# Leveraging Foundation Model Automatic Data Augmentation Strategies and Skeletal Points for Hands Action Recognition in Industrial Assembly Lines

arXiv: https://arxiv.org/abs/2403.09056 · HTML: https://mlsanity.com/paper/2403.09056/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 14 of its 26 references that are in the map.
- First posted on arXiv 14 Mar 2024.

## Builds on (most cited first, 14 of 14)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [You Only Look Once: Unified, Real-Time Object Detection](https://mlsanity.com/paper/1506.02640/) (2015)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [Convolutional LSTM Network: A Machine Learning Approach for Precipitation Nowcasting](https://mlsanity.com/paper/1506.04214/) (2015)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [Grounded Language-Image Pre-training](https://mlsanity.com/paper/2112.03857/) (2021)
- [CoTracker: It is Better to Track Together](https://mlsanity.com/paper/2307.07635/) (2023)
- [Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognition](https://mlsanity.com/paper/2003.14111/) (2020)
- [Simple Open-Vocabulary Object Detection with Vision Transformers](https://mlsanity.com/paper/2205.06230/) (2022)
- [Revisiting Skeleton-based Action Recognition](https://mlsanity.com/paper/2104.13586/) (2021)
- [Richly Activated Graph Convolutional Network for Robust Skeleton-based Action Recognition](https://mlsanity.com/paper/2008.03791/) (2020)
- [VISION Datasets: A Benchmark for Vision-based InduStrial InspectiON](https://mlsanity.com/paper/2306.07890/) (2023)
- [Challenges of the Creation of a Dataset for Vision Based Human Hand Action Recognition in Industrial Assembly](https://mlsanity.com/paper/2303.03716/) (2023)

## Abstract (arXiv)

On modern industrial assembly lines, many intelligent algorithms have been developed to replace or supervise workers. However, we found that there were bottlenecks in both training datasets and real-time performance when deploying algorithms on actual assembly line. Therefore, we developed a promising strategy for expanding industrial datasets, which utilized large models with strong generalization abilities to achieve efficient, high-quality, and large-scale dataset expansion, solving the problem of insufficient and low-quality industrial datasets. We also applied this strategy to video action recognition. We proposed a method of converting hand action recognition problems into hand skeletal trajectory classification problems, which solved the real-time performance problem of industrial algorithms. In the "hand movements during wire insertion" scenarios on the actual assembly line, the accuracy of hand action recognition reached 98.8%. We conducted detailed experimental analysis to demonstrate the effectiveness and superiority of the method, and deployed the entire process on Midea's actual assembly line.
