# Enhance Reasoning for Large Language Models in the Game Werewolf

arXiv: https://arxiv.org/abs/2402.02330 · HTML: https://mlsanity.com/paper/2402.02330/

## Key facts

- Cited by 46 papers in the map (data through 14 Oct 2026).
- Placed in Reasoning for agents, planning and code, one of 17 directions in LLM reasoning.
- Builds on 49 of its 70 references that are in the map.
- First posted on arXiv 4 Feb 2024.

## Placed in

- LLM reasoning / [Reasoning for agents, planning and code](https://mlsanity.com/lr/reasoning-for-agents-planning-and-code/)
- LLM agents and tool use / [Reinforcement learning for LLM agents](https://mlsanity.com/agents/reinforcement-learning-for-llm-agents/)

## Builds on (most cited first, 30 of 49)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [Retrieval-Augmented Generation for Knowledge-Intensive NLP Tasks](https://mlsanity.com/paper/2005.11401/) (2020)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Scaling Laws for Neural Language Models](https://mlsanity.com/paper/2001.08361/) (2020)
- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [Toolformer: Language Models Can Teach Themselves to Use Tools](https://mlsanity.com/paper/2302.04761/) (2023)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Self-Refine: Iterative Refinement with Self-Feedback](https://mlsanity.com/paper/2303.17651/) (2023)
- [Sparks of Artificial General Intelligence: Early experiments with GPT-4](https://mlsanity.com/paper/2303.12712/) (2023)
- [Emergent Abilities of Large Language Models](https://mlsanity.com/paper/2206.07682/) (2022)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [Voyager: An Open-Ended Embodied Agent with Large Language Models](https://mlsanity.com/paper/2305.16291/) (2023)
- [ToolLLM: Facilitating Large Language Models to Master 16000+ Real-world APIs](https://mlsanity.com/paper/2307.16789/) (2023)
- [WebGPT: Browser-assisted question-answering with human feedback](https://mlsanity.com/paper/2112.09332/) (2021)
- [Least-to-Most Prompting Enables Complex Reasoning in Large Language Models](https://mlsanity.com/paper/2205.10625/) (2022)
- [AgentBench: Evaluating LLMs as Agents](https://mlsanity.com/paper/2308.03688/) (2023)
- [LaMDA: Language Models for Dialog Applications](https://mlsanity.com/paper/2201.08239/) (2022)
- [PaLM 2 Technical Report](https://mlsanity.com/paper/2305.10403/) (2023)
- [Language Models as Zero-Shot Planners: Extracting Actionable Knowledge for Embodied Agents](https://mlsanity.com/paper/2201.07207/) (2022)
- [GLM: General Language Model Pretraining with Autoregressive Blank Infilling](https://mlsanity.com/paper/2103.10360/) (2021)
- [A Survey on Multimodal Large Language Models](https://mlsanity.com/paper/2306.13549/) (2023)
- [Galactica: A Large Language Model for Science](https://mlsanity.com/paper/2211.09085/) (2022)
- [Towards Reasoning in Large Language Models: A Survey](https://mlsanity.com/paper/2212.10403/) (2022)
- [MemoryBank: Enhancing Large Language Models with Long-Term Memory](https://mlsanity.com/paper/2305.10250/) (2023)
- [MM-REACT: Prompting ChatGPT for Multimodal Reasoning and Action](https://mlsanity.com/paper/2303.11381/) (2023)
- [Faith and Fate: Limits of Transformers on Compositionality](https://mlsanity.com/paper/2305.18654/) (2023)
- [LLM+P: Empowering Large Language Models with Optimal Planning Proficiency](https://mlsanity.com/paper/2304.11477/) (2023)
- [Behavioral Cloning from Observation](https://mlsanity.com/paper/1805.01954/) (2018)

## Built on by (most cited first, 30 of 46)

- [BALROG: Benchmarking Agentic LLM and VLM Reasoning On Games](https://mlsanity.com/paper/2411.13543/) (2024)
- [A Survey on Large Language Model-Based Game Agents](https://mlsanity.com/paper/2404.02039/) (2024)
- [LLM as a Mastermind: A Survey of Strategic Reasoning with Large Language Models](https://mlsanity.com/paper/2404.01230/) (2024)
- [Self-playing Adversarial Language Game Enhances LLM Reasoning](https://mlsanity.com/paper/2404.10642/) (2024)
- [From Individual to Society: A Survey on Social Simulation Driven by Large Language Model-based Agents](https://mlsanity.com/paper/2412.03563/) (2024)
- [Shall We Team Up: Exploring Spontaneous Cooperation of Competing LLM Agents](https://mlsanity.com/paper/2402.12327/) (2024)
- [A Scalable Communication Protocol for Networks of Large Language Models](https://mlsanity.com/paper/2410.11905/) (2024)
- [InterIntent: Investigating Social Intelligence of LLMs via Intention Understanding in an Interactive Game Context](https://mlsanity.com/paper/2406.12203/) (2024)
- [BattleAgentBench: A Benchmark for Evaluating Cooperation and Competition Capabilities of Language Models in Multi-Agent Systems](https://mlsanity.com/paper/2408.15971/) (2024)
- [Learning to Discuss Strategically: A Case Study on One Night Ultimate Werewolf](https://mlsanity.com/paper/2405.19946/) (2024)
- [A Survey on Large Language Model-Based Social Agents in Game-Theoretic Scenarios](https://mlsanity.com/paper/2412.03920/) (2024)
- [Strategist: Self-improvement of LLM Decision Making via Bi-Level Tree Search](https://mlsanity.com/paper/2408.10635/) (2024)
- [Learning Strategic Language Agents in the Werewolf Game with Iterative Latent Space Policy Optimization](https://mlsanity.com/paper/2502.04686/) (2025)
- [Helmsman of the Masses? Evaluate the Opinion Leadership of Large Language Models in the Werewolf Game](https://mlsanity.com/paper/2404.01602/) (2024)
- [WebGames: Challenging General-Purpose Web-Browsing AI Agents](https://mlsanity.com/paper/2502.18356/) (2025)
- [MultiMind: Enhancing Werewolf Agents with Multimodal Reasoning and Theory of Mind](https://mlsanity.com/paper/2504.18039/) (2025)
- [Multi-agent KTO: Reinforcing Strategic Interactions of Large Language Model in Language Game](https://mlsanity.com/paper/2501.14225/) (2025)
- [Beyond Survival: Evaluating LLMs in Social Deduction Games with Human-Aligned Strategies](https://mlsanity.com/paper/2510.11389/) (2025)
- [YOLO-MARL: You Only LLM Once for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2410.03997/) (2024)
- [Bayesian Social Deduction with Graph-Informed Language Models](https://mlsanity.com/paper/2506.17788/) (2025)
- [Deceive, Detect, and Disclose: Large Language Models Play Mini-Mafia](https://mlsanity.com/paper/2509.23023/) (2025)
- [Agentic Environment Engineering for Large Language Models: A Survey of Environment Modeling, Synthesis, Evaluation, and Application](https://mlsanity.com/paper/2606.12191/) (2026)
- [DVM: Towards Controllable LLM Agents in Social Deduction Games](https://mlsanity.com/paper/2501.06695/) (2025)
- [MIRAGE: Exploring How Large Language Models Perform in Complex Social Interactive Environments](https://mlsanity.com/paper/2501.01652/) (2025)
- [Exploring Large Language Models for Word Games:Who is the Spy?](https://mlsanity.com/paper/2503.15235/) (2025)
- [Collaborative Multi-Agent Scripts Generation for Enhancing Imperfect-Information Reasoning in Murder Mystery Games](https://mlsanity.com/paper/2604.11741/) (2026)
- [Empowering Economic Simulation for Massively Multiplayer Online Games through Generative Agent-Based Modeling](https://mlsanity.com/paper/2506.04699/) (2025)
- [The Stackelberg Speaker: Optimizing Persuasive Communication in Social Deduction Games](https://mlsanity.com/paper/2510.09087/) (2025)
- [Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiverse](https://mlsanity.com/paper/2605.09965/) (2026)
- [QUACK: Questioning, Understanding, and Auditing Communicated Knowledge in Multimodal Social Deduction Agents](https://mlsanity.com/paper/2605.27068/) (2026)

## Abstract (arXiv)

This paper presents an innovative framework that integrates Large Language Models (LLMs) with an external Thinker module to enhance the reasoning capabilities of LLM-based agents. Unlike augmenting LLMs with prompt engineering, Thinker directly harnesses knowledge from databases and employs various optimization techniques. The framework forms a reasoning hierarchy where LLMs handle intuitive System-1 tasks such as natural language processing, while the Thinker focuses on cognitive System-2 tasks that require complex logical analysis and domain-specific knowledge. Our framework is presented using a 9-player Werewolf game that demands dual-system reasoning. We introduce a communication protocol between LLMs and the Thinker, and train the Thinker using data from 18800 human sessions and reinforcement learning. Experiments demonstrate the framework's effectiveness in deductive reasoning, speech generation, and online game evaluation. Additionally, we fine-tune a 6B LLM to surpass GPT4 when integrated with the Thinker. This paper also contributes the largest dataset for social deduction games to date.
