# SketchINR: A First Look into Sketches as Implicit Neural Representations

arXiv: https://arxiv.org/abs/2403.09344 · HTML: https://mlsanity.com/paper/2403.09344/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 66 references that are in the map.
- First posted on arXiv 14 Mar 2024.

## Builds on (most cited first, 30 of 39)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Neural Ordinary Differential Equations](https://mlsanity.com/paper/1806.07366/) (2018)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [On the Spectral Bias of Neural Networks](https://mlsanity.com/paper/1806.08734/) (2018)
- [Free-Form Image Inpainting with Gated Convolution](https://mlsanity.com/paper/1806.03589/) (2018)
- [HAWQ: Hessian AWare Quantization of Neural Networks with Mixed-Precision](https://mlsanity.com/paper/1905.03696/) (2019)
- [A Neural Representation of Sketch Drawings](https://mlsanity.com/paper/1704.03477/) (2017)
- [Implicit Neural Representations for Image Compression](https://mlsanity.com/paper/2112.04267/) (2021)
- [DeepSVG: A Hierarchical Generative Network for Vector Graphics Animation](https://mlsanity.com/paper/2007.11301/) (2020)
- [CLIP for All Things Zero-Shot Sketch-Based Image Retrieval, Fine-Grained or Not](https://mlsanity.com/paper/2303.13440/) (2023)
- [Sketchformer: Transformer-based Representation for Sketched Structure](https://mlsanity.com/paper/2002.10381/) (2020)
- [Synthesizing Programs for Images using Reinforced Adversarial Learning](https://mlsanity.com/paper/1804.01118/) (2018)
- [CLIPascene: Scene Sketching with Different Types and Levels of Abstraction](https://mlsanity.com/paper/2211.17256/) (2022)
- [DiffSketcher: Text Guided Vector Sketch Synthesis through Latent Diffusion Models](https://mlsanity.com/paper/2306.14685/) (2023)
- [FS-COCO: Towards Understanding of Freehand Sketches of Common Objects in Context](https://mlsanity.com/paper/2203.02113/) (2022)
- [Creative Sketch Generation](https://mlsanity.com/paper/2011.10039/) (2020)
- [B'ezierSketch: A generative model for scalable vector sketches](https://mlsanity.com/paper/2007.02190/) (2020)
- [HMQ: Hardware Friendly Mixed Precision Quantization Block for CNNs](https://mlsanity.com/paper/2007.09952/) (2020)
- [Sketch-BERT: Learning Sketch Bidirectional Encoder Representation from Transformers by Self-supervised Learning of Sketch Gestalt](https://mlsanity.com/paper/2005.09159/) (2020)
- [DeepWriting: Making Digital Ink Editable via Deep Generative Modeling](https://mlsanity.com/paper/1801.08379/) (2018)
- [Vectorization and Rasterization: Self-Supervised Learning for Sketch and Handwriting](https://mlsanity.com/paper/2103.13716/) (2021)
- [Learning Deep Sketch Abstraction](https://mlsanity.com/paper/1804.04804/) (2018)
- [SketchMate: Deep Hashing for Million-Scale Human Sketch Retrieval](https://mlsanity.com/paper/1804.01401/) (2018)
- [LiveSketch: Query Perturbations for Guided Sketch-based Visual Search](https://mlsanity.com/paper/1904.06611/) (2019)
- [Picture that Sketch: Photorealistic Image Generation from Abstract Sketches](https://mlsanity.com/paper/2303.11162/) (2023)
- [Why Do Line Drawings Work? A Realism Hypothesis](https://mlsanity.com/paper/2002.06260/) (2020)
- [CoSE: Compositional Stroke Embeddings](https://mlsanity.com/paper/2006.09930/) (2020)
- [DeFLOCNet: Deep Image Editing via Flexible Low-level Controls](https://mlsanity.com/paper/2103.12723/) (2021)

## Built on by (most cited first, 13 of 13)

- [FlipSketch: Flipping Static Drawings to Text-Guided Sketch Animations](https://mlsanity.com/paper/2411.10818/) (2024)
- [EVOS: Efficient Implicit Neural Training via EVOlutionary Selector](https://mlsanity.com/paper/2412.10153/) (2024)
- [LineArt: A Knowledge-guided Training-free High-quality Appearance Transfer for Design Drawing with Diffusion Model](https://mlsanity.com/paper/2412.11519/) (2024)
- [INRetouch: Context Aware Implicit Neural Representation for Photography Retouching](https://mlsanity.com/paper/2412.03848/) (2024)
- [Stroke of Surprise: Progressive Semantic Illusions in Vector Sketching](https://mlsanity.com/paper/2602.12280/) (2026)
- [StrokeFusion: Vector Sketch Generation via Joint Stroke-UDF Encoding and Latent Sequence Diffusion](https://mlsanity.com/paper/2503.23752/) (2025)
- [NTK-Guided Implicit Neural Teaching](https://mlsanity.com/paper/2511.15487/) (2025)
- [Empowering Vector Graphics with Consistently Arbitrary Viewing and View-dependent Visibility](https://mlsanity.com/paper/2505.21377/) (2025)
- [On the Temporality for Sketch Representation Learning](https://mlsanity.com/paper/2512.04007/) (2025)
- [SketchAssist: A Practical Assistant for Semantic Edits and Precise Local Redrawing](https://mlsanity.com/paper/2512.14140/) (2025)
- [Bridging Online and Offline Handwriting via Differentiable Physical Rendering](https://mlsanity.com/paper/2608.03198/) (2026)
- [Draw This First](https://mlsanity.com/paper/2608.12064/) (2026)
- [SketchFlow: Zero-Shot Vector Sketch Generation via GMM Prior Flow in CLIP Latent Space](https://mlsanity.com/paper/2608.21659/) (2026)

## Abstract (arXiv)

We propose SketchINR, to advance the representation of vector sketches with implicit neural models. A variable length vector sketch is compressed into a latent space of fixed dimension that implicitly encodes the underlying shape as a function of time and strokes. The learned function predicts the xy point coordinates in a sketch at each time and stroke. Despite its simplicity, SketchINR outperforms existing representations at multiple tasks: (i) Encoding an entire sketch dataset into a fixed size latent vector, SketchINR gives 60× and 10× data compression over raster and vector sketches, respectively. (ii) SketchINR's auto-decoder provides a much higher-fidelity representation than other learned vector sketch representations, and is uniquely able to scale to complex vector sketches such as FS-COCO. (iii) SketchINR supports parallelisation that can decode/render ~100× faster than other learned vector representations such as SketchRNN. (iv) SketchINR, for the first time, emulates the human ability to reproduce a sketch with varying abstraction in terms of number and complexity of strokes. As a first look at implicit sketches, SketchINR's compact high-fidelity representation will support future work in modelling long and complex sketches.
