# CRM: Single Image to 3D Textured Mesh with Convolutional Reconstruction Model

arXiv: https://arxiv.org/abs/2403.05034 · HTML: https://mlsanity.com/paper/2403.05034/

## Key facts

- Cited by 215 papers in the map (data through 14 Oct 2026).
- Builds on 63 of its 70 references that are in the map.
- First posted on arXiv 8 Mar 2024.

## Builds on (most cited first, 30 of 63)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [LAION-5B: An open large-scale dataset for training next generation image-text models](https://mlsanity.com/paper/2210.08402/) (2022)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [TensoRF: Tensorial Radiance Fields](https://mlsanity.com/paper/2203.09517/) (2022)
- [ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation](https://mlsanity.com/paper/2305.16213/) (2023)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [MVDream: Multi-view Diffusion for 3D Generation](https://mlsanity.com/paper/2308.16512/) (2023)
- [LRM: Large Reconstruction Model for Single Image to 3D](https://mlsanity.com/paper/2311.04400/) (2023)
- [DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation](https://mlsanity.com/paper/2309.16653/) (2023)
- [Objaverse-XL: A Universe of 10M+ 3D Objects](https://mlsanity.com/paper/2307.05663/) (2023)
- [LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation](https://mlsanity.com/paper/2402.05054/) (2024)
- [Wonder3D: Single Image to 3D using Cross-Domain Diffusion](https://mlsanity.com/paper/2310.15008/) (2023)
- [Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation](https://mlsanity.com/paper/2303.13873/) (2023)
- [SyncDreamer: Generating Multiview-consistent Images from a Single-view Image](https://mlsanity.com/paper/2309.03453/) (2023)
- [Google Scanned Objects: A High-Quality Dataset of 3D Scanned Household Items](https://mlsanity.com/paper/2204.11918/) (2022)
- [Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generation](https://mlsanity.com/paper/2212.00774/) (2022)
- [One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization](https://mlsanity.com/paper/2306.16928/) (2023)
- [LION: Latent Point Diffusion Models for 3D Shape Generation](https://mlsanity.com/paper/2210.06978/) (2022)
- [All are Worth Words: A ViT Backbone for Diffusion Models](https://mlsanity.com/paper/2209.12152/) (2022)
- [GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Images](https://mlsanity.com/paper/2209.11163/) (2022)

## Built on by (most cited first, 30 of 215)

- [Qwen-Image Technical Report](https://mlsanity.com/paper/2508.02324/) (2025)
- [InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Models](https://mlsanity.com/paper/2404.07191/) (2024)
- [TripoSG: High-Fidelity 3D Shape Synthesis using Large-Scale Rectified Flow Models](https://mlsanity.com/paper/2502.06608/) (2025)
- [MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers](https://mlsanity.com/paper/2406.10163/) (2024)
- [Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Image](https://mlsanity.com/paper/2405.20343/) (2024)
- [Lumina-Next: Making Lumina-T2X Stronger and Faster with Next-DiT](https://mlsanity.com/paper/2406.18583/) (2024)
- [CraftsMan3D: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refiner](https://mlsanity.com/paper/2405.14979/) (2024)
- [MIDI: Multi-Instance Diffusion for Single Image to 3D Scene Generation](https://mlsanity.com/paper/2412.03558/) (2024)
- [MV-Adapter: Multi-view Consistent Image Generation Made Easy](https://mlsanity.com/paper/2412.03632/) (2024)
- [MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenization](https://mlsanity.com/paper/2408.02555/) (2024)
- [3DTopia-XL: Scaling High-quality 3D Asset Generation via Primitive Diffusion](https://mlsanity.com/paper/2409.12957/) (2024)
- [Era3D: High-Resolution Multiview Diffusion using Efficient Row-wise Attention](https://mlsanity.com/paper/2405.11616/) (2024)
- [Dora: Sampling and Benchmarking for 3D Shape Variational Auto-Encoders](https://mlsanity.com/paper/2412.17808/) (2024)
- [LN3DIFF++: Scalable Latent Neural Fields Diffusion for Speedy 3D Generation](https://mlsanity.com/paper/2403.12019/) (2024)
- [LLaMA-Mesh: Unifying 3D Mesh Generation with Language Models](https://mlsanity.com/paper/2411.09595/) (2024)
- [EdgeRunner: Auto-regressive Auto-encoder for Artistic Mesh Generation](https://mlsanity.com/paper/2409.18114/) (2024)
- [Step1X-3D: Towards High-Fidelity and Controllable Generation of Textured 3D Assets](https://mlsanity.com/paper/2505.07747/) (2025)
- [Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion](https://mlsanity.com/paper/2406.04338/) (2024)
- [SparseFlex: High-Resolution and Arbitrary-Topology 3D Shape Modeling](https://mlsanity.com/paper/2503.21732/) (2025)
- [Scaling Mesh Generation via Compressive Tokenization](https://mlsanity.com/paper/2411.07025/) (2024)
- [Meta 3D AssetGen: Text-to-Mesh Generation with High-Quality Geometry, Texture, and PBR Materials](https://mlsanity.com/paper/2407.02445/) (2024)
- [SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglement](https://mlsanity.com/paper/2408.00653/) (2024)
- [DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning](https://mlsanity.com/paper/2503.15265/) (2025)
- [4Real: Towards Photorealistic 4D Scene Generation via Video Diffusion Models](https://mlsanity.com/paper/2406.07472/) (2024)
- [MeshFormer: High-Quality Mesh Generation with 3D-Guided Reconstruction Model](https://mlsanity.com/paper/2408.10198/) (2024)
- [HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors](https://mlsanity.com/paper/2406.12459/) (2024)
- [PivotMesh: Generic 3D Mesh Generation via Pivot Vertices Guidance](https://mlsanity.com/paper/2405.16890/) (2024)
- [DiffSplat: Repurposing Image Diffusion Models for Scalable Gaussian Splat Generation](https://mlsanity.com/paper/2501.16764/) (2025)
- [GIC: Gaussian-Informed Continuum for Physical Property Identification and Simulation](https://mlsanity.com/paper/2406.14927/) (2024)
- [VoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D Space](https://mlsanity.com/paper/2508.19247/) (2025)

## Abstract (arXiv)

Feed-forward 3D generative models like the Large Reconstruction Model (LRM) have demonstrated exceptional generation speed. However, the transformer-based methods do not leverage the geometric priors of the triplane component in their architecture, often leading to sub-optimal quality given the limited size of 3D data and slow training. In this work, we present the Convolutional Reconstruction Model (CRM), a high-fidelity feed-forward single image-to-3D generative model. Recognizing the limitations posed by sparse 3D data, we highlight the necessity of integrating geometric priors into network design. CRM builds on the key observation that the visualization of triplane exhibits spatial correspondence of six orthographic images. First, it generates six orthographic view images from a single input image, then feeds these images into a convolutional U-Net, leveraging its strong pixel-level alignment capabilities and significant bandwidth to create a high-resolution triplane. CRM further employs Flexicubes as geometric representation, facilitating direct end-to-end optimization on textured meshes. Overall, our model delivers a high-fidelity textured mesh from an image in just 10 seconds, without any test-time optimization.
