# Performative Reinforcement Learning in Gradually Shifting Environments

arXiv: https://arxiv.org/abs/2402.09838 · HTML: https://mlsanity.com/paper/2402.09838/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 29 of its 40 references that are in the map.
- First posted on arXiv 15 Feb 2024.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 29 of 29)

- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithms](https://mlsanity.com/paper/1911.10635/) (2019)
- [Performative Prediction](https://mlsanity.com/paper/2002.06673/) (2020)
- [Offline Reinforcement Learning with Realizability and Single-policy Concentrability](https://mlsanity.com/paper/2202.04634/) (2022)
- [V-Learning -- A Simple, Efficient, Decentralized Algorithm for Multiagent RL](https://mlsanity.com/paper/2110.14555/) (2021)
- [Near-Optimal Reinforcement Learning with Self-Play](https://mlsanity.com/paper/2006.12007/) (2020)
- [Batch Value-function Approximation with Only Realizability](https://mlsanity.com/paper/2008.04990/) (2020)
- [Non-stationary Reinforcement Learning without Prior Knowledge: An Optimal Black-box Approach](https://mlsanity.com/paper/2102.05406/) (2021)
- [Outside the Echo Chamber: Optimizing the Performative Risk](https://mlsanity.com/paper/2102.08570/) (2021)
- [Stochastic Optimization for Performative Prediction](https://mlsanity.com/paper/2006.06887/) (2020)
- [Performative Prediction in a Stateful World](https://mlsanity.com/paper/2011.03885/) (2020)
- [Online Convex Optimization in Adversarial Markov Decision Processes](https://mlsanity.com/paper/1905.07773/) (2019)
- [Reinforcement Learning for Non-Stationary Markov Decision Processes: The Blessing of (More) Optimism](https://mlsanity.com/paper/2006.14389/) (2020)
- [A Game Theoretic Framework for Model Based Reinforcement Learning](https://mlsanity.com/paper/2004.07804/) (2020)
- [How to Learn when Data Reacts to Your Model: Performative Gradient Descent](https://mlsanity.com/paper/2102.07698/) (2021)
- [Online Reinforcement Learning in Stochastic Games](https://mlsanity.com/paper/1712.00579/) (2017)
- [The Complexity of Markov Equilibrium in Stochastic Games](https://mlsanity.com/paper/2204.03991/) (2022)
- [Multiplayer Performative Prediction: Learning in Decision-Dependent Games](https://mlsanity.com/paper/2201.03398/) (2022)
- [Performative Power](https://mlsanity.com/paper/2203.17232/) (2022)
- [State Dependent Performative Prediction with Stochastic Approximation](https://mlsanity.com/paper/2110.00800/) (2021)
- [Performative Prediction with Neural Networks](https://mlsanity.com/paper/2304.06879/) (2023)
- [Decision-Dependent Risk Minimization in Geometrically Decaying Dynamic Environments](https://mlsanity.com/paper/2204.08281/) (2022)
- [How to Learn when Data Gradually Reacts to Your Model](https://mlsanity.com/paper/2112.07042/) (2021)
- [Performative Reinforcement Learning](https://mlsanity.com/paper/2207.00046/) (2022)
- [Can Reinforcement Learning Find Stackelberg-Nash Equilibria in General-Sum Markov Games with Myopic Followers?](https://mlsanity.com/paper/2112.13521/) (2021)
- [Multi-agent Performative Prediction with Greedy Deployment and Consensus Seeking Agents](https://mlsanity.com/paper/2209.03811/) (2022)
- [Online Learning in Markov Decision Processes with Adversarially Chosen Transition Probability Distributions](https://mlsanity.com/paper/1303.3055/) (2013)
- [Learning to Collaborate in Markov Decision Processes](https://mlsanity.com/paper/1901.08029/) (2019)
- [Implicit Poisoning Attacks in Two-Agent Reinforcement Learning: Adversarial Policies for Training-Time Attacks](https://mlsanity.com/paper/2302.13851/) (2023)

## Built on by (most cited first, 14 of 14)

- [Performative Reinforcement Learning with Linear Markov Decision Process](https://mlsanity.com/paper/2411.05234/) (2024)
- [DSADF: Thinking Fast and Slow for Decision Making](https://mlsanity.com/paper/2505.08189/) (2025)
- [On Corruption-Robustness in Performative Reinforcement Learning](https://mlsanity.com/paper/2505.05609/) (2025)
- [Performative Policy Gradient: Optimality in Performative Reinforcement Learning](https://mlsanity.com/paper/2512.20576/) (2025)
- [Independent Learning in Performative Markov Potential Games](https://mlsanity.com/paper/2504.20593/) (2025)
- [Tight Lower Bounds and Improved Convergence in Performative Prediction](https://mlsanity.com/paper/2412.03671/) (2024)
- [Achieve Performatively Optimal Policy for Performative Reinforcement Learning](https://mlsanity.com/paper/2510.04430/) (2025)
- [Dissecting Performative Prediction: A Comprehensive Survey](https://mlsanity.com/paper/2602.10176/) (2026)
- [Active Inference as a Convex Markov Decision Process](https://mlsanity.com/paper/2607.20152/) (2026)
- [When Predictions Shape Reality: A Socio-Technical Synthesis of Performative Predictions in Machine Learning](https://mlsanity.com/paper/2601.04447/) (2026)
- [Simulating Eutopia: Revisiting Long-term Fairness with Outcomes, Performativity, and Dynamics](https://mlsanity.com/paper/2607.19389/) (2026)
- [Local and Global Stability in Performative Reinforcement Learning](https://mlsanity.com/paper/2609.06467/) (2026)
- [When Better Gets Worse: Improvement Fidelity for Self-Improving Agents in Adaptive Worlds](https://mlsanity.com/paper/2609.32677/) (2026)
- [Partially Informed Stochastic Optimization via Zeroth-Order Residual Tracking](https://mlsanity.com/paper/2610.13871/) (2026)

## Abstract (arXiv)

When Reinforcement Learning (RL) agents are deployed in practice, they might impact their environment and change its dynamics. We propose a new framework to model this phenomenon, where the current environment depends on the deployed policy as well as its previous dynamics. This is a generalization of Performative RL (PRL) [Mandal et al., 2023]. Unlike PRL, our framework allows to model scenarios where the environment gradually adjusts to a deployed policy. We adapt two algorithms from the performative prediction literature to our setting and propose a novel algorithm called Mixed Delayed Repeated Retraining (MDRR). We provide conditions under which these algorithms converge and compare them using three metrics: number of retrainings, approximation guarantee, and number of samples per deployment. MDRR is the first algorithm in this setting which combines samples from multiple deployments in its training. This makes MDRR particularly suitable for scenarios where the environment's response strongly depends on its previous dynamics, which are common in practice. We experimentally compare the algorithms using a simulation-based testbed and our results show that MDRR converges significantly faster than previous approaches.
