# Read to Play (R2-Play): Decision Transformer with Multimodal Game Instruction

arXiv: https://arxiv.org/abs/2402.04154 · HTML: https://mlsanity.com/paper/2402.04154/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Decision transformers and sequence modeling, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 40 of its 46 references that are in the map.
- First posted on arXiv 6 Feb 2024.

## Placed in

- Offline RL and imitation learning from data / [Decision transformers and sequence modeling](https://mlsanity.com/offlinerl/decision-transformers-and-sequence-modeling/)

## Builds on (most cited first, 30 of 40)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Parameter-Efficient Transfer Learning for NLP](https://mlsanity.com/paper/1902.00751/) (2019)
- [The Power of Scale for Parameter-Efficient Prompt Tuning](https://mlsanity.com/paper/2104.08691/) (2021)
- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [Inner Monologue: Embodied Reasoning through Planning with Language Models](https://mlsanity.com/paper/2207.05608/) (2022)
- [HyperNetworks](https://mlsanity.com/paper/1609.09106/) (2016)
- [Towards a Unified View of Parameter-Efficient Transfer Learning](https://mlsanity.com/paper/2110.04366/) (2021)
- [AdapterFusion: Non-Destructive Task Composition for Transfer Learning](https://mlsanity.com/paper/2005.00247/) (2020)
- [LLaMA-Adapter: Efficient Fine-tuning of Language Models with Zero-init Attention](https://mlsanity.com/paper/2303.16199/) (2023)
- [Aligning Large Multimodal Models with Factually Augmented RLHF](https://mlsanity.com/paper/2309.14525/) (2023)
- [Instruction Tuning for Large Language Models: A Survey](https://mlsanity.com/paper/2308.10792/) (2023)
- [Otter: A Multi-Modal Model with In-Context Instruction Tuning](https://mlsanity.com/paper/2305.03726/) (2023)
- [MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge](https://mlsanity.com/paper/2206.08853/) (2022)
- [Compacter: Efficient Low-Rank Hypercomplex Adapter Layers](https://mlsanity.com/paper/2106.04647/) (2021)
- [Generative Multimodal Models are In-Context Learners](https://mlsanity.com/paper/2312.13286/) (2023)
- [Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agents](https://mlsanity.com/paper/2302.01560/) (2023)
- [Parameter-efficient Multi-task Fine-tuning for Transformers via Shared Hypernetworks](https://mlsanity.com/paper/2106.04489/) (2021)
- [AutoAgents: A Framework for Automatic Agent Generation](https://mlsanity.com/paper/2309.17288/) (2023)
- [Multi-Game Decision Transformers](https://mlsanity.com/paper/2205.15241/) (2022)
- [Delta Tuning: A Comprehensive Study of Parameter Efficient Methods for Pre-trained Language Models](https://mlsanity.com/paper/2203.06904/) (2022)
- [MultiInstruct: Improving Multi-Modal Zero-Shot Learning via Instruction Tuning](https://mlsanity.com/paper/2212.10773/) (2022)
- [ChessGPT: Bridging Policy Learning and Language Modeling](https://mlsanity.com/paper/2306.09200/) (2023)
- [Parameter-Efficient Fine-Tuning without Introducing New Latency](https://mlsanity.com/paper/2305.16742/) (2023)
- [Read and Reap the Rewards: Learning to Play Atari with the Help of Instruction Manuals](https://mlsanity.com/paper/2302.04449/) (2023)
- [GROOT: Learning to Follow Instructions by Watching Gameplay Videos](https://mlsanity.com/paper/2310.08235/) (2023)
- [Open-World Multi-Task Control Through Goal-Aware Representation Learning and Adaptive Horizon Prediction](https://mlsanity.com/paper/2301.10034/) (2023)

## Built on by (most cited first, 4 of 4)

- [GameGen-X: Interactive Open-world Game Video Generation](https://mlsanity.com/paper/2411.00769/) (2024)
- [What Factors Affect Multi-Modal In-Context Learning? An In-Depth Exploration](https://mlsanity.com/paper/2410.20482/) (2024)
- [HyperMoE: Towards Better Mixture of Experts via Transferring Among Experts](https://mlsanity.com/paper/2402.12656/) (2024)
- [MORE-3S:Multimodal-based Offline Reinforcement Learning with Shared Semantic Spaces](https://mlsanity.com/paper/2402.12845/) (2024)

## Abstract (arXiv)

Developing a generalist agent is a longstanding objective in artificial intelligence. Previous efforts utilizing extensive offline datasets from various tasks demonstrate remarkable performance in multitasking scenarios within Reinforcement Learning. However, these works encounter challenges in extending their capabilities to new tasks. Recent approaches integrate textual guidance or visual trajectory into decision networks to provide task-specific contextual cues, representing a promising direction. However, it is observed that relying solely on textual guidance or visual trajectory is insufficient for accurately conveying the contextual information of tasks. This paper explores enhanced forms of task guidance for agents, enabling them to comprehend gameplay instructions, thereby facilitating a "read-to-play" capability. Drawing inspiration from the success of multimodal instruction tuning in visual tasks, we treat the visual-based RL task as a long-horizon vision task and construct a set of multimodal game instructions to incorporate instruction tuning into a decision transformer. Experimental results demonstrate that incorporating multimodal game instructions significantly enhances the decision transformer's multitasking and generalization capabilities.
