# Enhancing Human-Centered Dynamic Scene Understanding via Multiple LLMs Collaborated Reasoning

arXiv: https://arxiv.org/abs/2403.10107 · HTML: https://mlsanity.com/paper/2403.10107/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal reasoning, one of 17 directions in LLM reasoning.
- Builds on 35 of its 43 references that are in the map.
- First posted on arXiv 15 Mar 2024.

## Placed in

- LLM reasoning / [Multimodal reasoning](https://mlsanity.com/lr/multimodal-reasoning/)

## Builds on (most cited first, 30 of 35)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Flamingo: a Visual Language Model for Few-Shot Learning](https://mlsanity.com/paper/2204.14198/) (2022)
- [Encouraging Divergent Thinking in Large Language Models through Multi-Agent Debate](https://mlsanity.com/paper/2305.19118/) (2023)
- [CRITIC: Large Language Models Can Self-Correct with Tool-Interactive Critiquing](https://mlsanity.com/paper/2305.11738/) (2023)
- [Towards Reasoning in Large Language Models: A Survey](https://mlsanity.com/paper/2212.10403/) (2022)
- [Hollywood in Homes: Crowdsourcing Data Collection for Activity Understanding](https://mlsanity.com/paper/1604.01753/) (2016)
- [Chameleon: Plug-and-Play Compositional Reasoning with Large Language Models](https://mlsanity.com/paper/2304.09842/) (2023)
- [LayoutGPT: Compositional Visual Planning and Generation with Large Language Models](https://mlsanity.com/paper/2305.15393/) (2023)
- [Action Genome: Actions as Composition of Spatio-temporal Scene Graphs](https://mlsanity.com/paper/1912.06992/) (2019)
- [Structural-RNN: Deep Learning on Spatio-Temporal Graphs](https://mlsanity.com/paper/1511.05298/) (2015)
- [Large Language Models as Commonsense Knowledge for Large-Scale Task Planning](https://mlsanity.com/paper/2305.14078/) (2023)
- [Detecting and Recognizing Human-Object Interactions](https://mlsanity.com/paper/1704.07333/) (2017)
- [Learning Human-Object Interactions by Graph Parsing Neural Networks](https://mlsanity.com/paper/1808.07962/) (2018)
- [PPDM: Parallel Point Detection and Matching for Real-time Human-Object Interaction Detection](https://mlsanity.com/paper/1912.12898/) (2019)
- [A Comprehensive Survey of Scene Graphs: Generation and Application](https://mlsanity.com/paper/2104.01111/) (2021)
- [VSGNet: Spatial Attention Network for Detecting Human Object Interactions Using Graph Convolutions](https://mlsanity.com/paper/2003.05541/) (2020)
- [Learning Human-Object Interaction Detection using Interaction Points](https://mlsanity.com/paper/2003.14023/) (2020)
- [Spatial-Temporal Transformer for Dynamic Scene Graph Generation](https://mlsanity.com/paper/2107.12309/) (2021)
- [Detailed 2D-3D Joint Representation for Human-Object Interaction](https://mlsanity.com/paper/2004.08154/) (2020)
- [HOI Analysis: Integrating and Decomposing Human-Object Interaction](https://mlsanity.com/paper/2010.16219/) (2020)
- [Detecting Human-Object Interactions with Action Co-occurrence Priors](https://mlsanity.com/paper/2007.08728/) (2020)
- [ViewRefer: Grasp the Multi-view Knowledge for 3D Visual Grounding with GPT and Prototype Guidance](https://mlsanity.com/paper/2303.16894/) (2023)
- [HOICLIP: Efficient Knowledge Transfer for HOI Detection with Vision-Language Models](https://mlsanity.com/paper/2303.15786/) (2023)
- [DIRV: Dense Interaction Region Voting for End-to-End Human-Object Interaction Detection](https://mlsanity.com/paper/2010.01005/) (2020)
- [UnionDet: Union-Level Detector Towards Real-Time Human-Object Interaction Detection](https://mlsanity.com/paper/2312.12664/) (2023)
- [Towards Knowledge-driven Autonomous Driving](https://mlsanity.com/paper/2312.04316/) (2023)
- [ST-HOI: A Spatial-Temporal Baseline for Human-Object Interaction Detection in Videos](https://mlsanity.com/paper/2105.11731/) (2021)
- [Meta Spatio-Temporal Debiasing for Video Scene Graph Generation](https://mlsanity.com/paper/2207.11441/) (2022)

## Built on by (most cited first, 6 of 6)

- [Multi-Agent Autonomous Driving Systems with Large Language Models: A Survey of Recent Advances](https://mlsanity.com/paper/2502.16804/) (2025)
- [Poison as Cure: Visual Noise for Mitigating Object Hallucinations in LVMs](https://mlsanity.com/paper/2501.19164/) (2025)
- [Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactions](https://mlsanity.com/paper/2508.04681/) (2025)
- [SceneLLM: Implicit Language Reasoning in LLM for Dynamic Scene Graph Generation](https://mlsanity.com/paper/2412.11026/) (2024)
- [Breaking Event Rumor Detection via Stance-Separated Multi-Agent Debate](https://mlsanity.com/paper/2412.04859/) (2024)
- [TSTMotion: Training-free Scene-aware Text-to-motion Generation](https://mlsanity.com/paper/2505.01182/) (2025)

## Abstract (arXiv)

Human-centered dynamic scene understanding plays a pivotal role in enhancing the capability of robotic and autonomous systems, in which Video-based Human-Object Interaction (V-HOI) detection is a crucial task in semantic scene understanding, aimed at comprehensively understanding HOI relationships within a video to benefit the behavioral decisions of mobile robots and autonomous driving systems. Although previous V-HOI detection models have made significant strides in accurate detection on specific datasets, they still lack the general reasoning ability like human beings to effectively induce HOI relationships. In this study, we propose V-HOI Multi-LLMs Collaborated Reasoning (V-HOI MLCR), a novel framework consisting of a series of plug-and-play modules that could facilitate the performance of current V-HOI detection models by leveraging the strong reasoning ability of different off-the-shelf pre-trained large language models (LLMs). We design a two-stage collaboration system of different LLMs for the V-HOI task. Specifically, in the first stage, we design a Cross-Agents Reasoning scheme to leverage the LLM conduct reasoning from different aspects. In the second stage, we perform Multi-LLMs Debate to get the final reasoning answer based on the different knowledge in different LLMs. Additionally, we devise an auxiliary training strategy that utilizes CLIP, a large vision-language model to enhance the base V-HOI models' discriminative ability to better cooperate with LLMs. We validate the superiority of our design by demonstrating its effectiveness in improving the prediction accuracy of the base V-HOI model via reasoning from multiple perspectives.
