# Improved Algorithm for Adversarial Linear Mixture MDPs with Bandit Feedback and Unknown Transition

arXiv: https://arxiv.org/abs/2403.04568 · HTML: https://mlsanity.com/paper/2403.04568/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 30 of its 52 references that are in the map.
- First posted on arXiv 7 Mar 2024.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 30 of 30)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Provably Efficient Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/1907.05388/) (2019)
- [Minimax Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1703.05449/) (2017)
- [Is Q-learning Provably Efficient?](https://mlsanity.com/paper/1807.03765/) (2018)
- [Online Learning: A Modern Introduction Using Convex Optimization](https://mlsanity.com/paper/1912.13213/) (2019)
- [Contextual Decision Processes with Low Bellman Rank are PAC-Learnable](https://mlsanity.com/paper/1610.09512/) (2016)
- [Model-Based Reinforcement Learning with Value-Targeted Regression](https://mlsanity.com/paper/2006.01107/) (2020)
- [Provably Efficient Exploration in Policy Optimization](https://mlsanity.com/paper/1912.05830/) (2019)
- [Nearly Minimax Optimal Reinforcement Learning for Linear Mixture Markov Decision Processes](https://mlsanity.com/paper/2012.08507/) (2020)
- [Provably efficient RL with Rich Observations via Latent State Decoding](https://mlsanity.com/paper/1901.09018/) (2019)
- [Explore no more: Improved high-probability regret bounds for non-stochastic bandits](https://mlsanity.com/paper/1506.03271/) (2015)
- [Improved Optimistic Algorithms for Logistic Bandits](https://mlsanity.com/paper/2002.07530/) (2020)
- [More Adaptive Algorithms for Adversarial Bandits](https://mlsanity.com/paper/1801.03265/) (2018)
- [Learning Adversarial MDPs with Bandit Feedback and Unknown Transition](https://mlsanity.com/paper/1912.01192/) (2019)
- [Online Convex Optimization in Adversarial Markov Decision Processes](https://mlsanity.com/paper/1905.07773/) (2019)
- [Optimistic Policy Optimization with Bandit Feedback](https://mlsanity.com/paper/2002.08243/) (2020)
- [Adaptivity and Non-stationarity: Problem-dependent Dynamic Regret for Online Convex Optimization](https://mlsanity.com/paper/2112.14368/) (2021)
- [Policy Optimization in Adversarial MDPs: Improved Exploration via Dilated Bonuses](https://mlsanity.com/paper/2107.08346/) (2021)
- [Variance-Dependent Regret Bounds for Linear Bandits and Reinforcement Learning: Adaptivity and Computational Efficiency](https://mlsanity.com/paper/2302.10371/) (2023)
- [Dynamic Regret of Policy Optimization in Non-stationary Environments](https://mlsanity.com/paper/2007.00148/) (2020)
- [Online learning in MDPs with linear function approximation and bandit feedback](https://mlsanity.com/paper/2007.01612/) (2020)
- [A Theoretical Analysis of Optimistic Proximal Policy Optimization in Linear Markov Decision Processes](https://mlsanity.com/paper/2305.08841/) (2023)
- [Near-optimal Policy Optimization Algorithms for Learning Adversarial Linear Mixture MDPs](https://mlsanity.com/paper/2102.08940/) (2021)
- [Dynamic pricing and assortment under a contextual MNL demand](https://mlsanity.com/paper/2110.10018/) (2021)
- [Improved Regret for Efficient Online Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/2301.13087/) (2023)
- [Improved Regret Bounds for Linear Adversarial MDPs via Linear Optimization](https://mlsanity.com/paper/2302.06834/) (2023)
- [Dynamic Regret of Online Markov Decision Processes](https://mlsanity.com/paper/2208.12483/) (2022)
- [Horizon-free Reinforcement Learning in Adversarial Linear Mixture MDPs](https://mlsanity.com/paper/2305.08359/) (2023)

## Built on by (most cited first, 6 of 6)

- [Provably Efficient Reinforcement Learning with Multinomial Logit Function Approximation](https://mlsanity.com/paper/2405.17061/) (2024)
- [Near-Optimal Dynamic Regret for Adversarial Linear Mixture MDPs](https://mlsanity.com/paper/2411.03107/) (2024)
- [Linear Mixture Distributionally Robust Markov Decision Processes](https://mlsanity.com/paper/2505.18044/) (2025)
- [Decision Making in Hybrid Environments: A Model Aggregation Approach](https://mlsanity.com/paper/2502.05974/) (2025)
- [An Improved Model-Free Decision-Estimation Coefficient with Applications in Adversarial MDPs](https://mlsanity.com/paper/2510.08882/) (2025)
- [Priced Motion Through Optimal Faces: A Normal-Fan Geometry for Non-Stationary Adversarial MDPs](https://mlsanity.com/paper/2606.29092/) (2026)

## Abstract (arXiv)

We study reinforcement learning with linear function approximation, unknown transition, and adversarial losses in the bandit feedback setting. Specifically, we focus on linear mixture MDPs whose transition kernel is a linear mixture model. We propose a new algorithm that attains an widetildeO(d√HS3K + √HSAK) regret with high probability, where d is the dimension of feature mappings, S is the size of state space, A is the size of action space, H is the episode length and K is the number of episodes. Our result strictly improves the previous best-known widetildeO(dS2 √K + √HSAK) result in Zhao et al. (2023a) since H ≤ S holds by the layered MDP structure. Our advancements are primarily attributed to (i) a new least square estimator for the transition parameter that leverages the visit information of all states, as opposed to only one state in prior work, and (ii) a new self-normalized concentration tailored specifically to handle non-independent noises, originally proposed in the dynamic assortment area and firstly applied in reinforcement learning to handle correlations between different states.
