object Tracking via Collaboration of Frame and Event Flows](https://mlsanity.com/paper/2108.05015/) (2021)
- [HDR-NeRF: High Dynamic Range Neural Radiance Fields](https://mlsanity.com/paper/2111.14451/) (2021)
- [EventNeRF: Neural Radiance Fields from a Single Colour Event Camera](https://mlsanity.com/paper/2206.11896/) (2022)
- [Learning Monocular Dense Depth from Events](https://mlsanity.com/paper/2010.08350/) (2020)
- [EventCap: Monocular 3D Capture of High-Speed Human Motions using an Event Camera](https://mlsanity.com/paper/1908.11505/) (2019)
- [Progressive Tandem Learning for Pattern Recognition with Deep Spiking Neural Networks](https://mlsanity.com/paper/2007.01204/) (2020)
- [Robust e-NeRF: NeRF from Sparse & Noisy Events under Non-Uniform Motion](https://mlsanity.com/paper/2309.08596/) (2023)
- [A Retina-inspired Sampling Method for Visual Texture Reconstruction](https://mlsanity.com/paper/1907.08769/) (2019)
- [Optical Flow Estimation for Spiking Camera](https://mlsanity.com/paper/2110.03916/) (2021)
- [1000x Faster Camera and Machine Vision with Ordinary Devices](https://mlsanity.com/paper/2201.09302/) (2022)
- [An Efficient Coding Method for Spike Camera using Inter-Spike Intervals](https://mlsanity.com/paper/1912.09669/) (2019)
- [Recurrent Spike-based Image Restoration under General Illumination](https://mlsanity.com/paper/2308.03018/) (2023)

## Built on by (most cited first, 7 of 7)

- [SpikeGS: Reconstruct 3D scene via fast-moving bio-inspired sensors](https://mlsanity.com/paper/2407.03771/) (2024)
- [SOTA: Spike-Navigated Optimal TrAnsport Saliency Region Detection in Composite-bias Videos](https://mlsanity.com/paper/2505.00394/) (2025)
- [USP-Gaussian: Unifying Spike-based Image Reconstruction, Pose Correction and Gaussian Splatting](https://mlsanity.com/paper/2411.10504/) (2024)
- [Edge Intelligence with Spiking Neural Networks](https://mlsanity.com/paper/2507.14069/) (2025)
- [SpikeGS: Learning 3D Gaussian Fields from Continuous Spike Stream](https://mlsanity.com/paper/2409.15176/) (2024)
- [SaENeRF: Suppressing Artifacts in Event-based Neural Radiance Fields](https://mlsanity.com/paper/2504.16389/) (2025)
- [High Dynamic Range 3D Gaussian Splatting via Luminance-Chromaticity Decomposition](https://mlsanity.com/paper/2511.12895/) (2025)

## Abstract (arXiv)

Spike cameras, leveraging spike-based integration sampling and high temporal resolution, offer distinct advantages over standard cameras. However, existing approaches reliant on spike cameras often assume optimal illumination, a condition frequently unmet in real-world scenarios. To address this, we introduce SpikeNeRF, the first work that derives a NeRF-based volumetric scene representation from spike camera data. Our approach leverages NeRF's multi-view consistency to establish robust self-supervision, effectively eliminating erroneous measurements and uncovering coherent structures within exceedingly noisy input amidst diverse real-world illumination scenarios. The framework comprises two core elements: a spike generation model incorporating an integrate-and-fire neuron layer and parameters accounting for non-idealities, such as threshold variation, and a spike rendering loss capable of generalizing across varying illumination conditions. We describe how to effectively optimize neural radiance fields to render photorealistic novel views from the novel continuous spike stream, demonstrating advantages over other vision sensors in certain scenes. Empirical evaluations conducted on both real and novel realistically simulated sequences affirm the efficacy of our methodology. The dataset and source code are released at https://github.com/BIT-Vision/SpikeNeRF.
