# Hide in Thicket: Generating Imperceptible and Rational Adversarial Perturbations on 3D Point Clouds

arXiv: https://arxiv.org/abs/2403.05247 · HTML: https://mlsanity.com/paper/2403.05247/

## Key facts

- Cited by 24 papers in the map (data through 14 Oct 2026).
- Builds on 42 of its 56 references that are in the map.
- First posted on arXiv 8 Mar 2024.

## Builds on (most cited first, 30 of 42)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Explaining and Harnessing Adversarial Examples](https://mlsanity.com/paper/1412.6572/) (2014)
- [Towards Deep Learning Models Resistant to Adversarial Attacks](https://mlsanity.com/paper/1706.06083/) (2017)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Wide Residual Networks](https://mlsanity.com/paper/1605.07146/) (2016)
- [Towards Evaluating the Robustness of Neural Networks](https://mlsanity.com/paper/1608.04644/) (2016)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Dynamic Graph CNN for Learning on Point Clouds](https://mlsanity.com/paper/1801.07829/) (2018)
- [VoxelNet: End-to-End Learning for Point Cloud Based 3D Object Detection](https://mlsanity.com/paper/1711.06396/) (2017)
- [KPConv: Flexible and Deformable Convolution for Point Clouds](https://mlsanity.com/paper/1904.08889/) (2019)
- [PointRCNN: 3D Object Proposal Generation and Detection from Point Cloud](https://mlsanity.com/paper/1812.04244/) (2018)
- [PCT: Point cloud transformer](https://mlsanity.com/paper/2012.09688/) (2020)
- [PointConv: Deep Convolutional Networks on 3D Point Clouds](https://mlsanity.com/paper/1811.07246/) (2018)
- [Relation-Shape Convolutional Neural Network for Point Cloud Analysis](https://mlsanity.com/paper/1904.07601/) (2019)
- [SO-Net: Self-Organizing Network for Point Cloud Analysis](https://mlsanity.com/paper/1803.04249/) (2018)
- [PU-GAN: a Point Cloud Upsampling Adversarial Network](https://mlsanity.com/paper/1907.10844/) (2019)
- [Generating 3D Adversarial Point Clouds](https://mlsanity.com/paper/1809.07016/) (2018)
- [Physically Realizable Adversarial Examples for LiDAR Object Detection](https://mlsanity.com/paper/2004.00543/) (2020)
- [PointCloud Saliency Maps](https://mlsanity.com/paper/1812.01687/) (2018)
- [Transferable Adversarial Attacks for Image and Video Object Detection](https://mlsanity.com/paper/1811.12641/) (2018)
- [ComDefend: An Efficient Image Compression Model to Defend Adversarial Examples](https://mlsanity.com/paper/1811.12673/) (2018)
- [Extending Adversarial Attacks and Defenses to Deep 3D Point Cloud Classifiers](https://mlsanity.com/paper/1901.03006/) (2019)
- [A comprehensive survey on point cloud registration](https://mlsanity.com/paper/2103.02690/) (2021)
- [Parallel Rectangle Flip Attack: A Query-based Black-box Attack against Object Detection](https://mlsanity.com/paper/2201.08970/) (2022)
- [SegPGD: An Effective and Efficient Adversarial Attack for Evaluating and Boosting Segmentation Robustness](https://mlsanity.com/paper/2207.12391/) (2022)
- [An Analysis of Adversarial Attacks and Defenses on Autonomous Driving Models](https://mlsanity.com/paper/2002.02175/) (2020)
- [Efficient Adversarial Attacks for Visual Object Tracking](https://mlsanity.com/paper/2008.00217/) (2020)

## Built on by (most cited first, 24 of 24)

- [Jailbreak Vision Language Models via Bi-Modal Adversarial Prompt](https://mlsanity.com/paper/2406.04031/) (2024)
- [Compromising Embodied Agents with Contextual Backdoor Attacks](https://mlsanity.com/paper/2408.02882/) (2024)
- [Object Detectors in the Open Environment: Challenges, Solutions, and Outlook](https://mlsanity.com/paper/2403.16271/) (2024)
- [Toward Availability Attacks in 3D Point Clouds](https://mlsanity.com/paper/2407.11011/) (2024)
- [3D Gaussian Splatting Driven Multi-View Robust Physical Adversarial Camouflage Generation](https://mlsanity.com/paper/2507.01367/) (2025)
- [Efficient Backdoor Defense in Multimodal Contrastive Learning: A Token-Level Unlearning Method for Mitigating Threats](https://mlsanity.com/paper/2409.19526/) (2024)
- [iBA: Backdoor Attack on 3D Point Cloud via Reconstructing Itself](https://mlsanity.com/paper/2403.05847/) (2024)
- [NoPain: No-box Point Cloud Attack via Optimal Transport Singular Boundary](https://mlsanity.com/paper/2503.00063/) (2025)
- [Transferable and Undefendable Point Cloud Attacks via Medial Axis Transform](https://mlsanity.com/paper/2507.18870/) (2025)
- [Learning Fourier shapes to probe the geometric world of deep neural networks](https://mlsanity.com/paper/2511.04970/) (2025)
- [Multimodal Backdoor Attack on VLMs for Autonomous Driving via Graffiti and Cross-Lingual Triggers](https://mlsanity.com/paper/2604.04630/) (2026)
- [Benchmarking the Robustness of Autonomous Driving to Environmental Illusions: A Lane Perception Perspective](https://mlsanity.com/paper/2607.05783/) (2026)
- [Patch is Enough: Naturalistic Adversarial Patch against Vision-Language Pre-training Models](https://mlsanity.com/paper/2410.04884/) (2024)
- [Hard-Label Black-Box Attacks on 3D Point Clouds](https://mlsanity.com/paper/2412.00404/) (2024)
- [Rethinking Gradient-based Adversarial Attacks on Point Cloud Classification](https://mlsanity.com/paper/2505.21854/) (2025)
- [Cage-Based Deformation for Transferable and Undefendable Point Cloud Attack](https://mlsanity.com/paper/2507.00690/) (2025)
- [Desensitizing for Improving Corruption Robustness in Point Cloud Classification through Adversarial Training](https://mlsanity.com/paper/2509.23010/) (2025)
- [AegisRF: Adversarial Perturbations Guided with Sensitivity for Protecting Intellectual Property of Neural Radiance Fields](https://mlsanity.com/paper/2510.19371/) (2025)
- [On the Adversarial Robustness of 3D Large Vision-Language Models](https://mlsanity.com/paper/2601.06464/) (2026)
- [Rethinking Transferable Adversarial Attacks on Point Clouds from a Compact Subspace Perspective](https://mlsanity.com/paper/2601.23102/) (2026)
- [Generating Adversarial Events: A Motion-Aware Point Cloud Framework](https://mlsanity.com/paper/2602.08230/) (2026)
- [R-PGA: Robust Physical Adversarial Camouflage Generation via Relightable 3D Gaussian Splatting](https://mlsanity.com/paper/2603.26067/) (2026)
- [Topo-ADV: Generating Topology-Driven Imperceptible Adversarial Point Clouds](https://mlsanity.com/paper/2604.09879/) (2026)
- [CIVA: Critic-Induced Value-Subspace Attacks on Visual World-Model Agents](https://mlsanity.com/paper/2608.21114/) (2026)

## Abstract (arXiv)

Adversarial attack methods based on point manipulation for 3D point cloud classification have revealed the fragility of 3D models, yet the adversarial examples they produce are easily perceived or defended against. The trade-off between the imperceptibility and adversarial strength leads most point attack methods to inevitably introduce easily detectable outlier points upon a successful attack. Another promising strategy, shape-based attack, can effectively eliminate outliers, but existing methods often suffer significant reductions in imperceptibility due to irrational deformations. We find that concealing deformation perturbations in areas insensitive to human eyes can achieve a better trade-off between imperceptibility and adversarial strength, specifically in parts of the object surface that are complex and exhibit drastic curvature changes. Therefore, we propose a novel shape-based adversarial attack method, HiT-ADV, which initially conducts a two-stage search for attack regions based on saliency and imperceptibility scores, and then adds deformation perturbations in each attack region using Gaussian kernel functions. Additionally, HiT-ADV is extendable to physical attack. We propose that by employing benign resampling and benign rigid transformations, we can further enhance physical adversarial strength with little sacrifice to imperceptibility. Extensive experiments have validated the superiority of our method in terms of adversarial and imperceptible properties in both digital and physical spaces. Our code is avaliable at: https://github.com/TRLou/HiT-ADV.
