# ContPhy: Continuum Physical Concept Learning and Reasoning from Videos

arXiv: https://arxiv.org/abs/2402.06119 · HTML: https://mlsanity.com/paper/2402.06119/

## Key facts

- Cited by 27 papers in the map (data through 14 Oct 2026).
- Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning.
- Builds on 6 of its 54 references that are in the map.
- First posted on arXiv 9 Feb 2024.

## Placed in

- LLM reasoning / [Spatial and embodied reasoning](https://mlsanity.com/lr/spatial-and-embodied-reasoning/)

## Builds on (most cited first, 6 of 6)

- [ULIP: Learning a Unified Representation of Language, Images, and Point Clouds for 3D Understanding](https://mlsanity.com/paper/2212.05171/) (2022)
- [ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation](https://mlsanity.com/paper/2007.04954/) (2020)
- [Learning Particle Dynamics for Manipulating Rigid Bodies, Deformable Objects, and Fluids](https://mlsanity.com/paper/1810.01566/) (2018)
- [IntPhys: A Framework and Benchmark for Visual Intuitive Physics Reasoning](https://mlsanity.com/paper/1803.07616/) (2018)
- [Physion++: Evaluating Physical Scene Understanding that Requires Online Inference of Different Physical Properties](https://mlsanity.com/paper/2306.15668/) (2023)
- [CRAFT: A Benchmark for Causal Reasoning About Forces and inTeractions](https://mlsanity.com/paper/2012.04293/) (2020)

## Built on by (most cited first, 27 of 27)

- [QuantiPhy: A Quantitative Benchmark Evaluating Physical Reasoning Abilities of Vision-Language Models](https://mlsanity.com/paper/2512.19526/) (2025)
- [Compositional 4D Dynamic Scenes Understanding with Physics Priors for Video Question Answering](https://mlsanity.com/paper/2406.00622/) (2024)
- [Impossible Videos](https://mlsanity.com/paper/2503.14378/) (2025)
- [EgoNormia: Benchmarking Physical Social Norm Understanding](https://mlsanity.com/paper/2502.20490/) (2025)
- [Compositional Physical Reasoning of Objects and Events from Videos](https://mlsanity.com/paper/2408.02687/) (2024)
- [Long Video Diffusion Generation with Segmented Cross-Attention and Content-Rich Video Data Curation](https://mlsanity.com/paper/2412.01316/) (2024)
- [Physics Context Builders: A Modular Framework for Physical Reasoning in Vision-Language Models](https://mlsanity.com/paper/2412.08619/) (2024)
- [PhysCodeBench: Benchmarking Physics-Aware Symbolic Simulation of 3D Scenes via Self-Corrective Multi-Agent Refinement](https://mlsanity.com/paper/2604.23580/) (2026)
- [What-If World: A Causal Benchmark for General World Models in Embodied Scenarios](https://mlsanity.com/paper/2605.27589/) (2026)
- [Seeing is Not Reasoning: MVPBench for Graph-based Evaluation of Multi-path Visual Physical CoT](https://mlsanity.com/paper/2505.24182/) (2025)
- [ENTER: Event Based Interpretable Reasoning for VideoQA](https://mlsanity.com/paper/2501.14194/) (2025)
- [Vision Language Models Cannot Reason About Physical Transformation](https://mlsanity.com/paper/2603.07109/) (2026)
- [Aligning Perception, Reasoning, Modeling and Interaction: A Survey on Physical AI](https://mlsanity.com/paper/2510.04978/) (2025)
- [Agentic Physical AI toward a Domain-Specific Foundation Model for Energy Systems: A Case Study on Nuclear Reactor Control](https://mlsanity.com/paper/2512.23292/) (2025)
- [InPhyRe Discovers: Large Multimodal Models Struggle in Inductive Physical Reasoning](https://mlsanity.com/paper/2509.12263/) (2025)
- [PhysEditWorld: A Large-Scale Dataset Toward Physics-Editable World Models](https://mlsanity.com/paper/2606.26694/) (2026)
- [SiPhy: Single-Image Physical Property Reasoning](https://mlsanity.com/paper/2607.22355/) (2026)
- [Order from Chaos: Physical World Understanding from Glitchy Gameplay Videos](https://mlsanity.com/paper/2601.16471/) (2026)
- [PhysQuantAgent: An Inference Pipeline of Mass Estimation for Vision-Language Models](https://mlsanity.com/paper/2603.16958/) (2026)
- [Beyond Static Vision: Scene Dynamic Field Unlocks Intuitive Physics Understanding in Multi-modal Large Language Models](https://mlsanity.com/paper/2604.03302/) (2026)
- [FeynmanBench: Benchmarking Multimodal LLMs on Diagrammatic Physics Reasoning](https://mlsanity.com/paper/2604.03893/) (2026)
- [ChronoPhyBench: Do MLLMs Truly Understand the World or Merely Exploit Language Priors?](https://mlsanity.com/paper/2606.07962/) (2026)
- [Teaching Vision-Language Models to Use the Scale They Are Given: Label-Free Equivariance Training for Metric Physical Reasoning](https://mlsanity.com/paper/2609.00658/) (2026)
- [Do World Models Make Better Robots? A Survey of Evaluation Benchmarks for Predictive Embodied Intelligence](https://mlsanity.com/paper/2609.29669/) (2026)
- [OmniFysics-Captioner Technical Report: Grounding Omni-Modal Understanding in the Physical World for Better Captioning](https://mlsanity.com/paper/2609.31714/) (2026)
- [PhySimCode: A Benchmark and Evaluation Method for Physics Video to Code Generation](https://mlsanity.com/paper/2610.15722/) (2026)
- [Integrating Simulation and Chain-of-thought Reasoning in Multimodal-Language Models For Physical Reasoning](https://mlsanity.com/paper/2610.19441/) (2026)

## Abstract (arXiv)

We introduce the Continuum Physical Dataset (ContPhy), a novel benchmark for assessing machine physical commonsense. ContPhy complements existing physical reasoning benchmarks by encompassing the inference of diverse physical properties, such as mass and density, across various scenarios and predicting corresponding dynamics. We evaluated a range of AI models and found that they still struggle to achieve satisfactory performance on ContPhy, which shows that the current AI models still lack physical commonsense for the continuum, especially soft-bodies, and illustrates the value of the proposed dataset. We also introduce an oracle model (ContPRO) that marries the particle-based physical dynamic models with the recent large language models, which enjoy the advantages of both models, precise dynamic predictions, and interpretable reasoning. ContPhy aims to spur progress in perception and reasoning within diverse physical settings, narrowing the divide between human and machine intelligence in understanding the physical world. Project page: https://physical-reasoning-project.github.io
