# Accelerating Inverse Reinforcement Learning with Expert Bootstrapping

arXiv: https://arxiv.org/abs/2402.02608 · HTML: https://mlsanity.com/paper/2402.02608/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Inverse reinforcement learning, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 13 of its 22 references that are in the map.
- First posted on arXiv 4 Feb 2024.

## Placed in

- Offline RL and imitation learning from data / [Inverse reinforcement learning](https://mlsanity.com/offlinerl/inverse-reinforcement-learning/)
- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 13 of 13)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [IQ-Learn: Inverse soft-Q Learning for Imitation](https://mlsanity.com/paper/2106.12142/) (2021)
- [Reinforcement and Imitation Learning via Interactive No-Regret Learning](https://mlsanity.com/paper/1406.5979/) (2014)
- [Deeply AggreVaTeD: Differentiable Imitation Learning for Sequential Prediction](https://mlsanity.com/paper/1703.01030/) (2017)
- [f-IRL: Inverse Reinforcement Learning via State Marginal Matching](https://mlsanity.com/paper/2011.04709/) (2020)
- [Scalable Bayesian Inverse Reinforcement Learning](https://mlsanity.com/paper/2102.06483/) (2021)
- [Truncated Horizon Policy Search: Combining Reinforcement Learning & Imitation Learning](https://mlsanity.com/paper/1805.11240/) (2018)
- [SQIL: Imitation Learning via Reinforcement Learning with Sparse Rewards](https://mlsanity.com/paper/1905.11108/) (2019)
- [Fast Policy Learning through Imitation and Reinforcement](https://mlsanity.com/paper/1805.10413/) (2018)
- [Playing Atari Games with Deep Reinforcement Learning and Human Checkpoint Replay](https://mlsanity.com/paper/1607.05077/) (2016)

## Abstract (arXiv)

Existing inverse reinforcement learning methods (e.g. MaxEntIRL, f-IRL) search over candidate reward functions and solve a reinforcement learning problem in the inner loop. This creates a rather strange inversion where a harder problem, reinforcement learning, is in the inner loop of a presumably easier problem, imitation learning. In this work, we show that better utilization of expert demonstrations can reduce the need for hard exploration in the inner RL loop, hence accelerating learning. Specifically, we propose two simple recipes: (1) placing expert transitions into the replay buffer of the inner RL algorithm (e.g. Soft-Actor Critic) which directly informs the learner about high reward states instead of forcing the learner to discover them through extensive exploration, and (2) using expert actions in Q value bootstrapping in order to improve the target Q value estimates and more accurately describe high value expert states. Our methods show significant gains over a MaxEntIRL baseline on the benchmark MuJoCo suite of tasks, speeding up recovery to 70% of deterministic expert performance by 2.13x on HalfCheetah-v2, 2.6x on Ant-v2, 18x on Hopper-v2, and 3.36x on Walker2d-v2.
