# Vision-Language Models Provide Promptable Representations for Reinforcement Learning

arXiv: https://arxiv.org/abs/2402.02651 · HTML: https://mlsanity.com/paper/2402.02651/

## Key facts

- Cited by 41 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 51 of its 95 references that are in the map.
- First posted on arXiv 5 Feb 2024.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 30 of 51)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [Survey of Hallucination in Natural Language Generation](https://mlsanity.com/paper/2202.03629/) (2022)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [BERT Rediscovers the Classical NLP Pipeline](https://mlsanity.com/paper/1905.05950/) (2019)
- [Language Models as Zero-Shot Planners: Extracting Actionable Knowledge for Embodied Agents](https://mlsanity.com/paper/2201.07207/) (2022)
- [CLIPort: What and Where Pathways for Robotic Manipulation](https://mlsanity.com/paper/2109.12098/) (2021)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge](https://mlsanity.com/paper/2206.08853/) (2022)
- [Distributional Reinforcement Learning with Quantile Regression](https://mlsanity.com/paper/1710.10044/) (2017)
- [Emergent World Representations: Exploring a Sequence Model Trained on a Synthetic Task](https://mlsanity.com/paper/2210.13382/) (2022)
- [Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agents](https://mlsanity.com/paper/2302.01560/) (2023)
- [Visual Language Maps for Robot Navigation](https://mlsanity.com/paper/2210.05714/) (2022)
- [Transporter Networks: Rearranging the Visual World for Robotic Manipulation](https://mlsanity.com/paper/2010.14406/) (2020)
- [Hard Prompts Made Easy: Gradient-Based Discrete Optimization for Prompt Tuning and Discovery](https://mlsanity.com/paper/2302.03668/) (2023)
- [ChatGPT for Robotics: Design Principles and Model Abilities](https://mlsanity.com/paper/2306.17582/) (2023)
- [Ghost in the Minecraft: Generally Capable Agents for Open-World Environments via Large Language Models with Text-based Knowledge and Memory](https://mlsanity.com/paper/2305.17144/) (2023)
- [Analysis Methods in Neural Language Processing: A Survey](https://mlsanity.com/paper/1812.08951/) (2018)

## Built on by (most cited first, 30 of 41)

- [Octo: An Open-Source Generalist Robot Policy](https://mlsanity.com/paper/2405.12213/) (2024)
- [Robotic Control via Embodied Chain-of-Thought Reasoning](https://mlsanity.com/paper/2407.08693/) (2024)
- [Fine-Tuning Large Vision-Language Models as Decision-Making Agents via Reinforcement Learning](https://mlsanity.com/paper/2405.10292/) (2024)
- [CycleResearcher: Improving Automated Research via Automated Review](https://mlsanity.com/paper/2411.00816/) (2024)
- [Improving Vision-Language-Action Model with Online Reinforcement Learning](https://mlsanity.com/paper/2501.16664/) (2025)
- [VAGEN: Reinforcing World Model Reasoning for Multi-Turn VLM Agents](https://mlsanity.com/paper/2510.16907/) (2025)
- [MyVLM: Personalizing VLMs for User-Specific Queries](https://mlsanity.com/paper/2403.14599/) (2024)
- [Training Strategies for Efficient Embodied Reasoning](https://mlsanity.com/paper/2505.08243/) (2025)
- [Pure Vision Language Action (VLA) Models: A Comprehensive Survey](https://mlsanity.com/paper/2509.19012/) (2025)
- [MMWorld: Towards Multi-discipline Multi-faceted World Model Evaluation in Videos](https://mlsanity.com/paper/2406.08407/) (2024)
- [SegAgent: Exploring Pixel Understanding Capabilities in MLLMs by Imitating Human Annotator Trajectories](https://mlsanity.com/paper/2503.08625/) (2025)
- [FuRL: Visual-Language Models as Fuzzy Rewards for Reinforcement Learning](https://mlsanity.com/paper/2406.00645/) (2024)
- [Digi-Q: Learning Q-Value Functions for Training Device-Control Agents](https://mlsanity.com/paper/2502.15760/) (2025)
- [Policy Adaptation via Language Optimization: Decomposing Tasks for Few-Shot Imitation](https://mlsanity.com/paper/2408.16228/) (2024)
- [A Survey of State Representation Learning for Deep Reinforcement Learning](https://mlsanity.com/paper/2506.17518/) (2025)
- [Parallels Between VLA Model Post-Training and Human Motor Learning: Progress, Challenges, and Trends](https://mlsanity.com/paper/2506.20966/) (2025)
- [KALIE: Fine-Tuning Vision-Language Models for Open-World Manipulation without Robot Data](https://mlsanity.com/paper/2409.14066/) (2024)
- [GFlowVLM: Enhancing Multi-step Reasoning in Vision-Language Models with Generative Flow Networks](https://mlsanity.com/paper/2503.06514/) (2025)
- [Scaling Robot Policy Learning via Zero-Shot Labeling with Foundation Models](https://mlsanity.com/paper/2410.17772/) (2024)
- [CL-CoTNav: Closed-Loop Hierarchical Chain-of-Thought for Zero-Shot Object-Goal Navigation with Vision-Language Models](https://mlsanity.com/paper/2504.09000/) (2025)
- [The Duality of Generative AI and Reinforcement Learning in Robotics: A Review](https://mlsanity.com/paper/2410.16411/) (2024)
- [Highlighting What Matters: Promptable Embeddings for Attribute-Focused Image Retrieval](https://mlsanity.com/paper/2505.15877/) (2025)
- [Chain-of-Goals Hierarchical Policy for Long-Horizon Offline Goal-Conditioned RL](https://mlsanity.com/paper/2602.03389/) (2026)
- [Language-Model-Assisted Bi-Level Programming for Reward Learning from Internet Videos](https://mlsanity.com/paper/2410.09286/) (2024)
- [VLM Q-Learning: Aligning Vision-Language Models for Interactive Decision-Making](https://mlsanity.com/paper/2505.03181/) (2025)
- [Sample Efficient Reinforcement Learning via Large Vision Language Model Distillation](https://mlsanity.com/paper/2505.11221/) (2025)
- [GoalLadder: Incremental Goal Discovery with Vision-Language Models](https://mlsanity.com/paper/2506.16396/) (2025)
- [Vision-Language Models Unlock Task-Centric Latent Actions](https://mlsanity.com/paper/2601.22714/) (2026)
- [Can VLMs Predict Future States? Bootstrapping World Models from Inverse Dynamics](https://mlsanity.com/paper/2506.06006/) (2025)
- [MARVL: Multi-Stage Guidance for Robotic Manipulation via Vision-Language Models](https://mlsanity.com/paper/2602.15872/) (2026)

## Abstract (arXiv)

Humans can quickly learn new behaviors by leveraging background world knowledge. In contrast, agents trained with reinforcement learning (RL) typically learn behaviors from scratch. We thus propose a novel approach that uses the vast amounts of general and indexable world knowledge encoded in vision-language models (VLMs) pre-trained on Internet-scale data for embodied RL. We initialize policies with VLMs by using them as promptable representations: embeddings that encode semantic features of visual observations based on the VLM's internal knowledge and reasoning capabilities, as elicited through prompts that provide task context and auxiliary information. We evaluate our approach on visually-complex, long horizon RL tasks in Minecraft and robot navigation in Habitat. We find that our policies trained on embeddings from off-the-shelf, general-purpose VLMs outperform equivalent policies trained on generic, non-promptable image embeddings. We also find our approach outperforms instruction-following methods and performs comparably to domain-specific embeddings. Finally, we show that our approach can use chain-of-thought prompting to produce representations of common-sense semantic reasoning, improving policy performance in novel scenes by 1.5 times.
