# Human Shape and Clothing Estimation

arXiv: https://arxiv.org/abs/2402.18032 · HTML: https://mlsanity.com/paper/2402.18032/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 31 of its 56 references that are in the map.
- First posted on arXiv 28 Feb 2024.

## Builds on (most cited first, 30 of 31)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localization](https://mlsanity.com/paper/1610.02391/) (2016)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [Deformable DETR: Deformable Transformers for End-to-End Object Detection](https://mlsanity.com/paper/2010.04159/) (2020)
- [Non-local Neural Networks](https://mlsanity.com/paper/1711.07971/) (2017)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [Multi-Scale Context Aggregation by Dilated Convolutions](https://mlsanity.com/paper/1511.07122/) (2015)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization](https://mlsanity.com/paper/1905.05172/) (2019)
- [Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop](https://mlsanity.com/paper/1909.12828/) (2019)
- [PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization](https://mlsanity.com/paper/2004.00452/) (2020)
- [VITON: An Image-based Virtual Try-on Network](https://mlsanity.com/paper/1711.08447/) (2017)
- [Toward Characteristic-Preserving Image-based Virtual Try-On Network](https://mlsanity.com/paper/1807.07688/) (2018)
- [Joint Training of a Convolutional Network and a Graphical Model for Human Pose Estimation](https://mlsanity.com/paper/1406.2984/) (2014)
- [Synthetic Training for Accurate 3D Human Pose and Shape Estimation in the Wild](https://mlsanity.com/paper/2009.10013/) (2020)
- [Monocular Real-Time Volumetric Performance Capture](https://mlsanity.com/paper/2007.13988/) (2020)
- [Single Stage Virtual Try-on via Deformable Attention Flows](https://mlsanity.com/paper/2207.09161/) (2022)
- [Flowing ConvNets for Human Pose Estimation in Videos](https://mlsanity.com/paper/1506.02897/) (2015)
- [Body Meshes as Points](https://mlsanity.com/paper/2105.02467/) (2021)
- [Bodies at Rest: 3D Human Pose and Shape Estimation from a Pressure Image using Synthetic Data](https://mlsanity.com/paper/2004.01166/) (2020)
- [Fashion Landmark Detection in the Wild](https://mlsanity.com/paper/1608.03049/) (2016)
- [Fashionformer: A simple, Effective and Unified Baseline for Human Fashion Segmentation and Recognition](https://mlsanity.com/paper/2204.04654/) (2022)
- [LASOR: Learning Accurate 3D Human Pose and Shape Via Synthetic Occlusion-Aware Data and Neural Mesh Rendering](https://mlsanity.com/paper/2108.00351/) (2021)
- [Unconstrained Fashion Landmark Detection via Hierarchical Recurrent Transformer Networks](https://mlsanity.com/paper/1708.02044/) (2017)
- [Spatial-Aware Non-Local Attention for Fashion Landmark Detection](https://mlsanity.com/paper/1903.04104/) (2019)
- [A Global-Local Emebdding Module for Fashion Landmark Detection](https://mlsanity.com/paper/1908.10548/) (2019)
- [Pose Guided Attention for Multi-label Fashion Image Classification](https://mlsanity.com/paper/1911.05024/) (2019)

## Abstract (arXiv)

Human shape and clothing estimation has gained significant prominence in various domains, including online shopping, fashion retail, augmented reality (AR), virtual reality (VR), and gaming. The visual representation of human shape and clothing has become a focal point for computer vision researchers in recent years. This paper presents a comprehensive survey of the major works in the field, focusing on four key aspects: human shape estimation, fashion generation, landmark detection, and attribute recognition. For each of these tasks, the survey paper examines recent advancements, discusses their strengths and limitations, and qualitative differences in approaches and outcomes. By exploring the latest developments in human shape and clothing estimation, this survey aims to provide a comprehensive understanding of the field and inspire future research in this rapidly evolving domain.
