# AdaFold: Adapting Folding Trajectories of Cloths via Feedback-loop Manipulation

arXiv: https://arxiv.org/abs/2403.06210 · HTML: https://mlsanity.com/paper/2403.06210/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 10 Mar 2024.

## Built on by (most cited first, 6 of 6)

- [Diffusion Dynamics Models with Generative State Estimation for Cloth Manipulation](https://mlsanity.com/paper/2503.11999/) (2025)
- [Cloth-Splatting: 3D Cloth State Estimation from RGB Supervision](https://mlsanity.com/paper/2501.01715/) (2025)
- [Instant-Fold: In-Context Imitation Learning for Deformable Object Manipulation](https://mlsanity.com/paper/2606.04269/) (2026)
- [Learning a General Model: Folding Clothing with Topological Dynamics](https://mlsanity.com/paper/2504.20720/) (2025)
- [CLASP: General-Purpose Clothes Manipulation with Semantic Keypoints](https://mlsanity.com/paper/2507.19983/) (2025)
- [Dynamic robotic cloth folding with efficient Koopman operator-based model predictive control](https://mlsanity.com/paper/2605.18373/) (2026)

## Abstract (arXiv)

We present AdaFold, a model-based feedback-loop framework for optimizing folding trajectories. AdaFold extracts a particle-based representation of cloth from RGB-D images and feeds back the representation to a model predictive control to replan folding trajectory at every time step. A key component of AdaFold that enables feedback-loop manipulation is the use of semantic descriptors extracted from geometric features. These descriptors enhance the particle representation of the cloth to distinguish between ambiguous point clouds of differently folded cloths. Our experiments demonstrate AdaFold's ability to adapt folding trajectories of cloths with varying physical properties and generalize from simulated training to real-world execution.
