# Sim-to-Real gap in RL: Use Case with TIAGo and Isaac Sim/Gym

arXiv: https://arxiv.org/abs/2403.07091 · HTML: https://mlsanity.com/paper/2403.07091/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 11 Mar 2024.

## Built on by (most cited first, 3 of 3)

- [Towards Scalable Spatial Intelligence via 2D-to-3D Data Lifting](https://mlsanity.com/paper/2507.18678/) (2025)
- [Probabilistic Human Intent Prediction for Mobile Manipulation: An Evaluation with Human-Inspired Constraints](https://mlsanity.com/paper/2507.10131/) (2025)
- [Enhancing Sim2Real Transfer for Torque-Controlled Robots through Real2Sim Dynamics Estimation and Reinforcement Learning](https://mlsanity.com/paper/2608.22629/) (2026)

## Abstract (arXiv)

This paper explores policy-learning approaches in the context of sim-to-real transfer for robotic manipulation using a TIAGo mobile manipulator, focusing on two state-of-art simulators, Isaac Gym and Isaac Sim, both developed by Nvidia. Control architectures are discussed, with a particular emphasis on achieving collision-less movement in both simulation and the real environment. Presented results demonstrate successful sim-to-real transfer, showcasing similar movements executed by an RL-trained model in both simulated and real setups.
