# A Geometric Algorithm for Blood Vessel Reconstruction from Skeletal Representation

arXiv: https://arxiv.org/abs/2402.12797 · HTML: https://mlsanity.com/paper/2402.12797/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 24 of its 49 references that are in the map.
- First posted on arXiv 20 Feb 2024.

## Builds on (most cited first, 24 of 24)

- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstruction](https://mlsanity.com/paper/2104.10078/) (2021)
- [Local Implicit Grid Representations for 3D Scenes](https://mlsanity.com/paper/2003.08981/) (2020)
- [clDice -- A Novel Topology-Preserving Loss Function for Tubular Structure Segmentation](https://mlsanity.com/paper/2003.07311/) (2020)
- [Shape Completion using 3D-Encoder-Predictor CNNs and Shape Synthesis](https://mlsanity.com/paper/1612.00101/) (2016)
- [Topology-Preserving Deep Image Segmentation](https://mlsanity.com/paper/1906.05404/) (2019)
- [NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fields](https://mlsanity.com/paper/2210.13641/) (2022)
- [PF-Net: Point Fractal Network for 3D Point Cloud Completion](https://mlsanity.com/paper/2003.00410/) (2020)
- [SurfaceNet: An End-to-end 3D Neural Network for Multiview Stereopsis](https://mlsanity.com/paper/1708.01749/) (2017)
- [Point Cloud Completion by Skip-attention Network with Hierarchical Folding](https://mlsanity.com/paper/2005.03871/) (2020)
- [DeepVesselNet: Vessel Segmentation, Centerline Prediction, and Bifurcation Detection in 3-D Angiographic Volumes](https://mlsanity.com/paper/1803.09340/) (2018)
- [ImageCAS: A Large-Scale Dataset and Benchmark for Coronary Artery Segmentation based on Computed Tomography Angiography Images](https://mlsanity.com/paper/2211.01607/) (2022)
- [Deep Distance Transform for Tubular Structure Segmentation in CT Scans](https://mlsanity.com/paper/1912.03383/) (2019)
- [NeRF-LOAM: Neural Implicit Representation for Large-Scale Incremental LiDAR Odometry and Mapping](https://mlsanity.com/paper/2303.10709/) (2023)
- [Point2Skeleton: Learning Skeletal Representations from Point Clouds](https://mlsanity.com/paper/2012.00230/) (2020)
- [Globally Consistent Normal Orientation for Point Clouds by Regularizing the Winding-Number Field](https://mlsanity.com/paper/2304.11605/) (2023)
- [Iterative Poisson Surface Reconstruction (iPSR) for Unoriented Points](https://mlsanity.com/paper/2209.09510/) (2022)
- [PSDF Fusion: Probabilistic Signed Distance Function for On-the-fly 3D Data Fusion and Scene Reconstruction](https://mlsanity.com/paper/1807.11034/) (2018)
- [Multi-site, Multi-domain Airway Tree Modeling (ATM'22): A Public Benchmark for Pulmonary Airway Segmentation](https://mlsanity.com/paper/2303.05745/) (2023)
- [PARSE challenge 2022: Pulmonary Arteries Segmentation using Swin U-Net Transformer(Swin UNETR) and U-Net](https://mlsanity.com/paper/2208.09636/) (2022)

## Built on by (most cited first, 1 of 1)

- [Hierarchical Part-based Generative Model for Realistic 3D Blood Vessel](https://mlsanity.com/paper/2507.15223/) (2025)

## Abstract (arXiv)

We introduce a novel approach for the reconstruction of tubular shapes from skeletal representations. Our method processes all skeletal points as a whole, eliminating the need for splitting input structure into multiple segments. We represent the tubular shape as a truncated signed distance function (TSDF) in a voxel hashing manner, in which the signed distance between a voxel center and the object is computed through a simple geometric algorithm. Our method does not involve any surface sampling scheme or solving large matrix equations, and therefore is a faster and more elegant solution for tubular shape reconstruction compared to other approaches. Experiments demonstrate the efficiency and effectiveness of the proposed method. Code is avaliable at https://github.com/wlsdzyzl/Dragon.
