# An Efficient Model-Based Approach on Learning Agile Motor Skills without Reinforcement

arXiv: https://arxiv.org/abs/2403.01962 · HTML: https://mlsanity.com/paper/2403.01962/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Latent dynamics models and model-based RL, one of 11 directions in World models.
- Builds on 29 of its 39 references that are in the map.
- First posted on arXiv 4 Mar 2024.

## Placed in

- World models / [Latent dynamics models and model-based RL](https://mlsanity.com/wm/latent-dynamics-models-and-model-based-rl/)
- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 29 of 29)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [Learning Quadrupedal Locomotion over Challenging Terrain](https://mlsanity.com/paper/2010.11251/) (2020)
- [Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning](https://mlsanity.com/paper/2109.11978/) (2021)
- [DayDreamer: World Models for Physical Robot Learning](https://mlsanity.com/paper/2206.14176/) (2022)
- [Sim-to-Real: Learning Agile Locomotion For Quadruped Robots](https://mlsanity.com/paper/1804.10332/) (2018)
- [Learning Agile Robotic Locomotion Skills by Imitating Animals](https://mlsanity.com/paper/2004.00784/) (2020)
- [Real-World Robot Learning with Masked Visual Pre-training](https://mlsanity.com/paper/2210.03109/) (2022)
- [Model-Ensemble Trust-Region Policy Optimization](https://mlsanity.com/paper/1802.10592/) (2018)
- [Algorithmic Framework for Model-based Deep Reinforcement Learning with Theoretical Guarantees](https://mlsanity.com/paper/1807.03858/) (2018)
- [Model-Based Reinforcement Learning via Meta-Policy Optimization](https://mlsanity.com/paper/1809.05214/) (2018)
- [Adversarial Motion Priors Make Good Substitutes for Complex Reward Functions](https://mlsanity.com/paper/2203.15103/) (2022)
- [Legged Robots that Keep on Learning: Fine-Tuning Locomotion Policies in the Real World](https://mlsanity.com/paper/2110.05457/) (2021)
- [Multi-expert learning of adaptive legged locomotion](https://mlsanity.com/paper/2012.05810/) (2020)
- [Dynamics Randomization Revisited:A Case Study for Quadrupedal Locomotion](https://mlsanity.com/paper/2011.02404/) (2020)
- [Fast and Efficient Locomotion via Learned Gait Transitions](https://mlsanity.com/paper/2104.04644/) (2021)
- [Neural Categorical Priors for Physics-Based Character Control](https://mlsanity.com/paper/2308.07200/) (2023)
- [Lifelike Agility and Play in Quadrupedal Robots using Reinforcement Learning and Generative Pre-trained Models](https://mlsanity.com/paper/2308.15143/) (2023)
- [Learning a Contact-Adaptive Controller for Robust, Efficient Legged Locomotion](https://mlsanity.com/paper/2009.10019/) (2020)
- [Reinforcement Learning with Evolutionary Trajectory Generator: A General Approach for Quadrupedal Locomotion](https://mlsanity.com/paper/2109.06409/) (2021)
- [An Efficient Optimal Planning and Control Framework For Quadrupedal Locomotion](https://mlsanity.com/paper/1609.09861/) (2016)
- [Learning Terrain-Adaptive Locomotion with Agile Behaviors by Imitating Animals](https://mlsanity.com/paper/2308.03273/) (2023)
- [Simultaneous Contact, Gait and Motion Planning for Robust Multi-Legged Locomotion via Mixed-Integer Convex Optimization](https://mlsanity.com/paper/1904.04595/) (2019)
- [Terrain-Aware Quadrupedal Locomotion via Reinforcement Learning](https://mlsanity.com/paper/2310.04675/) (2023)

## Built on by (most cited first, 2 of 2)

- [RobotKeyframing: Learning Locomotion with High-Level Objectives via Mixture of Dense and Sparse Rewards](https://mlsanity.com/paper/2407.11562/) (2024)
- [DexNDM: Closing the Reality Gap for Dexterous In-Hand Rotation via Joint-Wise Neural Dynamics Model](https://mlsanity.com/paper/2510.08556/) (2025)

## Abstract (arXiv)

Learning-based methods have improved locomotion skills of quadruped robots through deep reinforcement learning. However, the sim-to-real gap and low sample efficiency still limit the skill transfer. To address this issue, we propose an efficient model-based learning framework that combines a world model with a policy network. We train a differentiable world model to predict future states and use it to directly supervise a Variational Autoencoder (VAE)-based policy network to imitate real animal behaviors. This significantly reduces the need for real interaction data and allows for rapid policy updates. We also develop a high-level network to track diverse commands and trajectories. Our simulated results show a tenfold sample efficiency increase compared to reinforcement learning methods such as PPO. In real-world testing, our policy achieves proficient command-following performance with only a two-minute data collection period and generalizes well to new speeds and paths.
