# Incentivized Learning in Principal-Agent Bandit Games

arXiv: https://arxiv.org/abs/2403.03811 · HTML: https://mlsanity.com/paper/2403.03811/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Builds on 18 of its 45 references that are in the map.
- First posted on arXiv 6 Mar 2024.

## Builds on (most cited first, 18 of 18)

- [Introduction to Multi-Armed Bandits](https://mlsanity.com/paper/1904.07272/) (2019)
- [Reinforcement Learning in Healthcare: A Survey](https://mlsanity.com/paper/1908.08796/) (2019)
- [Stochastic bandits robust to adversarial corruptions](https://mlsanity.com/paper/1803.09353/) (2018)
- [Dynamic Pricing in High-dimensions](https://mlsanity.com/paper/1609.07574/) (2016)
- [Bayesian Incentive-Compatible Bandit Exploration](https://mlsanity.com/paper/1502.04147/) (2015)
- [Nearly Optimal Algorithms for Linear Contextual Bandits with Adversarial Corruptions](https://mlsanity.com/paper/2205.06811/) (2022)
- [Multidimensional Binary Search for Contextual Decision-Making](https://mlsanity.com/paper/1611.00829/) (2016)
- [The Price of Incentivizing Exploration: A Characterization via Thompson Sampling and Sample Complexity](https://mlsanity.com/paper/2002.00558/) (2020)
- [A survey on multi-player bandits](https://mlsanity.com/paper/2211.16275/) (2022)
- [Incentive-aware Contextual Pricing with Non-parametric Market Noise](https://mlsanity.com/paper/1911.03508/) (2019)
- [Principal-Agent Reward Shaping in MDPs](https://mlsanity.com/paper/2401.00298/) (2023)
- [Learning Approximately Optimal Contracts](https://mlsanity.com/paper/1811.06736/) (2018)
- [Exploration and Incentives in Reinforcement Learning](https://mlsanity.com/paper/2103.00360/) (2021)
- [Incentivizing Combinatorial Bandit Exploration](https://mlsanity.com/paper/2206.00494/) (2022)
- [Doubly High-Dimensional Contextual Bandits: An Interpretable Model for Joint Assortment-Pricing](https://mlsanity.com/paper/2309.08634/) (2023)
- [Repeated Principal-Agent Games with Unobserved Agent Rewards and Perfect-Knowledge Agents](https://mlsanity.com/paper/2304.07407/) (2023)
- [Bandit Social Learning: Exploration under Myopic Behavior](https://mlsanity.com/paper/2302.07425/) (2023)
- [Estimating and Incentivizing Imperfect-Knowledge Agents with Hidden Rewards](https://mlsanity.com/paper/2308.06717/) (2023)

## Built on by (most cited first, 13 of 13)

- [Principal-Agent Reinforcement Learning: Orchestrating AI Agents with Contracts](https://mlsanity.com/paper/2407.18074/) (2024)
- [Contractual Reinforcement Learning: Pulling Arms with Invisible Hands](https://mlsanity.com/paper/2407.01458/) (2024)
- [Learning to Mitigate Externalities: the Coase Theorem with Hindsight Rationality](https://mlsanity.com/paper/2406.19824/) (2024)
- [The Pseudo-Dimension of Contracts](https://mlsanity.com/paper/2501.14474/) (2025)
- [Principal-Agent Bandit Games with Self-Interested and Exploratory Learning Agents](https://mlsanity.com/paper/2412.16318/) (2024)
- [Learning to Incentivize in Repeated Principal-Agent Problems with Adversarial Agent Arrivals](https://mlsanity.com/paper/2505.23124/) (2025)
- [Steering No-Regret Agents in MFGs under Model Uncertainty](https://mlsanity.com/paper/2503.09309/) (2025)
- [Fair Contracts in Principal-Agent Games with Heterogeneous Types](https://mlsanity.com/paper/2506.15887/) (2025)
- [Provably Efficient Algorithm for Best Scoring Rule Identification in Online Principal-Agent Information Acquisition](https://mlsanity.com/paper/2505.17379/) (2025)
- [Learning in Repeated Multi-Objective Stackelberg Games with Payoff Manipulation](https://mlsanity.com/paper/2508.14705/) (2025)
- [The Optimal Sample Complexity of Linear Contracts](https://mlsanity.com/paper/2601.01496/) (2026)
- [Microeconomic Foundations of Multi-Agent Learning](https://mlsanity.com/paper/2601.03451/) (2026)
- [DIML: Differentiable Inverse Mechanism Learning from Behaviors of Multi-Agent Learning Trajectories](https://mlsanity.com/paper/2601.17678/) (2026)

## Abstract (arXiv)

This work considers a repeated principal-agent bandit game, where the principal can only interact with her environment through the agent. The principal and the agent have misaligned objectives and the choice of action is only left to the agent. However, the principal can influence the agent's decisions by offering incentives which add up to his rewards. The principal aims to iteratively learn an incentive policy to maximize her own total utility. This framework extends usual bandit problems and is motivated by several practical applications, such as healthcare or ecological taxation, where traditionally used mechanism design theories often overlook the learning aspect of the problem. We present nearly optimal (with respect to a horizon T) learning algorithms for the principal's regret in both multi-armed and linear contextual settings. Finally, we support our theoretical guarantees through numerical experiments.
