# Order-Optimal Regret in Distributed Kernel Bandits using Uniform Sampling with Shared Randomness

arXiv: https://arxiv.org/abs/2402.13182 · HTML: https://mlsanity.com/paper/2402.13182/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 29 of its 36 references that are in the map.
- First posted on arXiv 20 Feb 2024.

## Builds on (most cited first, 29 of 29)

- [Neural Tangent Kernel: Convergence and Generalization in Neural Networks](https://mlsanity.com/paper/1806.07572/) (2018)
- [On Kernelized Multi-armed Bandits](https://mlsanity.com/paper/1704.00445/) (2017)
- [Finite-Time Analysis of Kernelised Contextual Bandits](https://mlsanity.com/paper/1309.6869/) (2013)
- [On Information Gain and Regret Bounds in Gaussian Process Bandits](https://mlsanity.com/paper/2009.06966/) (2020)
- [Lower Bounds on Regret for Noisy Gaussian Process Bandit Optimization](https://mlsanity.com/paper/1706.00090/) (2017)
- [Federated Bayesian Optimization via Thompson Sampling](https://mlsanity.com/paper/2010.10154/) (2020)
- [Federated Multi-armed Bandits with Personalization](https://mlsanity.com/paper/2102.13101/) (2021)
- [Federated Linear Contextual Bandits](https://mlsanity.com/paper/2110.14177/) (2021)
- [Federated Multi-Armed Bandits](https://mlsanity.com/paper/2101.12204/) (2021)
- [Gaussian Process Bandit Optimization with Few Batches](https://mlsanity.com/paper/2110.07788/) (2021)
- [High-Dimensional Experimental Design and Kernel Bandits](https://mlsanity.com/paper/2105.05806/) (2021)
- [Optimal Order Simple Regret for Gaussian Process Bandits](https://mlsanity.com/paper/2108.09262/) (2021)
- [Distributed Clustering of Linear Bandits in Peer to Peer Networks](https://mlsanity.com/paper/1604.07706/) (2016)
- [Social Learning in Multi Agent Multi Armed Bandits](https://mlsanity.com/paper/1910.02100/) (2019)
- [A Domain-Shrinking based Bayesian Optimization Algorithm with Order-Optimal Regret Performance](https://mlsanity.com/paper/2010.13997/) (2020)
- [The Gossiping Insert-Eliminate Algorithm for Multi-Agent Bandits](https://mlsanity.com/paper/2001.05452/) (2020)
- [On Distributed Cooperative Decision-Making in Multiarmed Bandits](https://mlsanity.com/paper/1512.06888/) (2015)
- [Kernel Methods for Cooperative Multi-Agent Contextual Bandits](https://mlsanity.com/paper/2008.06220/) (2020)
- [Exploiting Heterogeneity in Robust Federated Best-Arm Identification](https://mlsanity.com/paper/2109.05700/) (2021)
- [Improved Convergence Rates for Sparse Approximation Methods in Kernel-Based Learning](https://mlsanity.com/paper/2202.04005/) (2022)
- [Connections and Equivalences between the Nystr"om Method and Sparse Variational Gaussian Processes](https://mlsanity.com/paper/2106.01121/) (2021)
- [Random Exploration in Bayesian Optimization: Order-Optimal Regret and Computational Efficiency](https://mlsanity.com/paper/2310.15351/) (2023)
- [Communication Efficient Distributed Learning for Kernelized Contextual Bandits](https://mlsanity.com/paper/2206.04835/) (2022)
- [Collaborative Pure Exploration in Kernel Bandit](https://mlsanity.com/paper/2110.15771/) (2021)
- [Distributed Contextual Linear Bandits with Minimax Optimal Communication Cost](https://mlsanity.com/paper/2205.13170/) (2022)
- [Linear Stochastic Bandits over a Bit-Constrained Channel](https://mlsanity.com/paper/2203.01198/) (2022)
- [Distributed Linear Bandits under Communication Constraints](https://mlsanity.com/paper/2211.02212/) (2022)
- [Collaborative Learning in Kernel-based Bandits for Distributed Users](https://mlsanity.com/paper/2207.07948/) (2022)
- [Adaptive Clustering and Personalization in Multi-Agent Stochastic Linear Bandits](https://mlsanity.com/paper/2106.08902/) (2021)

## Abstract (arXiv)

We consider distributed kernel bandits where N agents aim to collaboratively maximize an unknown reward function that lies in a reproducing kernel Hilbert space. Each agent sequentially queries the function to obtain noisy observations at the query points. Agents can share information through a central server, with the objective of minimizing regret that is accumulating over time T and aggregating over agents. We develop the first algorithm that achieves the optimal regret order (as defined by centralized learning) with a communication cost that is sublinear in both N and T. The key features of the proposed algorithm are the uniform exploration at the local agents and shared randomness with the central server. Working together with the sparse approximation of the GP model, these two key components make it possible to preserve the learning rate of the centralized setting at a diminishing rate of communication.
