# Hyper-3DG: Text-to-3D Gaussian Generation via Hypergraph

arXiv: https://arxiv.org/abs/2403.09236 · HTML: https://mlsanity.com/paper/2403.09236/

## Key facts

- Cited by 22 papers in the map (data through 14 Oct 2026).
- Builds on 45 of its 80 references that are in the map.
- First posted on arXiv 14 Mar 2024.

## Builds on (most cited first, 30 of 45)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Graph Attention Networks](https://mlsanity.com/paper/1710.10903/) (2017)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [Aggregated Residual Transformations for Deep Neural Networks](https://mlsanity.com/paper/1611.05431/) (2016)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation](https://mlsanity.com/paper/2305.16213/) (2023)
- [MVDream: Multi-view Diffusion for 3D Generation](https://mlsanity.com/paper/2308.16512/) (2023)
- [DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation](https://mlsanity.com/paper/2309.16653/) (2023)
- [LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation](https://mlsanity.com/paper/2402.05054/) (2024)
- [Point-E: A System for Generating 3D Point Clouds from Complex Prompts](https://mlsanity.com/paper/2212.08751/) (2022)
- [Wonder3D: Single Image to 3D using Cross-Domain Diffusion](https://mlsanity.com/paper/2310.15008/) (2023)
- [Mip-Splatting: Alias-free 3D Gaussian Splatting](https://mlsanity.com/paper/2311.16493/) (2023)
- [Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generation](https://mlsanity.com/paper/2212.00774/) (2022)
- [Hypergraph Neural Networks](https://mlsanity.com/paper/1809.09401/) (2018)
- [Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesis](https://mlsanity.com/paper/2111.04276/) (2021)

## Built on by (most cited first, 22 of 22)

- [Recent Advances in 3D Gaussian Splatting](https://mlsanity.com/paper/2403.11134/) (2024)
- [3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities](https://mlsanity.com/paper/2407.17418/) (2024)
- [A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generation](https://mlsanity.com/paper/2508.09977/) (2025)
- [GRPose: Learning Graph Relations for Human Image Generation with Pose Priors](https://mlsanity.com/paper/2408.16540/) (2024)
- [3DGen-Bench: Comprehensive Benchmark Suite for 3D Generative Models](https://mlsanity.com/paper/2503.21745/) (2025)
- [DH-FaceVid-1K: A Large-Scale High-Quality Dataset for Face Video Generation](https://mlsanity.com/paper/2410.07151/) (2024)
- [A General Framework to Boost 3D GS Initialization for Text-to-3D Generation by Lexical Richness](https://mlsanity.com/paper/2408.01269/) (2024)
- [TV-3DG: Mastering Text-to-3D Customized Generation with Visual Prompt](https://mlsanity.com/paper/2410.21299/) (2024)
- [Digital Twin Generation from Visual Data: A Survey](https://mlsanity.com/paper/2504.13159/) (2025)
- [SoftHGNN: Soft Hypergraph Neural Networks for General Visual Recognition](https://mlsanity.com/paper/2505.15325/) (2025)
- [ConsDreamer: Advancing Multi-View Consistency for Zero-Shot Text-to-3D Generation](https://mlsanity.com/paper/2504.02316/) (2025)
- [Towards Fine-Grained Text-to-3D Quality Assessment: A Benchmark and A Two-Stage Rank-Learning Metric](https://mlsanity.com/paper/2509.23841/) (2025)
- [EverybodyDance: Bipartite Graph-Based Identity Correspondence for Multi-Character Animation](https://mlsanity.com/paper/2512.16360/) (2025)
- [Advancing Prompt Learning through an External Layer](https://mlsanity.com/paper/2407.19674/) (2024)
- [HiFi-Mesh: High-Fidelity Efficient 3D Mesh Generation via Compact Autoregressive Dependence](https://mlsanity.com/paper/2601.21314/) (2026)
- [GTA: Advancing Image-to-3D World Generation via Geometry Then Appearance Video Diffusion](https://mlsanity.com/paper/2605.12957/) (2026)
- [EHGCN: Hierarchical Euclidean-Hyperbolic Fusion via Motion-Aware GCN for Hybrid Event Stream Perception](https://mlsanity.com/paper/2504.16616/) (2025)
- [Debiasing Diffusion Priors via 3D Attention for Consistent Gaussian Splatting](https://mlsanity.com/paper/2512.07345/) (2025)
- [PnP-U3D: Plug-and-Play 3D Framework Bridging Autoregression and Diffusion for Unified Understanding and Generation](https://mlsanity.com/paper/2602.03533/) (2026)
- [ForgeDreamer: Industrial Text-to-3D Generation with Multi-Expert LoRA and Cross-View Hypergraph](https://mlsanity.com/paper/2603.09266/) (2026)
- [CAdam: Context-Adaptive Moment Estimation for 3D Gaussian Densification in Generative Distillation](https://mlsanity.com/paper/2605.20872/) (2026)
- [OuroReward: Sequential Reward Scheduling for Reinforcement Learning in Text-to-3D Generation](https://mlsanity.com/paper/2610.03423/) (2026)

## Abstract (arXiv)

Text-to-3D generation represents an exciting field that has seen rapid advancements, facilitating the transformation of textual descriptions into detailed 3D models. However, current progress often neglects the intricate high-order correlation of geometry and texture within 3D objects, leading to challenges such as over-smoothness, over-saturation and the Janus problem. In this work, we propose a method named ``3D Gaussian Generation via Hypergraph (Hyper-3DG)'', designed to capture the sophisticated high-order correlations present within 3D objects. Our framework is anchored by a well-established mainflow and an essential module, named ``Geometry and Texture Hypergraph Refiner (HGRefiner)''. This module not only refines the representation of 3D Gaussians but also accelerates the update process of these 3D Gaussians by conducting the Patch-3DGS Hypergraph Learning on both explicit attributes and latent visual features. Our framework allows for the production of finely generated 3D objects within a cohesive optimization, effectively circumventing degradation. Extensive experimentation has shown that our proposed method significantly enhances the quality of 3D generation while incurring no additional computational overhead for the underlying framework. (Project code: https://github.com/yjhboy/Hyper3DG)
