# Towards Provable Log Density Policy Gradient

arXiv: https://arxiv.org/abs/2403.01605 · HTML: https://mlsanity.com/paper/2403.01605/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 18 of its 37 references that are in the map.
- First posted on arXiv 3 Mar 2024.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 18 of 18)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [DualDICE: Behavior-Agnostic Estimation of Discounted Stationary Distribution Corrections](https://mlsanity.com/paper/1906.04733/) (2019)
- [Breaking the Curse of Horizon: Infinite-Horizon Off-Policy Estimation](https://mlsanity.com/paper/1810.12429/) (2018)
- [Minimax Weight and Q-Function Learning for Off-Policy Evaluation](https://mlsanity.com/paper/1910.12809/) (2019)
- [GenDICE: Generalized Offline Estimation of Stationary Values](https://mlsanity.com/paper/2002.09072/) (2020)
- [Empirical Study of Off-Policy Policy Evaluation for Reinforcement Learning](https://mlsanity.com/paper/1911.06854/) (2019)
- [A general sample complexity analysis of vanilla policy gradient](https://mlsanity.com/paper/2107.11433/) (2021)
- [GradientDICE: Rethinking Generalized Offline Estimation of Stationary Values](https://mlsanity.com/paper/2001.11113/) (2020)
- [Making Linear MDPs Practical via Contrastive Representation Learning](https://mlsanity.com/paper/2207.07150/) (2022)
- [Consistent On-Line Off-Policy Evaluation](https://mlsanity.com/paper/1702.07121/) (2017)
- [Off-Policy Deep Reinforcement Learning by Bootstrapping the Covariate Shift](https://mlsanity.com/paper/1901.09455/) (2019)
- [Finite-Sample Analysis of Proximal Gradient TD Algorithms](https://mlsanity.com/paper/2006.14364/) (2020)
- [Off Environment Evaluation Using Convex Risk Minimization](https://mlsanity.com/paper/2112.11532/) (2021)

## Abstract (arXiv)

Policy gradient methods are a vital ingredient behind the success of modern reinforcement learning. Modern policy gradient methods, although successful, introduce a residual error in gradient estimation. In this work, we argue that this residual term is significant and correcting for it could potentially improve sample-complexity of reinforcement learning methods. To that end, we propose log density gradient to estimate the policy gradient, which corrects for this residual error term. Log density gradient method computes policy gradient by utilising the state-action discounted distributional formulation. We first present the equations needed to exactly find the log density gradient for a tabular Markov Decision Processes (MDPs). For more complex environments, we propose a temporal difference (TD) method that approximates log density gradient by utilizing backward on-policy samples. Since backward sampling from a Markov chain is highly restrictive we also propose a min-max optimization that can approximate log density gradient using just on-policy samples. We also prove uniqueness, and convergence under linear function approximation, for this min-max optimization. Finally, we show that the sample complexity of our min-max optimization to be of the order of m-1/2, where m is the number of on-policy samples. We also demonstrate a proof-of-concept for our log density gradient method on gridworld environment, and observe that our method is able to improve upon the classical policy gradient method by a clear margin, thus indicating a promising novel direction to develop reinforcement learning algorithms that require fewer samples.
