# Corruption-Robust Offline Two-Player Zero-Sum Markov Games

arXiv: https://arxiv.org/abs/2403.07933 · HTML: https://mlsanity.com/paper/2403.07933/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 52 of its 83 references that are in the map.
- First posted on arXiv 4 Mar 2024.

## Builds on (most cited first, 30 of 52)

- [Intriguing properties of neural networks](https://mlsanity.com/paper/1312.6199/) (2013)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Certified Adversarial Robustness via Randomized Smoothing](https://mlsanity.com/paper/1902.02918/) (2019)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Practical Black-Box Attacks against Machine Learning](https://mlsanity.com/paper/1602.02697/) (2016)
- [Deep Neural Networks are Easily Fooled: High Confidence Predictions for Unrecognizable Images](https://mlsanity.com/paper/1412.1897/) (2014)
- [Evasion Attacks against Machine Learning at Test Time](https://mlsanity.com/paper/1708.06131/) (2017)
- [MOReL : Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2005.05951/) (2020)
- [Is Pessimism Provably Efficient for Offline RL?](https://mlsanity.com/paper/2012.15085/) (2020)
- [Adversarial Attacks on Neural Network Policies](https://mlsanity.com/paper/1702.02284/) (2017)
- [Way Off-Policy Batch Deep Reinforcement Learning of Implicit Human Preferences in Dialog](https://mlsanity.com/paper/1907.00456/) (2019)
- [Bridging Offline Reinforcement Learning and Imitation Learning: A Tale of Pessimism](https://mlsanity.com/paper/2103.12021/) (2021)
- [Bellman-consistent Pessimism for Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06926/) (2021)
- [Adversarial Policies: Attacking Deep Reinforcement Learning](https://mlsanity.com/paper/1905.10615/) (2019)
- [Provably Efficient Exploration in Policy Optimization](https://mlsanity.com/paper/1912.05830/) (2019)
- [Tactics of Adversarial Attack on Deep Reinforcement Learning Agents](https://mlsanity.com/paper/1703.06748/) (2017)
- [Pessimistic Model-based Offline Reinforcement Learning under Partial Coverage](https://mlsanity.com/paper/2107.06226/) (2021)
- [Safe Policy Improvement with Baseline Bootstrapping](https://mlsanity.com/paper/1712.06924/) (2017)
- [Sever: A Robust Meta-Algorithm for Stochastic Optimization](https://mlsanity.com/paper/1803.02815/) (2018)
- [Offline Reinforcement Learning with Realizability and Single-policy Concentrability](https://mlsanity.com/paper/2202.04634/) (2022)
- [Provable Benefits of Actor-Critic Methods for Offline Reinforcement Learning](https://mlsanity.com/paper/2108.08812/) (2021)
- [Supervised Reinforcement Learning with Recurrent Neural Network for Dynamic Treatment Recommendation](https://mlsanity.com/paper/1807.01473/) (2018)
- [Learning Zero-Sum Simultaneous-Move Markov Games Using Function Approximation and Correlated Equilibrium](https://mlsanity.com/paper/2002.07066/) (2020)
- [Is feature selection secure against training data poisoning?](https://mlsanity.com/paper/1804.07933/) (2018)
- [RORL: Robust Offline Reinforcement Learning via Conservative Smoothing](https://mlsanity.com/paper/2206.02829/) (2022)
- [Data Poisoning Attacks on Factorization-Based Collaborative Filtering](https://mlsanity.com/paper/1608.08182/) (2016)
- [Being Robust (in High Dimensions) Can Be Practical](https://mlsanity.com/paper/1703.00893/) (2017)
- [Policy Teaching via Environment Poisoning: Training-time Adversarial Attacks against Reinforcement Learning](https://mlsanity.com/paper/2003.12909/) (2020)

## Built on by (most cited first, 4 of 4)

- [On Corruption-Robustness in Performative Reinforcement Learning](https://mlsanity.com/paper/2505.05609/) (2025)
- [Policy Teaching via Data Poisoning in Learning from Human Preferences](https://mlsanity.com/paper/2503.10228/) (2025)
- [Sparse Offline Reinforcement Learning with Corruption Robustness](https://mlsanity.com/paper/2512.24768/) (2025)
- [Corruption-robust Offline Multi-agent Reinforcement Learning From Human Feedback](https://mlsanity.com/paper/2603.28281/) (2026)

## Abstract (arXiv)

We study data corruption robustness in offline two-player zero-sum Markov games. Given a dataset of realized trajectories of two players, an adversary is allowed to modify an ε-fraction of it. The learner's goal is to identify an approximate Nash Equilibrium policy pair from the corrupted data. We consider this problem in linear Markov games under different degrees of data coverage and corruption. We start by providing an information-theoretic lower bound on the suboptimality gap of any learner. Next, we propose robust versions of the Pessimistic Minimax Value Iteration algorithm, both under coverage on the corrupted data and under coverage only on the clean data, and show that they achieve (near)-optimal suboptimality gap bounds with respect to ε. We note that we are the first to provide such a characterization of the problem of learning approximate Nash Equilibrium policies in offline two-player zero-sum Markov games under data corruption.
