# HandGCAT: Occlusion-Robust 3D Hand Mesh Reconstruction from Monocular Images

arXiv: https://arxiv.org/abs/2403.07912 · HTML: https://mlsanity.com/paper/2403.07912/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 39 references that are in the map.
- First posted on arXiv 27 Feb 2024.

## Builds on (most cited first, 30 of 30)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Convolutional Neural Networks on Graphs with Fast Localized Spectral Filtering](https://mlsanity.com/paper/1606.09375/) (2016)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [Stacked Hourglass Networks for Human Pose Estimation](https://mlsanity.com/paper/1603.06937/) (2016)
- [End-to-End Human Pose and Mesh Reconstruction with Transformers](https://mlsanity.com/paper/2012.09760/) (2020)
- [RMPE: Regional Multi-person Pose Estimation](https://mlsanity.com/paper/1612.00137/) (2016)
- [DexYCB: A Benchmark for Capturing Hand Grasping of Objects](https://mlsanity.com/paper/2104.04631/) (2021)
- [I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Image](https://mlsanity.com/paper/2008.03713/) (2020)
- [Mesh Graphormer](https://mlsanity.com/paper/2104.00272/) (2021)
- [Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Pose](https://mlsanity.com/paper/2008.09047/) (2020)
- [3D Hand Shape and Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/1903.00812/) (2019)
- [Semi-Supervised 3D Hand-Object Poses Estimation with Interactions in Time](https://mlsanity.com/paper/2106.05266/) (2021)
- [Leveraging Photometric Consistency over Time for Sparsely Supervised Hand-Object Reconstruction](https://mlsanity.com/paper/2004.13449/) (2020)
- [Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimation](https://mlsanity.com/paper/2104.14639/) (2021)
- [Weakly Supervised 3D Hand Pose Estimation via Biomechanical Constraints](https://mlsanity.com/paper/2003.09282/) (2020)
- [HandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Network](https://mlsanity.com/paper/2203.14564/) (2022)
- [ArtiBoost: Boosting Articulated 3D Hand-Object Pose Estimation via Online Exploration and Synthesis](https://mlsanity.com/paper/2109.05488/) (2021)
- [MobRecon: Mobile-Friendly Hand Mesh Reconstruction from Monocular Image](https://mlsanity.com/paper/2112.02753/) (2021)
- [3D Human Pose Estimation using Spatio-Temporal Networks with Explicit Occlusion Training](https://mlsanity.com/paper/2004.11822/) (2020)
- [Collaborative Learning for Hand and Object Reconstruction with Attention-guided Graph Convolution](https://mlsanity.com/paper/2204.13062/) (2022)
- [I2UV-HandNet: Image-to-UV Prediction Network for Accurate and High-fidelity 3D Hand Mesh Modeling](https://mlsanity.com/paper/2102.03725/) (2021)
- [Multi-Scale Structure-Aware Network for Human Pose Estimation](https://mlsanity.com/paper/1803.09894/) (2018)
- [TSA-Net: Tube Self-Attention Network for Action Quality Assessment](https://mlsanity.com/paper/2201.03746/) (2022)
- [Context De-confounded Emotion Recognition](https://mlsanity.com/paper/2303.11921/) (2023)
- [HO-3D_v3: Improving the Accuracy of Hand-Object Annotations of the HO-3D Dataset](https://mlsanity.com/paper/2107.00887/) (2021)
- [How Robust is 3D Human Pose Estimation to Occlusion?](https://mlsanity.com/paper/1808.09316/) (2018)
- [A Survey of Video-based Action Quality Assessment](https://mlsanity.com/paper/2204.09271/) (2022)
- [CA-SpaceNet: Counterfactual Analysis for 6D Pose Estimation in Space](https://mlsanity.com/paper/2207.07869/) (2022)
- [Towards Simultaneous Segmentation of Liver Tumors and Intrahepatic Vessels via Cross-attention Mechanism](https://mlsanity.com/paper/2302.09785/) (2023)
- [Out of Thin Air: Exploring Data-Free Adversarial Robustness Distillation](https://mlsanity.com/paper/2303.11611/) (2023)

## Built on by (most cited first, 4 of 4)

- [Hamba: Single-view 3D Hand Reconstruction with Graph-guided Bi-Scanning Mamba](https://mlsanity.com/paper/2407.09646/) (2024)
- [MaskHand: Generative Masked Modeling for Robust Hand Mesh Reconstruction in the Wild](https://mlsanity.com/paper/2412.13393/) (2024)
- [HandS3C: 3D Hand Mesh Reconstruction with State Space Spatial Channel Attention from RGB images](https://mlsanity.com/paper/2405.01066/) (2024)
- [ScaleHP: Scale-Mediated Optimization of Coupled Errors for Metric-Space Hand Pose Estimation](https://mlsanity.com/paper/2606.25619/) (2026)

## Abstract (arXiv)

We propose a robust and accurate method for reconstructing 3D hand mesh from monocular images. This is a very challenging problem, as hands are often severely occluded by objects. Previous works often have disregarded 2D hand pose information, which contains hand prior knowledge that is strongly correlated with occluded regions. Thus, in this work, we propose a novel 3D hand mesh reconstruction network HandGCAT, that can fully exploit hand prior as compensation information to enhance occluded region features. Specifically, we designed the Knowledge-Guided Graph Convolution (KGC) module and the Cross-Attention Transformer (CAT) module. KGC extracts hand prior information from 2D hand pose by graph convolution. CAT fuses hand prior into occluded regions by considering their high correlation. Extensive experiments on popular datasets with challenging hand-object occlusions, such as HO3D v2, HO3D v3, and DexYCB demonstrate that our HandGCAT reaches state-of-the-art performance. The code is available at https://github.com/heartStrive/HandGCAT.
