# Grasp, See, and Place: Efficient Unknown Object Rearrangement with Policy Structure Prior

arXiv: https://arxiv.org/abs/2402.15402 · HTML: https://mlsanity.com/paper/2402.15402/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 68 of its 100 references that are in the map.
- First posted on arXiv 23 Feb 2024.

## Builds on (most cited first, 30 of 68)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [RAFT: Recurrent All-Pairs Field Transforms for Optical Flow](https://mlsanity.com/paper/2003.12039/) (2020)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [SuperGlue: Learning Feature Matching with Graph Neural Networks](https://mlsanity.com/paper/1911.11763/) (2019)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [CLIP-Adapter: Better Vision-Language Models with Feature Adapters](https://mlsanity.com/paper/2110.04544/) (2021)
- [LoFTR: Detector-Free Local Feature Matching with Transformers](https://mlsanity.com/paper/2104.00680/) (2021)
- [ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Tasks](https://mlsanity.com/paper/1912.01734/) (2019)
- [What Matters in Learning from Offline Human Demonstrations for Robot Manipulation](https://mlsanity.com/paper/2108.03298/) (2021)
- [R3M: A Universal Visual Representation for Robot Manipulation](https://mlsanity.com/paper/2203.12601/) (2022)
- [RLBench: The Robot Learning Benchmark & Learning Environment](https://mlsanity.com/paper/1909.12271/) (2019)
- [CLIPort: What and Where Pathways for Robotic Manipulation](https://mlsanity.com/paper/2109.12098/) (2021)
- [Gibson Env: Real-World Perception for Embodied Agents](https://mlsanity.com/paper/1808.10654/) (2018)
- [Transporter Networks: Rearranging the Visual World for Robotic Manipulation](https://mlsanity.com/paper/2010.14406/) (2020)
- [Embodied Question Answering](https://mlsanity.com/paper/1711.11543/) (2017)
- [Masked Visual Pre-training for Motor Control](https://mlsanity.com/paper/2203.06173/) (2022)
- [Neural Descriptor Fields: SE(3)-Equivariant Object Representations for Manipulation](https://mlsanity.com/paper/2112.05124/) (2021)
- [RoboTHOR: An Open Simulation-to-Real Embodied AI Platform](https://mlsanity.com/paper/2004.06799/) (2020)
- [Sim-to-Real via Sim-to-Sim: Data-efficient Robotic Grasping via Randomized-to-Canonical Adaptation Networks](https://mlsanity.com/paper/1812.07252/) (2018)
- [Soft Actor-Critic for Discrete Action Settings](https://mlsanity.com/paper/1910.07207/) (2019)
- [Rearrangement: A Challenge for Embodied AI](https://mlsanity.com/paper/2011.01975/) (2020)
- [Robotic Pick-and-Place of Novel Objects in Clutter with Multi-Affordance Grasping and Cross-Domain Image Matching](https://mlsanity.com/paper/1710.01330/) (2017)
- [ManipulaTHOR: A Framework for Visual Object Manipulation](https://mlsanity.com/paper/2104.11213/) (2021)
- [Hierarchical Planning for Long-Horizon Manipulation with Geometric and Symbolic Scene Graphs](https://mlsanity.com/paper/2012.07277/) (2020)
- [Interactive Perception: Leveraging Action in Perception and Perception in Action](https://mlsanity.com/paper/1604.03670/) (2016)
- [Transferring End-to-End Visuomotor Control from Simulation to Real World for a Multi-Stage Task](https://mlsanity.com/paper/1707.02267/) (2017)

## Built on by (most cited first, 5 of 5)

- [Seeing to Act, Prompting to Specify: A Bayesian Factorization of Vision Language Action Policy](https://mlsanity.com/paper/2512.11218/) (2025)
- [ExploreVLM: Closed-Loop Robot Exploration Task Planning with Vision-Language Models](https://mlsanity.com/paper/2508.11918/) (2025)
- [Efficient Alignment of Unconditioned Action Prior for Language-conditioned Pick and Place in Clutter](https://mlsanity.com/paper/2503.09423/) (2025)
- [GPA-RAM: Grasp-Pretraining Augmented Robotic Attention Mamba for Spatial Task Learning](https://mlsanity.com/paper/2504.19683/) (2025)
- [Dynamic Buffers: Cost-Efficient Planning for Tabletop Rearrangement with Stacking](https://mlsanity.com/paper/2509.22828/) (2025)

## Abstract (arXiv)

We focus on the task of unknown object rearrangement, where a robot is supposed to re-configure the objects into a desired goal configuration specified by an RGB-D image. Recent works explore unknown object rearrangement systems by incorporating learning-based perception modules. However, they are sensitive to perception error, and pay less attention to task-level performance. In this paper, we aim to develop an effective system for unknown object rearrangement amidst perception noise. We theoretically reveal that the noisy perception impacts grasp and place in a decoupled way, and show such a decoupled structure is valuable to improve task optimality. We propose GSP, a dual-loop system with the decoupled structure as prior. For the inner loop, we learn a see policy for self-confident in-hand object matching. For the outer loop, we learn a grasp policy aware of object matching and grasp capability guided by task-level rewards. We leverage the foundation model CLIP for object matching, policy learning and self-termination. A series of experiments indicate that GSP can conduct unknown object rearrangement with higher completion rates and fewer steps.
