# Editable Scene Simulation for Autonomous Driving via Collaborative LLM-Agents

arXiv: https://arxiv.org/abs/2402.05746 · HTML: https://mlsanity.com/paper/2402.05746/

## Key facts

- Cited by 91 papers in the map (data through 14 Oct 2026).
- Placed in Generative simulation for driving, one of 9 directions in End-to-end autonomous driving.
- Builds on 61 of its 82 references that are in the map.
- First posted on arXiv 8 Feb 2024.

## Placed in

- End-to-end autonomous driving / [Generative simulation for driving](https://mlsanity.com/driving/generative-simulation-for-driving/)

## Builds on (most cited first, 30 of 61)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [PaLM: Scaling Language Modeling with Pathways](https://mlsanity.com/paper/2204.02311/) (2022)
- [nuScenes: A multimodal dataset for autonomous driving](https://mlsanity.com/paper/1903.11027/) (2019)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Scalability in Perception for Autonomous Driving: Waymo Open Dataset](https://mlsanity.com/paper/1912.04838/) (2019)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [MetaGPT: Meta Programming for A Multi-Agent Collaborative Framework](https://mlsanity.com/paper/2308.00352/) (2023)
- [Improving Factuality and Reasoning in Language Models through Multiagent Debate](https://mlsanity.com/paper/2305.14325/) (2023)
- [PaLM 2 Technical Report](https://mlsanity.com/paper/2305.10403/) (2023)
- [Lift, Splat, Shoot: Encoding Images From Arbitrary Camera Rigs by Implicitly Unprojecting to 3D](https://mlsanity.com/paper/2008.05711/) (2020)
- [Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction](https://mlsanity.com/paper/2111.11215/) (2021)
- [BEVFusion: Multi-Task Multi-Sensor Fusion with Unified Bird's-Eye View Representation](https://mlsanity.com/paper/2205.13542/) (2022)
- [Argoverse: 3D Tracking and Forecasting with Rich Maps](https://mlsanity.com/paper/1911.02620/) (2019)
- [Multi-View 3D Object Detection Network for Autonomous Driving](https://mlsanity.com/paper/1611.07759/) (2016)
- [GAIA-1: A Generative World Model for Autonomous Driving](https://mlsanity.com/paper/2309.17080/) (2023)
- [AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehicles](https://mlsanity.com/paper/1705.05065/) (2017)
- [Visual Programming: Compositional visual reasoning without training](https://mlsanity.com/paper/2211.11559/) (2022)
- [MapTR: Structured Modeling and Learning for Online Vectorized HD Map Construction](https://mlsanity.com/paper/2208.14437/) (2022)
- [Neural Scene Graphs for Dynamic Scenes](https://mlsanity.com/paper/2011.10379/) (2020)
- [UniSim: A Neural Closed-Loop Sensor Simulator](https://mlsanity.com/paper/2308.01898/) (2023)
- [DriveDreamer: Towards Real-world-driven World Models for Autonomous Driving](https://mlsanity.com/paper/2309.09777/) (2023)
- [MagicDrive: Street View Generation with Diverse 3D Geometry Control](https://mlsanity.com/paper/2310.02601/) (2023)
- [Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representation](https://mlsanity.com/paper/2205.04334/) (2022)

## Built on by (most cited first, 30 of 91)

- [OmniRe: Omni Urban Scene Reconstruction](https://mlsanity.com/paper/2408.16760/) (2024)
- [G-Memory: Tracing Hierarchical Memory for Multi-Agent Systems](https://mlsanity.com/paper/2506.07398/) (2025)
- [AgenTracer: Who Is Inducing Failure in the LLM Agentic Systems?](https://mlsanity.com/paper/2509.03312/) (2025)
- [Cosmos-Drive-Dreams: Scalable Synthetic Driving Data Generation with World Foundation Models](https://mlsanity.com/paper/2506.09042/) (2025)
- [Impromptu VLA: Open Weights and Open Data for Driving Vision-Language-Action Models](https://mlsanity.com/paper/2505.23757/) (2025)
- [SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-Aliasing](https://mlsanity.com/paper/2403.19615/) (2024)
- [PlanAgent: A Multi-modal Large Language Agent for Closed-loop Vehicle Motion Planning](https://mlsanity.com/paper/2406.01587/) (2024)
- [Foundation Models in Autonomous Driving: A Survey on Scenario Generation and Scenario Analysis](https://mlsanity.com/paper/2506.11526/) (2025)
- [From Language to Action: A Review of Large Language Models as Autonomous Agents and Tool Users](https://mlsanity.com/paper/2508.17281/) (2025)
- [Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes](https://mlsanity.com/paper/2412.01745/) (2024)
- [AutoVFX: Physically Realistic Video Editing from Natural Language Instructions](https://mlsanity.com/paper/2411.02394/) (2024)
- [When LLMs Go Online: The Emerging Threat of Web-Enabled LLMs](https://mlsanity.com/paper/2410.14569/) (2024)
- [Rip-NeRF: Anti-aliasing Radiance Fields with Ripmap-Encoded Platonic Solids](https://mlsanity.com/paper/2405.02386/) (2024)
- [DeepRTL: Bridging Verilog Understanding and Generation with a Unified Representation Model](https://mlsanity.com/paper/2502.15832/) (2025)
- [AgentsCoMerge: Large Language Model Empowered Collaborative Decision Making for Ramp Merging](https://mlsanity.com/paper/2408.03624/) (2024)
- [Multi-Agent Autonomous Driving Systems with Large Language Models: A Survey of Recent Advances](https://mlsanity.com/paper/2502.16804/) (2025)
- [PharmAgents: Building a Virtual Pharma with Large Language Model Agents](https://mlsanity.com/paper/2503.22164/) (2025)
- [Drone-assisted Road Gaussian Splatting with Cross-view Uncertainty](https://mlsanity.com/paper/2408.15242/) (2024)
- [Language-Driven Interactive Traffic Trajectory Generation](https://mlsanity.com/paper/2405.15388/) (2024)
- [Multimodal Large Language Model Driven Scenario Testing for Autonomous Vehicles](https://mlsanity.com/paper/2409.06450/) (2024)
- [DriveEditor: A Unified 3D Information-Guided Framework for Controllable Object Editing in Driving Scenes](https://mlsanity.com/paper/2412.19458/) (2024)
- [Challenger: Affordable Adversarial Driving Video Generation](https://mlsanity.com/paper/2505.15880/) (2025)
- [EvoRoute: Experience-Driven Self-Routing LLM Agent Systems](https://mlsanity.com/paper/2601.02695/) (2026)
- [Training-Free Model Merging for Multi-target Domain Adaptation](https://mlsanity.com/paper/2407.13771/) (2024)
- [LiDAR-GS:Real-time LiDAR Re-Simulation using Gaussian Splatting](https://mlsanity.com/paper/2410.05111/) (2024)
- [Unifying Appearance Codes and Bilateral Grids for Driving Scene Gaussian Splatting](https://mlsanity.com/paper/2506.05280/) (2025)
- [An Electoral Approach to Diversify LLM-based Multi-Agent Collective Decision-Making](https://mlsanity.com/paper/2410.15168/) (2024)
- [Idea23D: Collaborative LMM Agents Enable 3D Model Generation from Interleaved Multimodal Inputs](https://mlsanity.com/paper/2404.04363/) (2024)
- [Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Survey](https://mlsanity.com/paper/2503.14537/) (2025)
- [SceneCrafter: Controllable Multi-View Driving Scene Editing](https://mlsanity.com/paper/2506.19488/) (2025)

## Abstract (arXiv)

Scene simulation in autonomous driving has gained significant attention because of its huge potential for generating customized data. However, existing editable scene simulation approaches face limitations in terms of user interaction efficiency, multi-camera photo-realistic rendering and external digital assets integration. To address these challenges, this paper introduces ChatSim, the first system that enables editable photo-realistic 3D driving scene simulations via natural language commands with external digital assets. To enable editing with high command flexibility,~ChatSim leverages a large language model (LLM) agent collaboration framework. To generate photo-realistic outcomes, ChatSim employs a novel multi-camera neural radiance field method. Furthermore, to unleash the potential of extensive high-quality digital assets, ChatSim employs a novel multi-camera lighting estimation method to achieve scene-consistent assets' rendering. Our experiments on Waymo Open Dataset demonstrate that ChatSim can handle complex language commands and generate corresponding photo-realistic scene videos.
