# ViSaRL: Visual Reinforcement Learning Guided by Human Saliency

arXiv: https://arxiv.org/abs/2403.10940 · HTML: https://mlsanity.com/paper/2403.10940/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 35 of its 54 references that are in the map.
- First posted on arXiv 16 Mar 2024.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 30 of 35)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Masked Autoencoders Are Scalable Vision Learners](https://mlsanity.com/paper/2111.06377/) (2021)
- [Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localization](https://mlsanity.com/paper/1610.02391/) (2016)
- [Deep Inside Convolutional Networks: Visualising Image Classification Models and Saliency Maps](https://mlsanity.com/paper/1312.6034/) (2013)
- [Learning Important Features Through Propagating Activation Differences](https://mlsanity.com/paper/1704.02685/) (2017)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [R3M: A Universal Visual Representation for Robot Manipulation](https://mlsanity.com/paper/2203.12601/) (2022)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [Reinforcement Learning with Augmented Data](https://mlsanity.com/paper/2004.14990/) (2020)
- [dm_control: Software and Tasks for Continuous Control](https://mlsanity.com/paper/2006.12983/) (2020)
- [MultiMAE: Multi-modal Multi-task Masked Autoencoders](https://mlsanity.com/paper/2204.01678/) (2022)
- [Language-Driven Representation Learning for Robotics](https://mlsanity.com/paper/2302.12766/) (2023)
- [Generalization in Reinforcement Learning by Soft Data Augmentation](https://mlsanity.com/paper/2011.13389/) (2020)
- [THE COLOSSEUM: A Benchmark for Evaluating Generalization for Robotic Manipulation](https://mlsanity.com/paper/2402.08191/) (2024)
- [Human Attention in Visual Question Answering: Do Humans and Deep Networks Look at the Same Regions?](https://mlsanity.com/paper/1606.03556/) (2016)
- [Revisiting Video Saliency: A Large-scale Benchmark and a New Model](https://mlsanity.com/paper/1801.07424/) (2018)
- [Deep Gaze I: Boosting Saliency Prediction with Feature Maps Trained on ImageNet](https://mlsanity.com/paper/1411.1045/) (2014)
- [Exploratory Not Explanatory: Counterfactual Analysis of Saliency Maps for Deep Reinforcement Learning](https://mlsanity.com/paper/1912.05743/) (2019)
- [DeepGaze IIE: Calibrated prediction in and out-of-domain for state-of-the-art saliency modeling](https://mlsanity.com/paper/2105.12441/) (2021)
- [DeepGaze II: Reading fixations from deep features trained on object recognition](https://mlsanity.com/paper/1610.01563/) (2016)
- [DeepFix: A Fully Convolutional Neural Network for predicting Human Eye Fixations](https://mlsanity.com/paper/1510.02927/) (2015)
- [Look where you look! Saliency-guided Q-networks for generalization in visual Reinforcement Learning](https://mlsanity.com/paper/2209.09203/) (2022)
- [CYBORG: Blending Human Saliency Into the Loss Improves Deep Learning](https://mlsanity.com/paper/2112.00686/) (2021)
- [Efficient Saliency Maps for Explainable AI](https://mlsanity.com/paper/1911.11293/) (2019)
- [Human-Aided Saliency Maps Improve Generalization of Deep Learning](https://mlsanity.com/paper/2105.03492/) (2021)
- [Feature Expansive Reward Learning: Rethinking Human Input](https://mlsanity.com/paper/2006.13208/) (2020)

## Built on by (most cited first, 12 of 12)

- [Look, Focus, Act: Efficient and Robust Robot Learning via Human Gaze and Foveated Vision Transformers](https://mlsanity.com/paper/2507.15833/) (2025)
- [Observe Then Act: Asynchronous Active Vision-Action Model for Robotic Manipulation](https://mlsanity.com/paper/2409.14891/) (2024)
- [AutoFocus-IL: VLM-based Saliency Maps for Data-Efficient Visual Imitation Learning without Extra Human Annotations](https://mlsanity.com/paper/2511.18617/) (2025)
- [GABRIL: Gaze-Based Regularization for Mitigating Causal Confusion in Imitation Learning](https://mlsanity.com/paper/2507.19647/) (2025)
- [PANDORA: Diffusion Policy Learning for Dexterous Robotic Piano Playing](https://mlsanity.com/paper/2503.14545/) (2025)
- [Gaze on the Prize: Shaping Visual Attention with Return-Guided Contrastive Learning](https://mlsanity.com/paper/2510.08442/) (2025)
- [DeGuV: Depth-Guided Visual Reinforcement Learning for Generalization and Interpretability in Manipulation](https://mlsanity.com/paper/2509.04970/) (2025)
- [QuickLAP: Quick Language-Action Preference Learning for Semi-Autonomous Agents](https://mlsanity.com/paper/2511.17855/) (2025)
- [Neurosymbolic Imitation Learning with Human Guidance: A Privileged Information Approach](https://mlsanity.com/paper/2605.07166/) (2026)
- [Fast Human Attention Prediction for Fixation-guided Active Perception in Autonomous Navigation](https://mlsanity.com/paper/2606.20491/) (2026)
- [Task-Relevant Representation Decoupling for Visual Reinforcement Learning Generalization](https://mlsanity.com/paper/2607.00796/) (2026)
- [Focus Where It Counts: A Salience-Driven Vision-Language Model for Low Vision Assistance](https://mlsanity.com/paper/2608.28218/) (2026)

## Abstract (arXiv)

Training robots to perform complex control tasks from high-dimensional pixel input using reinforcement learning (RL) is sample-inefficient, because image observations are comprised primarily of task-irrelevant information. By contrast, humans are able to visually attend to task-relevant objects and areas. Based on this insight, we introduce Visual Saliency-Guided Reinforcement Learning (ViSaRL). Using ViSaRL to learn visual representations significantly improves the success rate, sample efficiency, and generalization of an RL agent on diverse tasks including DeepMind Control benchmark, robot manipulation in simulation and on a real robot. We present approaches for incorporating saliency into both CNN and Transformer-based encoders. We show that visual representations learned using ViSaRL are robust to various sources of visual perturbations including perceptual noise and scene variations. ViSaRL nearly doubles success rate on the real-robot tasks compared to the baseline which does not use saliency.
