# Towards Diverse Behaviors: A Benchmark for Imitation Learning with Human Demonstrations

arXiv: https://arxiv.org/abs/2402.14606 · HTML: https://mlsanity.com/paper/2402.14606/

## Key facts

- Cited by 53 papers in the map (data through 14 Oct 2026).
- Placed in Robot manipulation imitation learning, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 35 of its 40 references that are in the map.
- First posted on arXiv 22 Feb 2024.

## Placed in

- Offline RL and imitation learning from data / [Robot manipulation imitation learning](https://mlsanity.com/offlinerl/robot-manipulation-imitation-learning/)

## Builds on (most cited first, 30 of 35)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Auto-Encoding Variational Bayes](https://mlsanity.com/paper/1312.6114/) (2013)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [What Matters in Learning from Offline Human Demonstrations for Robot Manipulation](https://mlsanity.com/paper/2108.03298/) (2021)
- [RLBench: The Robot Learning Benchmark & Learning Environment](https://mlsanity.com/paper/1909.12271/) (2019)
- [BridgeData V2: A Dataset for Robot Learning at Scale](https://mlsanity.com/paper/2308.12952/) (2023)
- [CALVIN: A Benchmark for Language-Conditioned Policy Learning for Long-Horizon Robot Manipulation Tasks](https://mlsanity.com/paper/2112.03227/) (2021)
- [An Algorithmic Perspective on Imitation Learning](https://mlsanity.com/paper/1811.06711/) (2018)
- [Implicit Behavioral Cloning](https://mlsanity.com/paper/2109.00137/) (2021)
- [VIMA: General Robot Manipulation with Multimodal Prompts](https://mlsanity.com/paper/2210.03094/) (2022)
- [Relay Policy Learning: Solving Long-Horizon Tasks via Imitation and Reinforcement Learning](https://mlsanity.com/paper/1910.11956/) (2019)
- [Transporter Networks: Rearranging the Visual World for Robotic Manipulation](https://mlsanity.com/paper/2010.14406/) (2020)
- [ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skills](https://mlsanity.com/paper/2302.04659/) (2023)
- [Learning Latent Plans from Play](https://mlsanity.com/paper/1903.01973/) (2019)
- [Behavior Transformers: Cloning k modes with one stone](https://mlsanity.com/paper/2206.11251/) (2022)
- [Imitating Human Behaviour with Diffusion Models](https://mlsanity.com/paper/2301.10677/) (2023)
- [Goal-Conditioned Imitation Learning using Score-based Diffusion Policies](https://mlsanity.com/paper/2304.02532/) (2023)
- [Interactive Language: Talking to Robots in Real Time](https://mlsanity.com/paper/2210.06407/) (2022)
- [RoboTurk: A Crowdsourcing Platform for Robotic Skill Learning through Imitation](https://mlsanity.com/paper/1811.02790/) (2018)
- [ManiSkill: Generalizable Manipulation Skill Benchmark with Large-Scale Demonstrations](https://mlsanity.com/paper/2107.14483/) (2021)
- [RoboAgent: Generalization and Efficiency in Robot Manipulation via Semantic Augmentations and Action Chunking](https://mlsanity.com/paper/2309.01918/) (2023)
- [FurnitureBench: Reproducible Real-World Benchmark for Long-Horizon Complex Manipulation](https://mlsanity.com/paper/2305.12821/) (2023)
- [Hyperparameter Selection for Offline Reinforcement Learning](https://mlsanity.com/paper/2007.09055/) (2020)

## Built on by (most cited first, 30 of 53)

- [RDT-1B: a Diffusion Foundation Model for Bimanual Manipulation](https://mlsanity.com/paper/2410.07864/) (2024)
- [Diffusion Policy Policy Optimization](https://mlsanity.com/paper/2409.00588/) (2024)
- [FLOWER: Democratizing Generalist Robot Policies with Efficient Vision-Language-Action Flow Policies](https://mlsanity.com/paper/2509.04996/) (2025)
- [Efficient Diffusion Transformer Policies with Mixture of Expert Denoisers for Multitask Learning](https://mlsanity.com/paper/2412.12953/) (2024)
- [Failure Prediction at Runtime for Generative Robot Policies](https://mlsanity.com/paper/2510.09459/) (2025)
- [Diffusion Models for Robotic Manipulation: A Survey](https://mlsanity.com/paper/2504.08438/) (2025)
- [Deep Generative Models in Robotics: A Survey on Learning from Multimodal Demonstrations](https://mlsanity.com/paper/2408.04380/) (2024)
- [Diffusion Predictive Control with Constraints](https://mlsanity.com/paper/2412.09342/) (2024)
- [BEAST: Efficient Tokenization of B-Splines Encoded Action Sequences for Imitation Learning](https://mlsanity.com/paper/2506.06072/) (2025)
- [ManipVQA: Injecting Robotic Affordance and Physically Grounded Information into Multi-Modal Large Language Models](https://mlsanity.com/paper/2403.11289/) (2024)
- [Position: Towards Bidirectional Human-AI Alignment](https://mlsanity.com/paper/2406.09264/) (2024)
- [Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking](https://mlsanity.com/paper/2412.17730/) (2024)
- [Variational Distillation of Diffusion Policies into Mixture of Experts](https://mlsanity.com/paper/2406.12538/) (2024)
- [Learning Diverse Bimanual Dexterous Manipulation Skills from Human Demonstrations](https://mlsanity.com/paper/2410.02477/) (2024)
- [Acquiring Diverse Skills using Curriculum Reinforcement Learning with Mixture of Experts](https://mlsanity.com/paper/2403.06966/) (2024)
- [A Large Recurrent Action Model: xLSTM enables Fast Inference for Robotics Tasks](https://mlsanity.com/paper/2410.22391/) (2024)
- [MaIL: Improving Imitation Learning with Mamba](https://mlsanity.com/paper/2406.08234/) (2024)
- [HardFlow: Hard-Constrained Sampling for Flow-Matching Models via Trajectory Optimization](https://mlsanity.com/paper/2511.08425/) (2025)
- [PointMapPolicy: Structured Point Cloud Processing for Multi-Modal Imitation Learning](https://mlsanity.com/paper/2510.20406/) (2025)
- [VFP: Variational Flow-Matching Policy for Multi-Modal Robot Manipulation](https://mlsanity.com/paper/2508.01622/) (2025)
- [Learning Diffusion Policies from Demonstrations For Compliant Contact-rich Manipulation](https://mlsanity.com/paper/2410.19235/) (2024)
- [Time-Unified Diffusion Policy with Action Discrimination for Robotic Manipulation](https://mlsanity.com/paper/2506.09422/) (2025)
- [Action Hallucination in Generative Vision-Language-Action Models](https://mlsanity.com/paper/2602.06339/) (2026)
- [You've Got a Golden Ticket: Improving Generative Robot Policies With A Single Noise Vector](https://mlsanity.com/paper/2603.15757/) (2026)
- [Lagrangian Perturbation Diffusion Steering: Latent Reinforcement Learning for Generative Policies](https://mlsanity.com/paper/2606.01151/) (2026)
- [Enhancing Exploration with Diffusion Policies in Hybrid Off-Policy RL: Application to Non-Prehensile Manipulation](https://mlsanity.com/paper/2411.14913/) (2024)
- [Self-Guided Action Diffusion](https://mlsanity.com/paper/2508.12189/) (2025)
- [RoboManipBaselines: A Unified Framework for Imitation Learning in Robotic Manipulation across Real and Simulation Environments](https://mlsanity.com/paper/2509.17057/) (2025)
- [Imitation Learning with Limited Actions via Diffusion Planners and Deep Koopman Controllers](https://mlsanity.com/paper/2410.07584/) (2024)
- [IRIS: An Immersive Robot Interaction System](https://mlsanity.com/paper/2502.03297/) (2025)

## Abstract (arXiv)

Imitation learning with human data has demonstrated remarkable success in teaching robots in a wide range of skills. However, the inherent diversity in human behavior leads to the emergence of multi-modal data distributions, thereby presenting a formidable challenge for existing imitation learning algorithms. Quantifying a model's capacity to capture and replicate this diversity effectively is still an open problem. In this work, we introduce simulation benchmark environments and the corresponding Datasets with Diverse human Demonstrations for Imitation Learning (D3IL), designed explicitly to evaluate a model's ability to learn multi-modal behavior. Our environments are designed to involve multiple sub-tasks that need to be solved, consider manipulation of multiple objects which increases the diversity of the behavior and can only be solved by policies that rely on closed loop sensory feedback. Other available datasets are missing at least one of these challenging properties. To address the challenge of diversity quantification, we introduce tractable metrics that provide valuable insights into a model's ability to acquire and reproduce diverse behaviors. These metrics offer a practical means to assess the robustness and versatility of imitation learning algorithms. Furthermore, we conduct a thorough evaluation of state-of-the-art methods on the proposed task suite. This evaluation serves as a benchmark for assessing their capability to learn diverse behaviors. Our findings shed light on the effectiveness of these methods in tackling the intricate problem of capturing and generalizing multi-modal human behaviors, offering a valuable reference for the design of future imitation learning algorithms.
