# Speech-driven Personalized Gesture Synthetics: Harnessing Automatic Fuzzy Feature Inference

arXiv: https://arxiv.org/abs/2403.10805 · HTML: https://mlsanity.com/paper/2403.10805/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 53 references that are in the map.
- First posted on arXiv 16 Mar 2024.

## Builds on (most cited first, 30 of 31)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Distributed Representations of Words and Phrases and their Compositionality](https://mlsanity.com/paper/1310.4546/) (2013)
- [Conformer: Convolution-augmented Transformer for Speech Recognition](https://mlsanity.com/paper/2005.08100/) (2020)
- [WavLM: Large-Scale Self-Supervised Pre-Training for Full Stack Speech Processing](https://mlsanity.com/paper/2110.13900/) (2021)
- [Enriching Word Vectors with Subword Information](https://mlsanity.com/paper/1607.04606/) (2016)
- [AI Choreographer: Music Conditioned 3D Dance Generation with AIST++](https://mlsanity.com/paper/2101.08779/) (2021)
- [Autoregressive Denoising Diffusion Models for Multivariate Probabilistic Time Series Forecasting](https://mlsanity.com/paper/2101.12072/) (2021)
- [Speech Gesture Generation from the Trimodal Context of Text, Audio, and Speaker Identity](https://mlsanity.com/paper/2009.02119/) (2020)
- [Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Models](https://mlsanity.com/paper/2211.09707/) (2022)
- [BEAT: A Large-Scale Semantic and Emotional Multi-Modal Dataset for Conversational Gestures Synthesis](https://mlsanity.com/paper/2203.05297/) (2022)
- [GestureDiffuCLIP: Gesture Diffusion Model with CLIP Latents](https://mlsanity.com/paper/2303.14613/) (2023)
- [Taming Diffusion Models for Audio-Driven Co-Speech Gesture Generation](https://mlsanity.com/paper/2303.09119/) (2023)
- [Robots Learn Social Skills: End-to-End Learning of Co-Speech Gesture Generation for Humanoid Robots](https://mlsanity.com/paper/1810.12541/) (2018)
- [Text2Gestures: A Transformer-Based Network for Generating Emotive Body Gestures for Virtual Agents](https://mlsanity.com/paper/2101.11101/) (2021)
- [DiffuseStyleGesture: Stylized Audio-Driven Co-Speech Gesture Generation with Diffusion Models](https://mlsanity.com/paper/2305.04919/) (2023)
- [Gesticulator: A framework for semantically-aware speech-driven gesture generation](https://mlsanity.com/paper/2001.09326/) (2020)
- [ZeroEGGS: Zero-shot Example-based Gesture Generation from Speech](https://mlsanity.com/paper/2209.07556/) (2022)
- [Speech2AffectiveGestures: Synthesizing Co-Speech Gestures with Generative Adversarial Affective Expression Learning](https://mlsanity.com/paper/2108.00262/) (2021)
- [QPGesture: Quantization-Based and Phase-Guided Motion Matching for Natural Speech-Driven Gesture Generation](https://mlsanity.com/paper/2305.11094/) (2023)
- [LivelySpeaker: Towards Semantic-Aware Co-Speech Gesture Generation](https://mlsanity.com/paper/2309.09294/) (2023)
- [Evaluating gesture generation in a large-scale open challenge: The GENEA Challenge 2022](https://mlsanity.com/paper/2303.08737/) (2023)
- [A Review of Evaluation Practices of Gesture Generation in Embodied Conversational Agents](https://mlsanity.com/paper/2101.03769/) (2021)
- [The Case for Translation-Invariant Self-Attention in Transformer-Based Language Models](https://mlsanity.com/paper/2106.01950/) (2021)
- [DiffMotion: Speech-Driven Gesture Synthesis Using Denoising Diffusion Model](https://mlsanity.com/paper/2301.10047/) (2023)
- [UnifiedGesture: A Unified Gesture Synthesis Model for Multiple Skeletons](https://mlsanity.com/paper/2309.07051/) (2023)
- [The DiffuseStyleGesture+ entry to the GENEA Challenge 2023](https://mlsanity.com/paper/2308.13879/) (2023)
- [To Rate or Not To Rate: Investigating Evaluation Methods for Generated Co-Speech Gestures](https://mlsanity.com/paper/2108.05709/) (2021)
- [Audio2Gestures: Generating Diverse Gestures from Audio](https://mlsanity.com/paper/2301.06690/) (2023)

## Built on by (most cited first, 6 of 6)

- [Mitigating Error Accumulation in Co-Speech Motion Generation via Global Rotation Diffusion and Multi-Level Constraints](https://mlsanity.com/paper/2511.10076/) (2025)
- [PersonaGesture: Single-Reference Co-Speech Gesture Personalization for Unseen Speakers](https://mlsanity.com/paper/2605.06064/) (2026)
- [DiM-Gesture: Co-Speech Gesture Generation with Adaptive Layer Normalization Mamba-2 framework](https://mlsanity.com/paper/2408.00370/) (2024)
- [Streaming Generation of Co-Speech Gestures via Accelerated Rolling Diffusion](https://mlsanity.com/paper/2503.10488/) (2025)
- [DiM-Gestor: Co-Speech Gesture Generation with Adaptive Layer Normalization Mamba-2](https://mlsanity.com/paper/2411.16729/) (2024)
- [StreamTalk: Streaming Co-Speech Gesture Generation with Key-Pose Anchoring](https://mlsanity.com/paper/2608.01643/) (2026)

## Abstract (arXiv)

Speech-driven gesture generation is an emerging field within virtual human creation. However, a significant challenge lies in accurately determining and processing the multitude of input features (such as acoustic, semantic, emotional, personality, and even subtle unknown features). Traditional approaches, reliant on various explicit feature inputs and complex multimodal processing, constrain the expressiveness of resulting gestures and limit their applicability. To address these challenges, we present Persona-Gestor, a novel end-to-end generative model designed to generate highly personalized 3D full-body gestures solely relying on raw speech audio. The model combines a fuzzy feature extractor and a non-autoregressive Adaptive Layer Normalization (AdaLN) transformer diffusion architecture. The fuzzy feature extractor harnesses a fuzzy inference strategy that automatically infers implicit, continuous fuzzy features. These fuzzy features, represented as a unified latent feature, are fed into the AdaLN transformer. The AdaLN transformer introduces a conditional mechanism that applies a uniform function across all tokens, thereby effectively modeling the correlation between the fuzzy features and the gesture sequence. This module ensures a high level of gesture-speech synchronization while preserving naturalness. Finally, we employ the diffusion model to train and infer various gestures. Extensive subjective and objective evaluations on the Trinity, ZEGGS, and BEAT datasets confirm our model's superior performance to the current state-of-the-art approaches. Persona-Gestor improves the system's usability and generalization capabilities, setting a new benchmark in speech-driven gesture synthesis and broadening the horizon for virtual human technology. Supplementary videos and code can be accessed at https://zf223669.github.io/Diffmotion-v2-website/
