# H2O-SDF: Two-phase Learning for 3D Indoor Reconstruction using Object Surface Fields

arXiv: https://arxiv.org/abs/2402.08138 · HTML: https://mlsanity.com/paper/2402.08138/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 21 of its 27 references that are in the map.
- First posted on arXiv 13 Feb 2024.

## Builds on (most cited first, 21 of 21)

- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains](https://mlsanity.com/paper/2006.10739/) (2020)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [TensoRF: Tensorial Radiance Fields](https://mlsanity.com/paper/2203.09517/) (2022)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [The Replica Dataset: A Digital Replica of Indoor Spaces](https://mlsanity.com/paper/1906.05797/) (2019)
- [Implicit Geometric Regularization for Learning Shapes](https://mlsanity.com/paper/2002.10099/) (2020)
- [UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstruction](https://mlsanity.com/paper/2104.10078/) (2021)
- [MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstruction](https://mlsanity.com/paper/2206.00665/) (2022)
- [NeuralRecon: Real-Time Coherent 3D Reconstruction from Monocular Video](https://mlsanity.com/paper/2104.00681/) (2021)
- [Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstruction](https://mlsanity.com/paper/2205.15848/) (2022)
- [Atlas: End-to-End 3D Scene Reconstruction from Posed Images](https://mlsanity.com/paper/2003.10432/) (2020)
- [NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereo](https://mlsanity.com/paper/2109.01129/) (2021)
- [NeuRIS: Neural Reconstruction of Indoor Scenes Using Normal Priors](https://mlsanity.com/paper/2206.13597/) (2022)
- [Neural 3D Scene Reconstruction with the Manhattan-world Assumption](https://mlsanity.com/paper/2205.02836/) (2022)
- [MSeg: A Composite Dataset for Multi-domain Semantic Segmentation](https://mlsanity.com/paper/2112.13762/) (2021)
- [Estimating and Exploiting the Aleatoric Uncertainty in Surface Normal Estimation](https://mlsanity.com/paper/2109.09881/) (2021)
- [Object-Compositional Neural Implicit Surfaces](https://mlsanity.com/paper/2207.09686/) (2022)
- [I2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs](https://mlsanity.com/paper/2303.07634/) (2023)
- [HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwined Regularization](https://mlsanity.com/paper/2302.14340/) (2023)
- [Recovering Fine Details for Neural Implicit Surface Reconstruction](https://mlsanity.com/paper/2211.11320/) (2022)

## Built on by (most cited first, 9 of 9)

- [Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set](https://mlsanity.com/paper/2410.14189/) (2024)
- [MonoInstance: Enhancing Monocular Priors via Multi-view Instance Alignment for Neural Rendering and Reconstruction](https://mlsanity.com/paper/2503.18363/) (2025)
- [ND-SDF: Learning Normal Deflection Fields for High-Fidelity Indoor Reconstruction](https://mlsanity.com/paper/2408.12598/) (2024)
- [AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones](https://mlsanity.com/paper/2411.19271/) (2024)
- [MOSE: Monocular Semantic Reconstruction Using NeRF-Lifted Noisy Priors](https://mlsanity.com/paper/2409.14019/) (2024)
- [MultiDepth: Multi-Sample Priors for Refining Monocular Metric Depth Estimations in Indoor Scenes](https://mlsanity.com/paper/2411.01048/) (2024)
- [FreBIS: Frequency-Based Stratification for Neural Implicit Surface Representations](https://mlsanity.com/paper/2504.20222/) (2025)
- [PlanarGS: High-Fidelity Indoor 3D Gaussian Splatting Guided by Vision-Language Planar Priors](https://mlsanity.com/paper/2510.23930/) (2025)
- [First Shape, Then Meaning: Efficient Geometry and Semantics Learning for Indoor Reconstruction](https://mlsanity.com/paper/2605.03463/) (2026)

## Abstract (arXiv)

Advanced techniques using Neural Radiance Fields (NeRF), Signed Distance Fields (SDF), and Occupancy Fields have recently emerged as solutions for 3D indoor scene reconstruction. We introduce a novel two-phase learning approach, H2O-SDF, that discriminates between object and non-object regions within indoor environments. This method achieves a nuanced balance, carefully preserving the geometric integrity of room layouts while also capturing intricate surface details of specific objects. A cornerstone of our two-phase learning framework is the introduction of the Object Surface Field (OSF), a novel concept designed to mitigate the persistent vanishing gradient problem that has previously hindered the capture of high-frequency details in other methods. Our proposed approach is validated through several experiments that include ablation studies.
