# IMBUE: Improving Interpersonal Effectiveness through Simulation and Just-in-time Feedback with Human-Language Model Interaction

arXiv: https://arxiv.org/abs/2402.12556 · HTML: https://mlsanity.com/paper/2402.12556/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 58 references that are in the map.
- First posted on arXiv 19 Feb 2024.

## Builds on (most cited first, 22 of 22)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [BERTScore: Evaluating Text Generation with BERT](https://mlsanity.com/paper/1904.09675/) (2019)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [A Survey on Large Language Model based Autonomous Agents](https://mlsanity.com/paper/2308.11432/) (2023)
- [Whose Opinions Do Language Models Reflect?](https://mlsanity.com/paper/2303.17548/) (2023)
- [Out of One, Many: Using Language Models to Simulate Human Samples](https://mlsanity.com/paper/2209.06899/) (2022)
- [AlpacaFarm: A Simulation Framework for Methods that Learn from Human Feedback](https://mlsanity.com/paper/2305.14387/) (2023)
- [Using Large Language Models to Simulate Multiple Humans and Replicate Human Subject Studies](https://mlsanity.com/paper/2208.10264/) (2022)
- [Towards Measuring the Representation of Subjective Global Opinions in Language Models](https://mlsanity.com/paper/2306.16388/) (2023)
- [SOTOPIA: Interactive Evaluation for Social Intelligence in Language Agents](https://mlsanity.com/paper/2310.11667/) (2023)
- [Social Simulacra: Creating Populated Prototypes for Social Computing Systems](https://mlsanity.com/paper/2208.04024/) (2022)
- [Bias Runs Deep: Implicit Reasoning Biases in Persona-Assigned LLMs](https://mlsanity.com/paper/2311.04892/) (2023)
- [A Computational Approach to Understanding Empathy Expressed in Text-Based Mental Health Support](https://mlsanity.com/paper/2009.08441/) (2020)
- [Cognitive Reframing of Negative Thoughts through Human-Language Model Interaction](https://mlsanity.com/paper/2305.02466/) (2023)
- [Rehearsal: Simulating Conflict to Teach Conflict Resolution](https://mlsanity.com/paper/2309.12309/) (2023)
- [Modeling Motivational Interviewing Strategies On An Online Peer-to-Peer Counseling Platform](https://mlsanity.com/paper/2211.05182/) (2022)
- [Balancing Objectives in Counseling Conversations: Advancing Forwards or Looking Backwards](https://mlsanity.com/paper/2005.04245/) (2020)
- [Gendered Mental Health Stigma in Masked Language Models](https://mlsanity.com/paper/2210.15144/) (2022)
- [Engagement Patterns of Peer-to-Peer Interactions on Mental Health Platforms](https://mlsanity.com/paper/2004.04999/) (2020)
- [Improving Interpersonal Communication by Simulating Audiences with Language Models](https://mlsanity.com/paper/2311.00687/) (2023)
- [The Effect of Moderation on Online Mental Health Conversations](https://mlsanity.com/paper/2005.09225/) (2020)
- [Expressive Interviewing: A Conversational System for Coping with COVID-19](https://mlsanity.com/paper/2007.03819/) (2020)

## Built on by (most cited first, 12 of 12)

- [Large Language Models Assume People are More Rational than We Really are](https://mlsanity.com/paper/2406.17055/) (2024)
- [Consistently Simulating Human Personas with Multi-Turn Reinforcement Learning](https://mlsanity.com/paper/2511.00222/) (2025)
- [Towards a Personal Health Large Language Model](https://mlsanity.com/paper/2406.06474/) (2024)
- [PATIENT-Psi: Using Large Language Models to Simulate Patients for Training Mental Health Professionals](https://mlsanity.com/paper/2405.19660/) (2024)
- [Transforming Wearable Data into Personal Health Insights using Large Language Model Agents](https://mlsanity.com/paper/2406.06464/) (2024)
- [Human Decision-making is Susceptible to AI-driven Manipulation](https://mlsanity.com/paper/2502.07663/) (2025)
- [How will advanced AI systems impact democracy?](https://mlsanity.com/paper/2409.06729/) (2024)
- [TN-Eval: Rubric and Evaluation Protocols for Measuring the Quality of Behavioral Therapy Notes](https://mlsanity.com/paper/2503.20648/) (2025)
- [MedSimAI: Simulation and Formative Feedback Generation to Enhance Deliberate Practice in Medical Education](https://mlsanity.com/paper/2503.05793/) (2025)
- [Responsible Evaluation of AI for Mental Health](https://mlsanity.com/paper/2602.00065/) (2026)
- [AI-Augmented LLMs Achieve Therapist-Level Responses in Motivational Interviewing](https://mlsanity.com/paper/2505.17380/) (2025)
- [Can LLMs Truly Embody Human Personality? Analyzing AI and Human Behavior Alignment in Dispute Resolution](https://mlsanity.com/paper/2602.07414/) (2026)

## Abstract (arXiv)

Navigating certain communication situations can be challenging due to individuals' lack of skills and the interference of strong emotions. However, effective learning opportunities are rarely accessible. In this work, we conduct a human-centered study that uses language models to simulate bespoke communication training and provide just-in-time feedback to support the practice and learning of interpersonal effectiveness skills. We apply the interpersonal effectiveness framework from Dialectical Behavioral Therapy (DBT), DEAR MAN, which focuses on both conversational and emotional skills. We present IMBUE, an interactive training system that provides feedback 25% more similar to experts' feedback, compared to that generated by GPT-4. IMBUE is the first to focus on communication skills and emotion management simultaneously, incorporate experts' domain knowledge in providing feedback, and be grounded in psychology theory. Through a randomized trial of 86 participants, we find that IMBUE's simulation-only variant significantly improves participants' self-efficacy (up to 17%) and reduces negative emotions (up to 25%). With IMBUE's additional just-in-time feedback, participants demonstrate 17% improvement in skill mastery, along with greater enhancements in self-efficacy (27% more) and reduction of negative emotions (16% more) compared to simulation-only. The improvement in skill mastery is the only measure that is transferred to new and more difficult situations; situation specific training is necessary for improving self-efficacy and emotion reduction.
