# Unveiling the Secrets of Engaging Conversations: Factors that Keep Users Hooked on Role-Playing Dialog Agents

arXiv: https://arxiv.org/abs/2402.11522 · HTML: https://mlsanity.com/paper/2402.11522/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use.
- Builds on 12 of its 20 references that are in the map.
- First posted on arXiv 18 Feb 2024.

## Placed in

- LLM agents and tool use / [Social simulation and multi-agent debate](https://mlsanity.com/agents/social-simulation-and-multi-agent-debate/)

## Builds on (most cited first, 12 of 12)

- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [LaMP: When Large Language Models Meet Personalization](https://mlsanity.com/paper/2304.11406/) (2023)
- [Character-LLM: A Trainable Agent for Role-Playing](https://mlsanity.com/paper/2310.10158/) (2023)
- [A Contrastive Framework for Neural Text Generation](https://mlsanity.com/paper/2202.06417/) (2022)
- [CharacterEval: A Chinese Benchmark for Role-Playing Conversational Agent Evaluation](https://mlsanity.com/paper/2401.01275/) (2024)
- [Jina Embeddings 2: 8192-Token General-Purpose Text Embeddings for Long Documents](https://mlsanity.com/paper/2310.19923/) (2023)
- [Evaluating Human-Language Model Interaction](https://mlsanity.com/paper/2212.09746/) (2022)
- [A Survey on Proactive Dialogue Systems: Problems, Methods, and Prospects](https://mlsanity.com/paper/2305.02750/) (2023)
- [Rewarding Chatbots for Real-World Engagement with Millions of Users](https://mlsanity.com/paper/2303.06135/) (2023)
- [Multi-Party Chat: Conversational Agents in Group Settings with Humans and Models](https://mlsanity.com/paper/2304.13835/) (2023)
- [Social AI Improves Well-Being Among Female Young Adults](https://mlsanity.com/paper/2311.14706/) (2023)

## Built on by (most cited first, 7 of 7)

- [The Oscars of AI Theater: A Survey on Role-Playing with Language Models](https://mlsanity.com/paper/2407.11484/) (2024)
- [Quantifying and Optimizing Global Faithfulness in Persona-driven Role-playing](https://mlsanity.com/paper/2405.07726/) (2024)
- [One Size doesn't Fit All: A Personalized Conversational Tutoring Agent for Mathematics Instruction](https://mlsanity.com/paper/2502.12633/) (2025)
- [Role-Playing Evaluation for Large Language Models](https://mlsanity.com/paper/2505.13157/) (2025)
- [Unveiling the Impact of Multi-Modal Interactions on User Engagement: A Comprehensive Evaluation in AI-driven Conversations](https://mlsanity.com/paper/2406.15000/) (2024)
- [Tell Me What You Don't Know: Enhancing Refusal Capabilities of Role-Playing Agents via Representation Space Analysis and Editing](https://mlsanity.com/paper/2409.16913/) (2024)
- [CharacterBench: Benchmarking Character Customization of Large Language Models](https://mlsanity.com/paper/2412.11912/) (2024)

## Abstract (arXiv)

With the growing humanlike nature of dialog agents, people are now engaging in extended conversations that can stretch from brief moments to substantial periods of time. Understanding the factors that contribute to sustaining these interactions is crucial, yet existing studies primarily focusing on short-term simulations that rarely explore such prolonged and real conversations. In this paper, we investigate the factors influencing retention rates in real interactions with roleplaying models. By analyzing a large dataset of interactions between real users and thousands of characters, we systematically examine multiple factors and assess their impact on user retention rate. Surprisingly, we find that the degree to which the bot embodies the roles it plays has limited influence on retention rates, while the length of each turn it speaks significantly affects retention rates. This study sheds light on the critical aspects of user engagement with role-playing models and provides valuable insights for future improvements in the development of large language models for role-playing purposes.
