# Fine-tuning Reinforcement Learning Models is Secretly a Forgetting Mitigation Problem

arXiv: https://arxiv.org/abs/2402.02868 · HTML: https://mlsanity.com/paper/2402.02868/

## Key facts

- Cited by 23 papers in the map (data through 14 Oct 2026).
- Placed in RL training of language and agent models, one of 15 directions in Deep reinforcement learning methods.
- Builds on 72 of its 94 references that are in the map.
- First posted on arXiv 5 Feb 2024.

## Placed in

- Deep reinforcement learning methods / [RL training of language and agent models](https://mlsanity.com/deeprl/rl-training-of-language-and-agent-models/)

## Builds on (most cited first, 30 of 72)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Overcoming catastrophic forgetting in neural networks](https://mlsanity.com/paper/1612.00796/) (2016)
- [On the Opportunities and Risks of Foundation Models](https://mlsanity.com/paper/2108.07258/) (2021)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Scaling Instruction-Finetuned Language Models](https://mlsanity.com/paper/2210.11416/) (2022)
- [iCaRL: Incremental Classifier and Representation Learning](https://mlsanity.com/paper/1611.07725/) (2016)
- [Rich feature hierarchies for accurate object detection and semantic segmentation](https://mlsanity.com/paper/1311.2524/) (2013)
- [Similarity of Neural Network Representations Revisited](https://mlsanity.com/paper/1905.00414/) (2019)
- [Progressive Neural Networks](https://mlsanity.com/paper/1606.04671/) (2016)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [Memory Aware Synapses: Learning what (not) to forget](https://mlsanity.com/paper/1711.09601/) (2017)
- [Experience Replay for Continual Learning](https://mlsanity.com/paper/1811.11682/) (2018)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [PackNet: Adding Multiple Tasks to a Single Network by Iterative Pruning](https://mlsanity.com/paper/1711.05769/) (2017)
- [An Empirical Study of Catastrophic Forgetting in Large Language Models During Continual Fine-tuning](https://mlsanity.com/paper/2308.08747/) (2023)
- [What is being transferred in transfer learning?](https://mlsanity.com/paper/2008.11687/) (2020)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [Measuring Catastrophic Forgetting in Neural Networks](https://mlsanity.com/paper/1708.02072/) (2017)
- [Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videos](https://mlsanity.com/paper/2206.11795/) (2022)
- [Revisiting the Arcade Learning Environment: Evaluation Protocols and Open Problems for General Agents](https://mlsanity.com/paper/1709.06009/) (2017)
- [Decoupling Representation Learning from Reinforcement Learning](https://mlsanity.com/paper/2009.08319/) (2020)
- [Cal-QL: Calibrated Offline RL Pre-Training for Efficient Online Fine-Tuning](https://mlsanity.com/paper/2303.05479/) (2023)
- [Parameter-Efficient Fine-Tuning Methods for Pretrained Language Models: A Critical Review and Assessment](https://mlsanity.com/paper/2312.12148/) (2023)
- [Offline-to-Online Reinforcement Learning via Balanced Replay and Pessimistic Q-Ensemble](https://mlsanity.com/paper/2107.00591/) (2021)
- [Multi-Game Decision Transformers](https://mlsanity.com/paper/2205.15241/) (2022)
- [The NetHack Learning Environment](https://mlsanity.com/paper/2006.13760/) (2020)

## Built on by (most cited first, 23 of 23)

- [PaperBench: Evaluating AI's Ability to Replicate AI Research](https://mlsanity.com/paper/2504.01848/) (2025)
- [VLA-RL: Towards Masterful and General Robotic Manipulation with Scalable Reinforcement Learning](https://mlsanity.com/paper/2505.18719/) (2025)
- [BALROG: Benchmarking Agentic LLM and VLM Reasoning On Games](https://mlsanity.com/paper/2411.13543/) (2024)
- [From Imitation to Refinement -- Residual RL for Precise Assembly](https://mlsanity.com/paper/2407.16677/) (2024)
- [Efficient Online Reinforcement Learning Fine-Tuning Need Not Retain Offline Data](https://mlsanity.com/paper/2412.07762/) (2024)
- [FLaRe: Achieving Masterful and Adaptive Robot Policies with Large-Scale Reinforcement Learning Fine-Tuning](https://mlsanity.com/paper/2409.16578/) (2024)
- [MaestroMotif: Skill Design from Artificial Intelligence Feedback](https://mlsanity.com/paper/2412.08542/) (2024)
- [From Seeing to Experiencing: Scaling Navigation Foundation Models with Reinforcement Learning](https://mlsanity.com/paper/2507.22028/) (2025)
- [Reinforcement Learning Gradients as Vitamin for Online Finetuning Decision Transformers](https://mlsanity.com/paper/2410.24108/) (2024)
- [The Duality of Generative AI and Reinforcement Learning in Robotics: A Review](https://mlsanity.com/paper/2410.16411/) (2024)
- [GFlowNet Pretraining with Inexpensive Rewards](https://mlsanity.com/paper/2409.09702/) (2024)
- [Craftium: Bridging Flexibility and Efficiency for Rich 3D Single- and Multi-Agent Environments](https://mlsanity.com/paper/2407.03969/) (2024)
- [Pretraining Generative Flow Networks with Inexpensive Rewards for Molecular Graph Generation](https://mlsanity.com/paper/2503.06337/) (2025)
- [The Three Regimes of Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2510.01460/) (2025)
- [Is Temporal Difference Learning the Gold Standard for Stitching in RL?](https://mlsanity.com/paper/2510.21995/) (2025)
- [Trust Region Q Adjoint Matching](https://mlsanity.com/paper/2605.27079/) (2026)
- [The World Model Remembers, the Actor Forgets: Dream Rehearsal for Continual Model-Based RL](https://mlsanity.com/paper/2607.19749/) (2026)
- [Trajectory First: A Curriculum for Discovering Diverse Policies](https://mlsanity.com/paper/2506.01568/) (2025)
- [Harnessing Bounded-Support Evolution Strategies for Policy Refinement](https://mlsanity.com/paper/2511.09923/) (2025)
- [Hierarchical Behaviour Spaces](https://mlsanity.com/paper/2604.24558/) (2026)
- [Augmenting Game AI with Deep Reinforcement Learning](https://mlsanity.com/paper/2606.20210/) (2026)
- [Beyond One-Size-Fits-All: Diagnosis-Driven Online Reinforcement Learning with Offline Priors](https://mlsanity.com/paper/2606.25527/) (2026)
- [Up and Down the Abstraction Ladder: Code-Based Skills for Language Agents](https://mlsanity.com/paper/2609.31076/) (2026)

## Abstract (arXiv)

Fine-tuning is a widespread technique that allows practitioners to transfer pre-trained capabilities, as recently showcased by the successful applications of foundation models. However, fine-tuning reinforcement learning (RL) models remains a challenge. This work conceptualizes one specific cause of poor transfer, accentuated in the RL setting by the interplay between actions and observations: forgetting of pre-trained capabilities. Namely, a model deteriorates on the state subspace of the downstream task not visited in the initial phase of fine-tuning, on which the model behaved well due to pre-training. This way, we lose the anticipated transfer benefits. We identify conditions when this problem occurs, showing that it is common and, in many cases, catastrophic. Through a detailed empirical analysis of the challenging NetHack and Montezuma's Revenge environments, we show that standard knowledge retention techniques mitigate the problem and thus allow us to take full advantage of the pre-trained capabilities. In particular, in NetHack, we achieve a new state-of-the-art for neural models, improving the previous best score from 5K to over 10K points in the Human Monk scenario.
