# Noisy Spiking Actor Network for Exploration

arXiv: https://arxiv.org/abs/2403.04162 · HTML: https://mlsanity.com/paper/2403.04162/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Spiking and neuromorphic RL, one of 15 directions in Deep reinforcement learning methods.
- Builds on 15 of its 24 references that are in the map.
- First posted on arXiv 7 Mar 2024.

## Placed in

- Deep reinforcement learning methods / [Spiking and neuromorphic RL](https://mlsanity.com/deeprl/spiking-and-neuromorphic-rl/)

## Builds on (most cited first, 15 of 15)

- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [Noisy Networks for Exploration](https://mlsanity.com/paper/1706.10295/) (2017)
- [Parameter Space Noise for Exploration](https://mlsanity.com/paper/1706.01905/) (2017)
- [Continuous Deep Q-Learning with Model-based Acceleration](https://mlsanity.com/paper/1603.00748/) (2016)
- [Deep Reinforcement Learning with Population-Coded Spiking Neural Network for Continuous Control](https://mlsanity.com/paper/2010.09635/) (2020)
- [Reinforcement co-Learning of Deep and Spiking Neural Networks for Energy-Efficient Mapless Navigation with Neuromorphic Hardware](https://mlsanity.com/paper/2003.01157/) (2020)
- [Action Noise in Off-Policy Deep Reinforcement Learning: Impact on Exploration and Performance](https://mlsanity.com/paper/2206.03787/) (2022)
- [Exploiting Noise as a Resource for Computation and Learning in Spiking Neural Networks](https://mlsanity.com/paper/2305.16044/) (2023)
- [Fully Spiking Actor Network with Intra-layer Connections for Reinforcement Learning](https://mlsanity.com/paper/2401.05444/) (2024)
- [NROWAN-DQN: A Stable Noisy Network with Noise Reduction and Online Weight Adjustment for Exploration](https://mlsanity.com/paper/2006.10980/) (2020)
- [A Novel Noise Injection-based Training Scheme for Better Model Robustness](https://mlsanity.com/paper/2302.10802/) (2023)
- [A noise based novel strategy for faster SNN training](https://mlsanity.com/paper/2211.05453/) (2022)

## Built on by (most cited first, 3 of 3)

- [Proxy Target: Bridging the Gap Between Discrete Spiking Neural Networks and Continuous Control](https://mlsanity.com/paper/2505.24161/) (2025)
- [CaRe-BN: Precise Moving Statistics for Stabilizing Spiking Neural Networks in Reinforcement Learning](https://mlsanity.com/paper/2509.23791/) (2025)
- [Spiking Neural Networks for Continuous Control via End-to-End Model-Based Learning](https://mlsanity.com/paper/2509.05356/) (2025)

## Abstract (arXiv)

As a general method for exploration in deep reinforcement learning (RL), NoisyNet can produce problem-specific exploration strategies. Spiking neural networks (SNNs), due to their binary firing mechanism, have strong robustness to noise, making it difficult to realize efficient exploration with local disturbances. To solve this exploration problem, we propose a noisy spiking actor network (NoisySAN) that introduces time-correlated noise during charging and transmission. Moreover, a noise reduction method is proposed to find a stable policy for the agent. Extensive experimental results demonstrate that our method outperforms the state-of-the-art performance on a wide range of continuous control tasks from OpenAI gym.
