# PREDILECT: Preferences Delineated with Zero-Shot Language-based Reasoning in Reinforcement Learning

arXiv: https://arxiv.org/abs/2402.15420 · HTML: https://mlsanity.com/paper/2402.15420/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Placed in Reinforcement learning for reasoning, one of 17 directions in LLM reasoning.
- Builds on 18 of its 80 references that are in the map.
- First posted on arXiv 23 Feb 2024.

## Placed in

- LLM reasoning / [Reinforcement learning for reasoning](https://mlsanity.com/lr/reinforcement-learning-for-reasoning/)
- LLM alignment / RLHF / preference optimisation / [Reward modeling and RLHF](https://mlsanity.com/alignment/reward-modeling-and-rlhf/)

## Builds on (most cited first, 18 of 18)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Evaluating Large Language Models Trained on Code](https://mlsanity.com/paper/2107.03374/) (2021)
- [On the Opportunities and Risks of Foundation Models](https://mlsanity.com/paper/2108.07258/) (2021)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Concrete Problems in AI Safety](https://mlsanity.com/paper/1606.06565/) (2016)
- [Know What You Don't Know: Unanswerable Questions for SQuAD](https://mlsanity.com/paper/1806.03822/) (2018)
- [LaMDA: Language Models for Dialog Applications](https://mlsanity.com/paper/2201.08239/) (2022)
- [LiT: Zero-Shot Transfer with Locked-image text Tuning](https://mlsanity.com/paper/2111.07991/) (2021)
- [ClipCap: CLIP Prefix for Image Captioning](https://mlsanity.com/paper/2111.09734/) (2021)
- [Reinforcement Learning with Unsupervised Auxiliary Tasks](https://mlsanity.com/paper/1611.05397/) (2016)
- [Large Language Models Are Reasoning Teachers](https://mlsanity.com/paper/2212.10071/) (2022)
- [PEBBLE: Feedback-Efficient Interactive Reinforcement Learning via Relabeling Experience and Unsupervised Pre-training](https://mlsanity.com/paper/2106.05091/) (2021)
- [Learning to Navigate in Complex Environments](https://mlsanity.com/paper/1611.03673/) (2016)
- [Loss is its own Reward: Self-Supervision for Reinforcement Learning](https://mlsanity.com/paper/1612.07307/) (2016)
- [Principles and Guidelines for Evaluating Social Robot Navigation Algorithms](https://mlsanity.com/paper/2306.16740/) (2023)
- [Causal Confusion and Reward Misidentification in Preference-Based Reward Learning](https://mlsanity.com/paper/2204.06601/) (2022)
- [Natural Language for Human-Robot Collaboration: Problems Beyond Language Grounding](https://mlsanity.com/paper/2110.04441/) (2021)

## Built on by (most cited first, 8 of 8)

- [The Evolving Landscape of LLM- and VLM-Integrated Reinforcement Learning](https://mlsanity.com/paper/2502.15214/) (2025)
- [ICPL: Few-shot In-context Preference Learning via LLMs](https://mlsanity.com/paper/2410.17233/) (2024)
- [Leveraging Sub-Optimal Data for Human-in-the-Loop Reinforcement Learning](https://mlsanity.com/paper/2405.00746/) (2024)
- [Long-Term Planning Around Humans in Domestic Environments with 3D Scene Graphs](https://mlsanity.com/paper/2503.09173/) (2025)
- [FLoRA: Sample-Efficient Preference-based RL via Low-Rank Style Adaptation of Reward Functions](https://mlsanity.com/paper/2504.10002/) (2025)
- [Causally Robust Reward Learning from Reason-Augmented Preference Feedback](https://mlsanity.com/paper/2603.04861/) (2026)
- [The Impact of VR and 2D Interfaces on Human Feedback in Preference-Based Robot Learning](https://mlsanity.com/paper/2503.16500/) (2025)
- [Robust Instruction Compliance in Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2605.12655/) (2026)

## Abstract (arXiv)

Preference-based reinforcement learning (RL) has emerged as a new field in robot learning, where humans play a pivotal role in shaping robot behavior by expressing preferences on different sequences of state-action pairs. However, formulating realistic policies for robots demands responses from humans to an extensive array of queries. In this work, we approach the sample-efficiency challenge by expanding the information collected per query to contain both preferences and optional text prompting. To accomplish this, we leverage the zero-shot capabilities of a large language model (LLM) to reason from the text provided by humans. To accommodate the additional query information, we reformulate the reward learning objectives to contain flexible highlights -- state-action pairs that contain relatively high information and are related to the features processed in a zero-shot fashion from a pretrained LLM. In both a simulated scenario and a user study, we reveal the effectiveness of our work by analyzing the feedback and its implications. Additionally, the collective feedback collected serves to train a robot on socially compliant trajectories in a simulated social navigation landscape. We provide video examples of the trained policies at https://sites.google.com/view/rl-predilect
