# Entropy-regularized Diffusion Policy with Q-Ensembles for Offline Reinforcement Learning

arXiv: https://arxiv.org/abs/2402.04080 · HTML: https://mlsanity.com/paper/2402.04080/

## Key facts

- Cited by 31 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 40 of its 52 references that are in the map.
- First posted on arXiv 6 Feb 2024.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)
- Offline RL and imitation learning from data / [Diffusion and flow policies for offline RL](https://mlsanity.com/offlinerl/diffusion-and-flow-policies-for-offline-rl/)

## Builds on (most cited first, 30 of 40)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Improved Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2102.09672/) (2021)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Planning with Diffusion for Flexible Behavior Synthesis](https://mlsanity.com/paper/2205.09991/) (2022)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [Reinforcement Learning with Deep Energy-Based Policies](https://mlsanity.com/paper/1702.08165/) (2017)
- [MOPO: Model-based Offline Policy Optimization](https://mlsanity.com/paper/2005.13239/) (2020)
- [MOReL : Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2005.05951/) (2020)
- [Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning](https://mlsanity.com/paper/2208.06193/) (2022)
- [Deep Exploration via Bootstrapped DQN](https://mlsanity.com/paper/1602.04621/) (2016)
- [Is Pessimism Provably Efficient for Offline RL?](https://mlsanity.com/paper/2012.15085/) (2020)
- [IDQL: Implicit Q-Learning as an Actor-Critic Method with Diffusion Policies](https://mlsanity.com/paper/2304.10573/) (2023)
- [Uncertainty-Based Offline Reinforcement Learning with Diversified Q-Ensemble](https://mlsanity.com/paper/2110.01548/) (2021)
- [Speech Enhancement and Dereverberation with Diffusion-based Generative Models](https://mlsanity.com/paper/2208.05830/) (2022)

## Built on by (most cited first, 30 of 31)

- [Flow Q-Learning](https://mlsanity.com/paper/2502.02538/) (2025)
- [Steering Your Diffusion Policy with Latent Space Reinforcement Learning](https://mlsanity.com/paper/2506.15799/) (2025)
- [Diffusion Guidance Is a Controllable Policy Improvement Operator](https://mlsanity.com/paper/2505.23458/) (2025)
- [Q-learning with Adjoint Matching](https://mlsanity.com/paper/2601.14234/) (2026)
- [Scaling Offline RL via Efficient and Expressive Shortcut Models](https://mlsanity.com/paper/2505.22866/) (2025)
- [Behavior-Regularized Diffusion Policy Optimization for Offline Reinforcement Learning](https://mlsanity.com/paper/2502.04778/) (2025)
- [Photo-Realistic Image Restoration in the Wild with Controlled Vision-Language Models](https://mlsanity.com/paper/2404.09732/) (2024)
- [Flow Policy Gradients for Robot Control](https://mlsanity.com/paper/2602.02481/) (2026)
- [Prior-Guided Diffusion Planning for Offline Reinforcement Learning](https://mlsanity.com/paper/2505.10881/) (2025)
- [Guided Flow Policy: Learning from High-Value Actions in Offline Reinforcement Learning](https://mlsanity.com/paper/2512.03973/) (2025)
- [Unleashing Flow Policies with Distributional Critics](https://mlsanity.com/paper/2509.23087/) (2025)
- [Flow Actor-Critic for Offline Reinforcement Learning](https://mlsanity.com/paper/2602.18015/) (2026)
- [Test-Time Gradient Guidance of Flow Policies in Reinforcement Learning](https://mlsanity.com/paper/2606.11087/) (2026)
- [The Exploration-Exploitation Dilemma Revisited: An Entropy Perspective](https://mlsanity.com/paper/2408.09974/) (2024)
- [Real-Time Diffusion Policies for Games: Enhancing Consistency Policies with Q-Ensembles](https://mlsanity.com/paper/2503.16978/) (2025)
- [QPILOTS: Efficient Test-Time Q-Steering for Flow Policies](https://mlsanity.com/paper/2606.14801/) (2026)
- [Entropy Regularized Task Representation Learning for Offline Meta-Reinforcement Learning](https://mlsanity.com/paper/2412.14834/) (2024)
- [Entropy-Regularized Adjoint Matching for Offline Reinforcement Learning](https://mlsanity.com/paper/2605.06156/) (2026)
- [Reinforcement Learning for Flow-Matching Policies with Density Transport](https://mlsanity.com/paper/2606.08602/) (2026)
- [Reversal Q-Learning](https://mlsanity.com/paper/2606.17551/) (2026)
- [Improving Sample Efficiency in Multi-Agent Reinforcement Learning for Simulated Football Games via Exploration](https://mlsanity.com/paper/2503.13077/) (2025)
- [Real-Time Generative Policy via Langevin-Guided Flow Matching for Autonomous Driving](https://mlsanity.com/paper/2603.02613/) (2026)
- [Improving Diffusion Planners by Self-Supervised Action Gating with Energies](https://mlsanity.com/paper/2603.02650/) (2026)
- [Epistemic Robust Offline Reinforcement Learning](https://mlsanity.com/paper/2604.07072/) (2026)
- [Aligning Flow Map Policies with Optimal Q-Guidance](https://mlsanity.com/paper/2605.12416/) (2026)
- [Noisy-Space Policy Gradient for Diffusion Policies in Offline Reinforcement Learning](https://mlsanity.com/paper/2609.06882/) (2026)
- [Ensemble RL through Classifier Models: Enhancing Risk-Return Trade-offs in Trading Strategies](https://mlsanity.com/paper/2502.17518/) (2025)
- [VINE: Taming Generative Control Policies for Reinforcement Learning](https://mlsanity.com/paper/2607.10369/) (2026)
- [Diffusion Policy with Behavioral Advantage Correction for Offline Reinforcement Learning](https://mlsanity.com/paper/2608.02332/) (2026)
- [Reinforcement Learning via Advantage Guidance](https://mlsanity.com/paper/2610.19783/) (2026)

## Abstract (arXiv)

This paper presents advanced techniques of training diffusion policies for offline reinforcement learning (RL). At the core is a mean-reverting stochastic differential equation (SDE) that transfers a complex action distribution into a standard Gaussian and then samples actions conditioned on the environment state with a corresponding reverse-time SDE, like a typical diffusion policy. We show that such an SDE has a solution that we can use to calculate the log probability of the policy, yielding an entropy regularizer that improves the exploration of offline datasets. To mitigate the impact of inaccurate value functions from out-of-distribution data points, we further propose to learn the lower confidence bound of Q-ensembles for more robust policy improvement. By combining the entropy-regularized diffusion policy with Q-ensembles in offline RL, our method achieves state-of-the-art performance on most tasks in D4RL benchmarks. Code is available at https://github.com/ruoqizzz/Entropy-Regularized-Diffusion-Policy-with-QEnsemble.
