# Resolution-Agnostic Neural Compression for High-Fidelity Portrait Video Conferencing via Implicit Radiance Fields

arXiv: https://arxiv.org/abs/2402.16599 · HTML: https://mlsanity.com/paper/2402.16599/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 29 of its 56 references that are in the map.
- First posted on arXiv 26 Feb 2024.

## Builds on (most cited first, 29 of 29)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [First Order Motion Model for Image Animation](https://mlsanity.com/paper/2003.00196/) (2020)
- [Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction](https://mlsanity.com/paper/2012.03065/) (2020)
- [One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencing](https://mlsanity.com/paper/2011.15126/) (2020)
- [AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis](https://mlsanity.com/paper/2103.11078/) (2021)
- [StyleRig: Rigging StyleGAN for 3D Control over Portrait Images](https://mlsanity.com/paper/2004.00121/) (2020)
- [Animating Arbitrary Objects via Deep Motion Transfer](https://mlsanity.com/paper/1812.08861/) (2018)
- [PIRenderer: Controllable Portrait Image Generation via Semantic Neural Rendering](https://mlsanity.com/paper/2109.08379/) (2021)
- [Depth-Aware Generative Adversarial Network for Talking Head Video Generation](https://mlsanity.com/paper/2203.06605/) (2022)
- [Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer and Novel View Synthesis](https://mlsanity.com/paper/1909.12224/) (2019)
- [Video Frame Interpolation Transformer](https://mlsanity.com/paper/2111.13817/) (2021)
- [Fast Bi-layer Neural Synthesis of One-Shot Realistic Head Avatars](https://mlsanity.com/paper/2008.10174/) (2020)
- [Learning Dynamic Facial Radiance Fields for Few-Shot Talking Head Synthesis](https://mlsanity.com/paper/2207.11770/) (2022)
- [MarioNETte: Few-shot Face Reenactment Preserving Identity of Unseen Targets](https://mlsanity.com/paper/1911.08139/) (2019)
- [DFA-NeRF: Personalized Talking Head Generation via Disentangled Face Attributes Neural Rendering](https://mlsanity.com/paper/2201.00791/) (2022)
- [Soft-Gated Warping-GAN for Pose-Guided Person Image Synthesis](https://mlsanity.com/paper/1810.11610/) (2018)
- [Advances in Deep Concealed Scene Understanding](https://mlsanity.com/paper/2304.11234/) (2023)
- [Low Bandwidth Video-Chat Compression using Deep Generative Models](https://mlsanity.com/paper/2012.00328/) (2020)
- [Ultra-low bitrate video conferencing using deep image animation](https://mlsanity.com/paper/2012.00346/) (2020)
- [ViGT: Proposal-free Video Grounding with Learnable Token in Transformer](https://mlsanity.com/paper/2308.06009/) (2023)
- [AccFlow: Backward Accumulation for Long-Range Optical Flow](https://mlsanity.com/paper/2308.13133/) (2023)
- [Exploit Camera Raw Data for Video Super-Resolution via Hidden Markov Model Inference](https://mlsanity.com/paper/2008.10710/) (2020)
- [Learning for Unconstrained Space-Time Video Super-Resolution](https://mlsanity.com/paper/2102.13011/) (2021)
- [A Survey on Rain Removal from Video and Single Image](https://mlsanity.com/paper/1909.08326/) (2019)
- [End-To-End Trainable Video Super-Resolution Based on a New Mechanism for Implicit Motion Estimation and Compensation](https://mlsanity.com/paper/2001.01162/) (2020)
- [Neural Face Video Compression using Multiple Views](https://mlsanity.com/paper/2203.15401/) (2022)
- [Controllable Augmentations for Video Representation Learning](https://mlsanity.com/paper/2203.16632/) (2022)
- [TransMRSR: Transformer-based Self-Distilled Generative Prior for Brain MRI Super-Resolution](https://mlsanity.com/paper/2306.06669/) (2023)

## Abstract (arXiv)

Video conferencing has caught much more attention recently. High fidelity and low bandwidth are two major objectives of video compression for video conferencing applications. Most pioneering methods rely on classic video compression codec without high-level feature embedding and thus can not reach the extremely low bandwidth. Recent works instead employ model-based neural compression to acquire ultra-low bitrates using sparse representations of each frame such as facial landmark information, while these approaches can not maintain high fidelity due to 2D image-based warping. In this paper, we propose a novel low bandwidth neural compression approach for high-fidelity portrait video conferencing using implicit radiance fields to achieve both major objectives. We leverage dynamic neural radiance fields to reconstruct high-fidelity talking head with expression features, which are represented as frame substitution for transmission. The overall system employs deep model to encode expression features at the sender and reconstruct portrait at the receiver with volume rendering as decoder for ultra-low bandwidth. In particular, with the characteristic of neural radiance fields based model, our compression approach is resolution-agnostic, which means that the low bandwidth achieved by our approach is independent of video resolution, while maintaining fidelity for higher resolution reconstruction. Experimental results demonstrate that our novel framework can (1) construct ultra-low bandwidth video conferencing, (2) maintain high fidelity portrait and (3) have better performance on high-resolution video compression than previous works.
