# The Fallacy of Minimizing Cumulative Regret in the Sequential Task Setting

arXiv: https://arxiv.org/abs/2403.10946 · HTML: https://mlsanity.com/paper/2403.10946/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 13 of its 25 references that are in the map.
- First posted on arXiv 16 Mar 2024.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 13 of 13)

- [Information-Theoretic Considerations in Batch Reinforcement Learning](https://mlsanity.com/paper/1905.00360/) (2019)
- [Maximum Entropy RL (Provably) Solves Some Robust RL Problems](https://mlsanity.com/paper/2103.06257/) (2021)
- [Personalized HeartSteps: A Reinforcement Learning Algorithm for Optimizing Physical Activity](https://mlsanity.com/paper/1909.03539/) (2019)
- [Provable Model-based Nonlinear Bandit and Reinforcement Learning: Shelve Optimism, Embrace Virtual Curvature](https://mlsanity.com/paper/2102.04168/) (2021)
- [Deep Inventory Management](https://mlsanity.com/paper/2210.03137/) (2022)
- [Designing Reinforcement Learning Algorithms for Digital Interventions: Pre-implementation Guidelines](https://mlsanity.com/paper/2206.03944/) (2022)
- [Online Policy Optimization for Robust MDP](https://mlsanity.com/paper/2209.13841/) (2022)
- [Reinforcement Learning Tutor Better Supported Lower Performers in a Math Task](https://mlsanity.com/paper/2304.04933/) (2023)
- [Contextual Bandits in a Survey Experiment on Charitable Giving: Within-Experiment Outcomes versus Policy Learning](https://mlsanity.com/paper/2211.12004/) (2022)
- [Proportional Response: Contextual Bandits for Simple and Cumulative Regret Minimization](https://mlsanity.com/paper/2307.02108/) (2023)
- [Experiment Planning with Function Approximation](https://mlsanity.com/paper/2401.05193/) (2024)
- [Online learning in bandits with predicted context](https://mlsanity.com/paper/2307.13916/) (2023)
- [Monitoring Fidelity of Online Reinforcement Learning Algorithms in Clinical Trials](https://mlsanity.com/paper/2402.17003/) (2024)

## Built on by (most cited first, 1 of 1)

- [Reinforcement Learning in the Real World: A Survey of Statistical Challenges and Future Directions](https://mlsanity.com/paper/2601.15353/) (2026)

## Abstract (arXiv)

Online Reinforcement Learning (RL) is typically framed as the process of minimizing cumulative regret (CR) through interactions with an unknown environment. However, real-world RL applications usually involve a sequence of tasks, and the data collected in the first task is used to warm-start the second task. The performance of the warm-start policy is measured by simple regret (SR). While minimizing both CR and SR is generally a conflicting objective, previous research has shown that in stationary environments, both can be optimized in terms of the duration of the task, T. In practice, however, in real-world applications, human-in-the-loop decisions between tasks often results in non-stationarity. For instance, in clinical trials, scientists may adjust target health outcomes between implementations. Our results show that task non-stationarity leads to a more restrictive trade-off between CR and SR. To balance these competing goals, the algorithm must explore excessively, leading to a CR bound worse than the typical optimal rate of T1/2. These findings are practically significant, indicating that increased exploration is necessary in non-stationary environments to accommodate task changes, impacting the design of RL algorithms in fields such as healthcare and beyond.
