# Learning Uncertainty-Aware Temporally-Extended Actions

arXiv: https://arxiv.org/abs/2402.05439 · HTML: https://mlsanity.com/paper/2402.05439/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 21 of its 43 references that are in the map.
- First posted on arXiv 8 Feb 2024.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 21 of 21)

- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [Deep Exploration via Bootstrapped DQN](https://mlsanity.com/paper/1602.04621/) (2016)
- [The Option-Critic Architecture](https://mlsanity.com/paper/1609.05140/) (2016)
- [Agent57: Outperforming the Atari Human Benchmark](https://mlsanity.com/paper/2003.13350/) (2020)
- [Revisiting the Arcade Learning Environment: Evaluation Protocols and Open Problems for General Agents](https://mlsanity.com/paper/1709.06009/) (2017)
- [Offline-to-Online Reinforcement Learning via Balanced Replay and Pessimistic Q-Ensemble](https://mlsanity.com/paper/2107.00591/) (2021)
- [Learn What Not to Learn: Action Elimination with Deep Reinforcement Learning](https://mlsanity.com/paper/1809.02121/) (2018)
- [The Option Keyboard: Combining Skills in Reinforcement Learning](https://mlsanity.com/paper/2106.13105/) (2021)
- [Tactical Optimism and Pessimism for Deep Reinforcement Learning](https://mlsanity.com/paper/2102.03765/) (2021)
- [Temporal Abstraction in Reinforcement Learning with the Successor Representation](https://mlsanity.com/paper/2110.05740/) (2021)
- [Q(λ) with Off-Policy Corrections](https://mlsanity.com/paper/1602.04951/) (2016)
- [Learning to Repeat: Fine Grained Action Repetition for Deep Reinforcement Learning](https://mlsanity.com/paper/1702.06054/) (2017)
- [Ensemble Bootstrapping for Q-Learning](https://mlsanity.com/paper/2103.00445/) (2021)
- [Control Frequency Adaptation via Action Persistence in Batch Reinforcement Learning](https://mlsanity.com/paper/2002.06836/) (2020)
- [Principled Exploration via Optimistic Bootstrapping and Backward Induction](https://mlsanity.com/paper/2105.06022/) (2021)
- [TempoRL: Learning When to Act](https://mlsanity.com/paper/2106.05262/) (2021)
- [Time Discretization-Invariant Safe Action Repetition for Policy Gradient Methods](https://mlsanity.com/paper/2111.03941/) (2021)
- [Randomized Value Functions via Multiplicative Normalizing Flows](https://mlsanity.com/paper/1806.02315/) (2018)
- [The Effect of Multi-step Methods on Overestimation in Deep Reinforcement Learning](https://mlsanity.com/paper/2006.12692/) (2020)

## Built on by (most cited first, 3 of 3)

- [A Novel Framework for Uncertainty-Driven Adaptive Exploration](https://mlsanity.com/paper/2509.03219/) (2025)
- [Select before Act: Spatially Decoupled Action Repetition for Continuous Control](https://mlsanity.com/paper/2502.06919/) (2025)
- [Learning Multi-Timescale Interventions under Safety and Resource Constraints](https://mlsanity.com/paper/2508.03875/) (2025)

## Abstract (arXiv)

In reinforcement learning, temporal abstraction in the action space, exemplified by action repetition, is a technique to facilitate policy learning through extended actions. However, a primary limitation in previous studies of action repetition is its potential to degrade performance, particularly when sub-optimal actions are repeated. This issue often negates the advantages of action repetition. To address this, we propose a novel algorithm named Uncertainty-aware Temporal Extension (UTE). UTE employs ensemble methods to accurately measure uncertainty during action extension. This feature allows policies to strategically choose between emphasizing exploration or adopting an uncertainty-averse approach, tailored to their specific needs. We demonstrate the effectiveness of UTE through experiments in Gridworld and Atari 2600 environments. Our findings show that UTE outperforms existing action repetition algorithms, effectively mitigating their inherent limitations and significantly enhancing policy learning efficiency.
