# HyperSDFusion: Bridging Hierarchical Structures in Language and Geometry for Enhanced 3D Text2Shape Generation

arXiv: https://arxiv.org/abs/2403.00372 · HTML: https://mlsanity.com/paper/2403.00372/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 54 of its 61 references that are in the map.
- First posted on arXiv 1 Mar 2024.

## Builds on (most cited first, 30 of 54)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://mlsanity.com/paper/1910.10683/) (2019)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [An Empirical Study of Training Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.02057/) (2021)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model](https://mlsanity.com/paper/2208.15001/) (2022)
- [Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generation](https://mlsanity.com/paper/2212.00774/) (2022)
- [LION: Latent Point Diffusion Models for 3D Shape Generation](https://mlsanity.com/paper/2210.06978/) (2022)
- [3DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Models](https://mlsanity.com/paper/2301.11445/) (2023)
- [PhysDiff: Physics-Guided Human Motion Diffusion Model](https://mlsanity.com/paper/2212.02500/) (2022)
- [DiffusionDet: Diffusion Model for Object Detection](https://mlsanity.com/paper/2211.09788/) (2022)
- [Pix2Video: Video Editing using Image Diffusion](https://mlsanity.com/paper/2303.12688/) (2023)
- [Flexible Diffusion Modeling of Long Videos](https://mlsanity.com/paper/2205.11495/) (2022)
- [SDFusion: Multimodal 3D Shape Completion, Reconstruction, and Generation](https://mlsanity.com/paper/2212.04493/) (2022)
- [What Do Single-view 3D Reconstruction Networks Learn?](https://mlsanity.com/paper/1905.03678/) (2019)
- [CLIP-Forge: Towards Zero-Shot Text-to-Shape Generation](https://mlsanity.com/paper/2110.02624/) (2021)
- [DreamBooth3D: Subject-Driven Text-to-3D Generation](https://mlsanity.com/paper/2303.13508/) (2023)
- [Guided Motion Diffusion for Controllable Human Motion Synthesis](https://mlsanity.com/paper/2305.12577/) (2023)
- [Hyperbolic Image Embeddings](https://mlsanity.com/paper/1904.02239/) (2019)
- [SparseFusion: Distilling View-conditioned Diffusion for 3D Reconstruction](https://mlsanity.com/paper/2212.00792/) (2022)
- [AutoSDF: Shape Priors for 3D Completion, Reconstruction and Generation](https://mlsanity.com/paper/2203.09516/) (2022)
- [Text2Shape: Generating Shapes from Natural Language by Learning Joint Embeddings](https://mlsanity.com/paper/1803.08495/) (2018)
- [RenderDiffusion: Image Diffusion for 3D Reconstruction, Inpainting and Generation](https://mlsanity.com/paper/2211.09869/) (2022)

## Built on by (most cited first, 8 of 8)

- [HypDAE: Hyperbolic Diffusion Autoencoders for Hierarchical Few-shot Image Generation](https://mlsanity.com/paper/2411.17784/) (2024)
- [Fractional Diffusion Bridge Models](https://mlsanity.com/paper/2511.01795/) (2025)
- [Intrinsic Lorentz Neural Network](https://mlsanity.com/paper/2602.23981/) (2026)
- [Guiding Diffusion-based Reconstruction with Contrastive Signals for Balanced Visual Representation](https://mlsanity.com/paper/2603.04803/) (2026)
- [A Flag Decomposition for Hierarchical Datasets](https://mlsanity.com/paper/2502.07782/) (2025)
- [BlackMirror: Black-Box Backdoor Detection for Text-to-Image Models via Instruction-Response Deviation](https://mlsanity.com/paper/2603.05921/) (2026)
- [Understanding-Enhanced Model Collaboration for Long-Tailed Egocentric Mistake Detection](https://mlsanity.com/paper/2606.02120/) (2026)
- [HSG: Hyperbolic Scene Graph](https://mlsanity.com/paper/2604.17454/) (2026)

## Abstract (arXiv)

3D shape generation from text is a fundamental task in 3D representation learning. The text-shape pairs exhibit a hierarchical structure, where a general text like ``chair" covers all 3D shapes of the chair, while more detailed prompts refer to more specific shapes. Furthermore, both text and 3D shapes are inherently hierarchical structures. However, existing Text2Shape methods, such as SDFusion, do not exploit that. In this work, we propose HyperSDFusion, a dual-branch diffusion model that generates 3D shapes from a given text. Since hyperbolic space is suitable for handling hierarchical data, we propose to learn the hierarchical representations of text and 3D shapes in hyperbolic space. First, we introduce a hyperbolic text-image encoder to learn the sequential and multi-modal hierarchical features of text in hyperbolic space. In addition, we design a hyperbolic text-graph convolution module to learn the hierarchical features of text in hyperbolic space. In order to fully utilize these text features, we introduce a dual-branch structure to embed text features in 3D feature space. At last, to endow the generated 3D shapes with a hierarchical structure, we devise a hyperbolic hierarchical loss. Our method is the first to explore the hyperbolic hierarchical representation for text-to-shape generation. Experimental results on the existing text-to-shape paired dataset, Text2Shape, achieved state-of-the-art results. We release our implementation under HyperSDFusion.github.io.
