# Neural Slot Interpreters: Grounding Object Semantics in Emergent Slot Representations

arXiv: https://arxiv.org/abs/2403.07887 · HTML: https://mlsanity.com/paper/2403.07887/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 42 of its 64 references that are in the map.
- First posted on arXiv 2 Feb 2024.

## Builds on (most cited first, 30 of 42)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Sparks of Artificial General Intelligence: Early experiments with GPT-4](https://mlsanity.com/paper/2303.12712/) (2023)
- [CLEVR: A Diagnostic Dataset for Compositional Language and Elementary Visual Reasoning](https://mlsanity.com/paper/1612.06890/) (2016)
- [Object-Centric Learning with Slot Attention](https://mlsanity.com/paper/2006.15055/) (2020)
- [MONet: Unsupervised Scene Decomposition and Representation](https://mlsanity.com/paper/1901.11390/) (2019)
- [Kubric: A scalable dataset generator](https://mlsanity.com/paper/2203.03570/) (2022)
- [Multi-Object Representation Learning with Iterative Variational Inference](https://mlsanity.com/paper/1903.00450/) (2019)
- [Conditional Object-Centric Learning from Video](https://mlsanity.com/paper/2111.12594/) (2021)
- [On the Binding Problem in Artificial Neural Networks](https://mlsanity.com/paper/2012.05208/) (2020)
- [GENESIS: Generative Scene Inference and Sampling with Object-Centric Latent Representations](https://mlsanity.com/paper/1907.13052/) (2019)
- [Bridging the Gap to Real-World Object-Centric Learning](https://mlsanity.com/paper/2209.14860/) (2022)
- [SAVi++: Towards End-to-End Object-Centric Learning from Real-World Videos](https://mlsanity.com/paper/2206.07764/) (2022)
- [DreamCoder: Growing generalizable, interpretable knowledge with wake-sleep Bayesian program learning](https://mlsanity.com/paper/2006.08381/) (2020)
- [Rethinking Transformer-based Set Prediction for Object Detection](https://mlsanity.com/paper/2011.10881/) (2020)
- [Illiterate DALL-E Learns to Compose](https://mlsanity.com/paper/2110.11405/) (2021)
- [SlotFormer: Unsupervised Visual Dynamics Simulation with Object-Centric Models](https://mlsanity.com/paper/2210.05861/) (2022)
- [Simple Unsupervised Object-Centric Learning for Complex and Naturalistic Videos](https://mlsanity.com/paper/2205.14065/) (2022)
- [RobustFill: Neural Program Learning under Noisy I/O](https://mlsanity.com/paper/1703.07469/) (2017)
- [GENESIS-V2: Inferring Unordered Object Representations without Iterative Refinement](https://mlsanity.com/paper/2104.09958/) (2021)
- [Right for the Right Concept: Revising Neuro-Symbolic Concepts by Interacting with their Explanations](https://mlsanity.com/paper/2011.12854/) (2020)
- [ClevrTex: A Texture-Rich Benchmark for Unsupervised Multi-Object Segmentation](https://mlsanity.com/paper/2111.10265/) (2021)
- [Object-Centric Slot Diffusion](https://mlsanity.com/paper/2303.10834/) (2023)
- [SlotDiffusion: Object-Centric Generative Modeling with Diffusion Models](https://mlsanity.com/paper/2305.11281/) (2023)
- [Neural Task Programming: Learning to Generalize Across Hierarchical Tasks](https://mlsanity.com/paper/1710.01813/) (2017)
- [Learning Compositional Rules via Neural Program Synthesis](https://mlsanity.com/paper/2003.05562/) (2020)

## Built on by (most cited first, 2 of 2)

- [Artificial Kuramoto Oscillatory Neurons](https://mlsanity.com/paper/2410.13821/) (2024)
- [HSA: Hierarchical Slot Attention for Multi-granularity Scene-Decomposition](https://mlsanity.com/paper/2607.08249/) (2026)

## Abstract (arXiv)

Several accounts of human cognition posit that our intelligence is rooted in our ability to form abstract composable concepts, ground them in our environment, and reason over these grounded entities. This trifecta of human thought has remained elusive in modern intelligent machines. In this work, we investigate whether slot representations extracted from visual scenes serve as appropriate compositional abstractions for grounding and reasoning. We present the Neural Slot Interpreter (NSI), which learns to ground object semantics in slots. At the core of NSI is a nested schema that uses simple syntax rules to organize the object semantics of a scene into object-centric schema primitives. Then, the NSI metric learns to ground primitives into slots through a structured contrastive learning objective that reasons over the intermodal alignment. Experiments with a bi-modal object-property and scene retrieval task demonstrate the grounding efficacy and interpretability of correspondences learned by NSI. From a scene representation standpoint, we find that emergent NSI slots that move beyond the image grid by binding to spatial objects facilitate improved visual grounding compared to conventional bounding-box-based approaches. From a data efficiency standpoint, we empirically validate that NSI learns more generalizable representations from a fixed amount of annotation data than the traditional approach. We also show that the grounded slots surpass unsupervised slots in real-world object discovery and scale with scene complexity. Finally, we investigate the downstream efficacy of the grounded slots. Vision Transformers trained on grounding-aware NSI tokenizers using as few as ten tokens outperform patch-based tokens on challenging few-shot classification tasks.
