# Vision-Language Navigation with Embodied Intelligence: A Survey

arXiv: https://arxiv.org/abs/2402.14304 · HTML: https://mlsanity.com/paper/2402.14304/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 132 of its 176 references that are in the map.
- First posted on arXiv 22 Feb 2024.

## Builds on (most cited first, 30 of 132)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Sequence to Sequence Learning with Neural Networks](https://mlsanity.com/paper/1409.3215/) (2014)
- [Making the V in VQA Matter: Elevating the Role of Image Understanding in Visual Question Answering](https://mlsanity.com/paper/1612.00837/) (2016)
- [VQA: Visual Question Answering](https://mlsanity.com/paper/1505.00468/) (2015)
- [ViLBERT: Pretraining Task-Agnostic Visiolinguistic Representations for Vision-and-Language Tasks](https://mlsanity.com/paper/1908.02265/) (2019)
- [Towards VQA Models That Can Read](https://mlsanity.com/paper/1904.08920/) (2019)
- [Big Bird: Transformers for Longer Sequences](https://mlsanity.com/paper/2007.14062/) (2020)
- [Microsoft COCO Captions: Data Collection and Evaluation Server](https://mlsanity.com/paper/1504.00325/) (2015)
- [CLEVR: A Diagnostic Dataset for Compositional Language and Elementary Visual Reasoning](https://mlsanity.com/paper/1612.06890/) (2016)
- [YOLO9000: Better, Faster, Stronger](https://mlsanity.com/paper/1612.08242/) (2016)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [Cross-lingual Language Model Pretraining](https://mlsanity.com/paper/1901.07291/) (2019)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [VL-BERT: Pre-training of Generic Visual-Linguistic Representations](https://mlsanity.com/paper/1908.08530/) (2019)
- [AI2-THOR: An Interactive 3D Environment for Visual AI](https://mlsanity.com/paper/1712.05474/) (2017)
- [ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Tasks](https://mlsanity.com/paper/1912.01734/) (2019)
- [Distributed Representations of Sentences and Documents](https://mlsanity.com/paper/1405.4053/) (2014)
- [Multimodal Transformer for Unaligned Multimodal Language Sequences](https://mlsanity.com/paper/1906.00295/) (2019)
- [From Recognition to Cognition: Visual Commonsense Reasoning](https://mlsanity.com/paper/1811.10830/) (2018)
- [AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehicles](https://mlsanity.com/paper/1705.05065/) (2017)
- [MobileBERT: a Compact Task-Agnostic BERT for Resource-Limited Devices](https://mlsanity.com/paper/2004.02984/) (2020)
- [Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2004.02857/) (2020)
- [Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Grounding](https://mlsanity.com/paper/2010.07954/) (2020)
- [Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05143/) (2016)

## Built on by (most cited first, 9 of 9)

- [CityNavAgent: Aerial Vision-and-Language Navigation with Hierarchical Semantic Planning and Global Memory](https://mlsanity.com/paper/2505.05622/) (2025)
- [Large language models for artificial general intelligence (AGI): A survey of foundational principles and approaches](https://mlsanity.com/paper/2501.03151/) (2025)
- [NaviMaster: Learning a Unified Policy for GUI and Embodied Navigation Tasks](https://mlsanity.com/paper/2508.02046/) (2025)
- [CitySeeker: How Do VLMS Explore Embodied Urban Navigation With Implicit Human Needs?](https://mlsanity.com/paper/2512.16755/) (2025)
- [HA-VLN 2.0: An Open Benchmark and Leaderboard for Human-Aware Navigation in Discrete and Continuous Environments with Dynamic Multi-Human Interactions](https://mlsanity.com/paper/2503.14229/) (2025)
- [Active Test-time Vision-Language Navigation](https://mlsanity.com/paper/2506.06630/) (2025)
- [Endowing Embodied Agents with Spatial Reasoning Capabilities for Vision-and-Language Navigation](https://mlsanity.com/paper/2504.08806/) (2025)
- [GroundControl: Anticipating Navigation Failures in Vision-Language Agents via Trajectory-Consistent Uncertainty Estimates](https://mlsanity.com/paper/2606.20479/) (2026)
- [A Comprehensive Survey and Systematic Real-World Evaluation of Embodied Vision-and-Language Navigation](https://mlsanity.com/paper/2607.09792/) (2026)

## Abstract (arXiv)

As a long-term vision in the field of artificial intelligence, the core goal of embodied intelligence is to improve the perception, understanding, and interaction capabilities of agents and the environment. Vision-language navigation (VLN), as a critical research path to achieve embodied intelligence, focuses on exploring how agents use natural language to communicate effectively with humans, receive and understand instructions, and ultimately rely on visual information to achieve accurate navigation. VLN integrates artificial intelligence, natural language processing, computer vision, and robotics. This field faces technical challenges but shows potential for application such as human-computer interaction. However, due to the complex process involved from language understanding to action execution, VLN faces the problem of aligning visual information and language instructions, improving generalization ability, and many other challenges. This survey systematically reviews the research progress of VLN and details the research direction of VLN with embodied intelligence. After a detailed summary of its system architecture and research based on methods and commonly used benchmark datasets, we comprehensively analyze the problems and challenges faced by current research and explore the future development direction of this field, aiming to provide a practical reference for researchers.
