# Learn to Teach: Sample-Efficient Privileged Learning for Humanoid Locomotion over Diverse Terrains

arXiv: https://arxiv.org/abs/2402.06783 · HTML: https://mlsanity.com/paper/2402.06783/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 20 of its 40 references that are in the map.
- First posted on arXiv 9 Feb 2024.

## Builds on (most cited first, 20 of 20)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Sim-to-Real Transfer of Robotic Control with Dynamics Randomization](https://mlsanity.com/paper/1710.06537/) (2017)
- [Learning Quadrupedal Locomotion over Challenging Terrain](https://mlsanity.com/paper/2010.11251/) (2020)
- [Learning by Cheating](https://mlsanity.com/paper/1912.12294/) (2019)
- [Learning robust perceptive locomotion for quadrupedal robots in the wild](https://mlsanity.com/paper/2201.08117/) (2022)
- [Orbit: A Unified Simulation Framework for Interactive Robot Learning Environments](https://mlsanity.com/paper/2301.04195/) (2023)
- [Asymmetric Actor Critic for Image-Based Robot Learning](https://mlsanity.com/paper/1710.06542/) (2017)
- [Real-World Humanoid Locomotion with Reinforcement Learning](https://mlsanity.com/paper/2303.03381/) (2023)
- [Policy Mirror Descent for Reinforcement Learning: Linear Convergence, New Sampling Complexity, and Generalized Problem Classes](https://mlsanity.com/paper/2102.00135/) (2021)
- [Learning Agile Soccer Skills for a Bipedal Robot with Deep Reinforcement Learning](https://mlsanity.com/paper/2304.13653/) (2023)
- [Recurrent Model-Free RL Can Be a Strong Baseline for Many POMDPs](https://mlsanity.com/paper/2110.05038/) (2021)
- [Deep Whole-Body Control: Learning a Unified Policy for Manipulation and Locomotion](https://mlsanity.com/paper/2210.10044/) (2022)
- [Blind Bipedal Stair Traversal via Sim-to-Real Reinforcement Learning](https://mlsanity.com/paper/2105.08328/) (2021)
- [Bridging the Imitation Gap by Adaptive Insubordination](https://mlsanity.com/paper/2007.12173/) (2020)
- [Robust and Versatile Bipedal Jumping Control through Reinforcement Learning](https://mlsanity.com/paper/2302.09450/) (2023)
- [Sim-to-Real Learning for Humanoid Box Loco-Manipulation](https://mlsanity.com/paper/2310.03191/) (2023)
- [Learning Arm-Assisted Fall Damage Reduction and Recovery for Legged Mobile Manipulators](https://mlsanity.com/paper/2303.05486/) (2023)
- [Inverse Reinforcement Learning with the Average Reward Criterion](https://mlsanity.com/paper/2305.14608/) (2023)
- [Infer and Adapt: Bipedal Locomotion Reward Learning from Demonstrations via Inverse Reinforcement Learning](https://mlsanity.com/paper/2309.16074/) (2023)

## Built on by (most cited first, 6 of 6)

- [Gait-Adaptive Perceptive Humanoid Locomotion with Real-Time Under-Base Terrain Reconstruction](https://mlsanity.com/paper/2512.07464/) (2025)
- [No More Blind Spots: Learning Vision-Based Omnidirectional Bipedal Locomotion for Challenging Terrain](https://mlsanity.com/paper/2508.11929/) (2025)
- [Architecture Is All You Need: Diversity-Enabled Sweet Spots for Robust Humanoid Locomotion](https://mlsanity.com/paper/2510.14947/) (2025)
- [TRANS: Terrain-aware Reinforcement Learning for Agile Navigation of Quadruped Robots under Social Interactions](https://mlsanity.com/paper/2602.12724/) (2026)
- [Stubborn: A Streamlined and Unified Reinforcement Learning Framework for Robust Motion Tracking and Fall Recovery for Humanoids](https://mlsanity.com/paper/2606.12814/) (2026)
- [Learning Expressive and Compositional Motion Representation via Spectral Skills](https://mlsanity.com/paper/2609.37677/) (2026)

## Abstract (arXiv)

Humanoid robots promise transformative capabilities for industrial and service applications. While recent advances in Reinforcement Learning (RL) yield impressive results in locomotion, manipulation, and navigation, the proposed methods typically require enormous simulation samples to account for real-world variability. This work proposes a novel one-stage training framework-Learn to Teach (L2T)-which unifies teacher and student policy learning. Our approach recycles simulator samples and synchronizes the learning trajectories through shared dynamics, significantly reducing sample complexities and training time while achieving state-of-the-art performance. Furthermore, we validate the RL variant (L2T-RL) through extensive simulations and hardware tests on the Digit robot, demonstrating zero-shot sim-to-real transfer and robust performance over 12+ challenging terrains without depth estimation modules.
