# Human-Centric Goal Reasoning with Ripple-Down Rules

arXiv: https://arxiv.org/abs/2402.10224 · HTML: https://mlsanity.com/paper/2402.10224/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 1 of its 16 references that are in the map.
- First posted on arXiv 30 Jan 2024.

## Builds on (most cited first, 1 of 1)

- [Ripple Down Rules for Question Answering](https://mlsanity.com/paper/1412.4160/) (2014)

## Abstract (arXiv)

ActorSim is a goal reasoning framework developed at the Naval Research Laboratory. Originally, all goal reasoning rules were hand-crafted. This work extends ActorSim with the capability of learning by demonstration, that is, when a human trainer disagrees with a decision made by the system, the trainer can take over and show the system the correct decision. The learning component uses Ripple-Down Rules (RDR) to build new decision rules to correctly handle similar cases in the future. The system is demonstrated using the RoboCup Rescue Agent Simulation, which simulates a city-wide disaster, requiring emergency services, including fire, ambulance and police, to be dispatched to different sites to evacuate civilians from dangerous situations. The RDRs are implemented in a scripting language, FrameScript, which is used to mediate between ActorSim and the agent simulator. Using Ripple-Down Rules, ActorSim can scale to an order of magnitude more goals than the previous version.
