# Impact of Decentralized Learning on Player Utilities in Stackelberg Games

arXiv: https://arxiv.org/abs/2403.00188 · HTML: https://mlsanity.com/paper/2403.00188/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 34 of its 68 references that are in the map.
- First posted on arXiv 29 Feb 2024.

## Builds on (most cited first, 30 of 34)

- [Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithms](https://mlsanity.com/paper/1911.10635/) (2019)
- [Federated Machine Learning: Concept and Applications](https://mlsanity.com/paper/1902.04885/) (2019)
- [Fine-tuning language models to find agreement among humans with diverse preferences](https://mlsanity.com/paper/2211.15006/) (2022)
- [Near-Optimal No-Regret Learning in General Games](https://mlsanity.com/paper/2108.06924/) (2021)
- [Consequences of Misaligned AI](https://mlsanity.com/paper/2102.03896/) (2021)
- [Feedback Loops With Language Models Drive In-Context Reward Hacking](https://mlsanity.com/paper/2402.06627/) (2024)
- [Unleashing the potential of prompt engineering for large language models](https://mlsanity.com/paper/2310.14735/) (2023)
- [Improving Expert Predictions with Conformal Prediction](https://mlsanity.com/paper/2201.12006/) (2022)
- [Who Leads and Who Follows in Strategic Classification?](https://mlsanity.com/paper/2106.12529/) (2021)
- [Strategizing against No-regret Learners](https://mlsanity.com/paper/1909.13861/) (2019)
- [Sample-Efficient Learning of Stackelberg Equilibria in General-Sum Games](https://mlsanity.com/paper/2102.11494/) (2021)
- [Zero-Shot Goal-Directed Dialogue via RL on Imagined Conversations](https://mlsanity.com/paper/2311.05584/) (2023)
- [What are you optimizing for? Aligning Recommender Systems with Human Values](https://mlsanity.com/paper/2107.10939/) (2021)
- [The Challenge of Understanding What Users Want: Inconsistent Preferences and Engagement Optimization](https://mlsanity.com/paper/2202.11776/) (2022)
- [Convergence of Learning Dynamics in Stackelberg Games](https://mlsanity.com/paper/1906.01217/) (2019)
- [Human-Aligned Calibration for AI-Assisted Decision Making](https://mlsanity.com/paper/2306.00074/) (2023)
- [Designing Decision Support Systems Using Counterfactual Prediction Sets](https://mlsanity.com/paper/2306.03928/) (2023)
- [Calibrated Stackelberg Games: Learning Optimal Commitments Against Calibrated Agents](https://mlsanity.com/paper/2306.02704/) (2023)
- [Contracting with a Learning Agent](https://mlsanity.com/paper/2401.16198/) (2024)
- [Autobidders with Budget and ROI Constraints: Efficiency, Regret, and Pacing Dynamics](https://mlsanity.com/paper/2301.13306/) (2023)
- [Is Learning in Games Good for the Learners?](https://mlsanity.com/paper/2305.19496/) (2023)
- [How and Why to Manipulate Your Own Agent: On the Incentives of Users of Learning Agents](https://mlsanity.com/paper/2112.07640/) (2021)
- [Improving Screening Processes via Calibrated Subset Selection](https://mlsanity.com/paper/2202.01147/) (2022)
- [Online Learning in Stackelberg Games with an Omniscient Follower](https://mlsanity.com/paper/2301.11518/) (2023)
- [Decentralized Cooperative Reinforcement Learning with Hierarchical Information Structure](https://mlsanity.com/paper/2111.00781/) (2021)
- [Competing Bandits: The Perils of Exploration Under Competition](https://mlsanity.com/paper/2007.10144/) (2020)
- [Efficient Prior-Free Mechanisms for No-Regret Agents](https://mlsanity.com/paper/2311.07754/) (2023)
- [Efficient Stackelberg Strategies for Finitely Repeated Games](https://mlsanity.com/paper/2207.04192/) (2022)
- [Robust Stackelberg Equilibria](https://mlsanity.com/paper/2304.14990/) (2023)
- [Regret Minimization in Stackelberg Games with Side Information](https://mlsanity.com/paper/2402.08576/) (2024)

## Built on by (most cited first, 5 of 5)

- [Nearly-Optimal Bandit Learning in Stackelberg Games with Side Information](https://mlsanity.com/paper/2502.00204/) (2025)
- [Is Knowledge Power? On the (Im)possibility of Learning from Strategic Interactions](https://mlsanity.com/paper/2408.08272/) (2024)
- [Learning to Mitigate Externalities: the Coase Theorem with Hindsight Rationality](https://mlsanity.com/paper/2406.19824/) (2024)
- [The Burden of Interactive Alignment with Inconsistent Preferences](https://mlsanity.com/paper/2510.16368/) (2025)
- [Learning Local Stackelberg Equilibria from Repeated Interactions with a Learning Agent](https://mlsanity.com/paper/2510.22471/) (2025)

## Abstract (arXiv)

When deployed in the world, a learning agent such as a recommender system or a chatbot often repeatedly interacts with another learning agent (such as a user) over time. In many such two-agent systems, each agent learns separately and the rewards of the two agents are not perfectly aligned. To better understand such cases, we examine the learning dynamics of the two-agent system and the implications for each agent's objective. We model these systems as Stackelberg games with decentralized learning and show that standard regret benchmarks (such as Stackelberg equilibrium payoffs) result in worst-case linear regret for at least one player. To better capture these systems, we construct a relaxed regret benchmark that is tolerant to small learning errors by agents. We show that standard learning algorithms fail to provide sublinear regret, and we develop algorithms to achieve near-optimal O(T2/3) regret for both players with respect to these benchmarks. We further design relaxed environments under which faster learning (O(√T)) is possible. Altogether, our results take a step towards assessing how two-agent interactions in sequential and decentralized learning environments affect the utility of both agents.
